cover
Contact Name
Teguh Susyanto
Contact Email
teguh@sinus.ac.id
Phone
+62271-716500
Journal Mail Official
mhasbi@sinus.ac.id
Editorial Address
KH Samanhudi 84-86, Laweyan, Surakarta, 57142
Location
Kota surakarta,
Jawa tengah
INDONESIA
Jurnal Ilmiah Sinus
ISSN : 16931173     EISSN : 25484028     DOI : http://dx.doi.org/10.30646/sinus
Core Subject : Science,
Jurnal Ilmiah SINUS is a magazine published twice a year, wherein one issue there are seven articles. Jurnal Ilmiah SINUS as a communication medium to report the results of field research, library research, observations or opinions on problems arising related to the development of information technology.
Articles 7 Documents
Search results for , issue "Vol 15, No 1 (2017): Januari 2017" : 7 Documents clear
SISTEM INFORMASI MONITORING DAN EVALUASI BELAJAR SISWA BERBASIS WEB DAN SMS GATEWAY DI SDIT NURUL ISTIQLAL KLATEN Salisa Kurnia Sari, Dwi Remawati, Bebas Widada
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (623.022 KB) | DOI: 10.30646/sinus.v15i1.262

Abstract

Nurul SDIT Istiqlal Klaten an Islamic-based elementary school that has a high awareness of the importance of the monitoring and evaluation of student learning in order to know the level of success of the learning process is running. In order to maximize the process it created an information system of monitoring and evaluation of student learning web-based and SMS-gateway. This information system can display a list of values of each student in each subject and grade of teaching a teacher with grouping based on the criteria of the KKM. Moreover, it can display a graph of the percentage of the value of grouping results. Values that have been added can be disseminated to parents / guardians of the students. This information system will display a graph the value of each student for all four test scores. System design using the Context Diagram, Hierarchy Process Input Output, Data Flow Diagrams, input design, output design, and database design. The result of this research is the information system of monitoring and evaluation of student learning which has an input in the form of student data, teacher data subject, the data homeroom, the data subject, class data, the data teacher, materials, values and information. While the results of the output of a graph of the results of grouping value, sms information listed value value with KKM and the average grade and disseminated the text contains some information. Based on the calculation of the questionnaire, obtained persentase 84,00% so that it can be concluded that the information system is feasible to implemention in SDIT Nurul Istiqlal Klaten. Keywords: Monitoring, PHP, SMS-Gateway
PENYUSUNAN MODEL PERANGKAT LUNAK SEHATI ( SEHAT SUAMI DAN ISTRI ) UNTUK MEMBANTU PEMILIHAN ALAT KONTRASEPSI YANG COCOK BAGI PASUTRI BERBASIS EXPERT SYSTEM SM Santi Winarsih, Retno Palupi
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (419.576 KB) | DOI: 10.30646/sinus.v15i1.258

Abstract

According to Muhammad Arhami (2005), Expert systems are computer programs that are designated as providers of advice and aids in problem solving in various areas of particular specialization. The main purpose of the expert system is not to replace the position of an expert or experts, but only to popularize the knowledge and experience of experts are very rare. With the help of an expert system even laymen can eventually use this expert system to solve problems and take decisions usually by an expert While the definition of contraception by Prof.Dr. Sarwono Prawiroharjo are attempts to prevent pregnancy. Efforts could be temporary, can also be permanent. Permanent sterilization or contraception can be called stable.The purpose of this research is to develop a software model SEHATI to assist with selection of suitable contraceptives for married couples-based expert system. With this program are expected to society could be helped choose a contraceptive that is safe and appropriate without having met with the officer kesehatab. For health workers themselves increasingly assisted in this socialization of the use of contraceptives. The stages are done in this study systematically is starting with the stage of literature to find references supporters then gather data, identify and konseptualisiasi to determine the limits of the problem and experts involved, then formalize include manufacturing knowledge base that relate to the topic, determining inference method, followed by making the database design, new hereinafter do modeling software SEHATI to assist with selection of appropriate contraception for married couples-based expert system.In addition to producing the software modeling SEHATI to assist with selection of suitable contraceptives for married couples-based expert system that enriches the scientific work, outcomes obtained from this study is the enrichment materials teaching materials on expert systems and local scientific journals.Keywords: expert system, contraception, sterilization.
PENGARUH PERSEPSI GURU SMP TERHADAP MINAT MEMANFAATKAN INTERNET SEBAGAI SUMBER BELAJAR Elistya Rimawati, Sri Harjanto
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (548.14 KB) | DOI: 10.30646/sinus.v15i1.263

Abstract

This study is aimed at measuring the teachers’ interest in using internet as the source of study  related with the variables perception of information technology, easiness, and risk.  The measurement of the variables’ influence is conducted to find out the teachers’ readiness in using internet in their teaching. The samples of the study are the teachers of  either public or private junior high schools in Surakarta residence. The data used in this study is the primary data gained by distributing questionaires randomly. The result of the analysis is that the technology perception positively influences the teachers’ interest in using internet as the source of study as much as 0.441 while the easiness perception  does the same thing as much as 0.465. On the other hand, the risk perception contributes negative influence of 0.117.  The junior high school teachers’ decision to use internet as the source of study is 51.3% influenced by the preception of information technology, the easiness perception, and the risk perception while 48.7% is influenced by other factors excluded in this study. The results of this study can be used as a basis for policy making resource development of teachers.Keywords: information technology, easiness, rick, interest
IMPLEMENTASI FUZZY LOGIC DALAM SISTEM PAKAR UNTUK MENDETEKSI PENYAKIT KANKER SERVIKS Siti Rochana, Andriani KKW, Yustina Retno Wahyu Utami
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (850.033 KB) | DOI: 10.30646/sinus.v15i1.259

Abstract

Cervical cancer is one of the most frequent cancer in women with the incidence and death rate from cervical cancer is quite high and is expected to continue to rise. This research will be discussed how to detect cervical cancer by implementing fuzzy logic. Fuzzy logic used is fuzzy Tsukamoto. The input parameters in the form of symptoms such as bleeding, vaginal discharge, pelvic pain, weight loss, and bladder pain. Based on 10 cases tested, there were 8 cases properly, so that the system test results by 80%.Keyword : Cervical Cancer, Fuzzy Logic, Fuzzy Inference System, Tsukamoto.
PENERAPAN TEKNOLOGI WEB UNTUK MEMBANGUN SISTEM LATIHAN UJIAN NASIONAL ONLINE BAGI SMA MUHAMMADIYAH 4 KARTASURA Heru Supriyono, Anam Sutopo, Rahma Fitri Wahadati, Kunti Dwi Narwattu Jati, Unsta Nastiti Lingga Ras
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (631.959 KB) | DOI: 10.30646/sinus.v15i1.260

Abstract

In 2015, Ministry of Education and Culture of Republic of Indonesia introduced online national examination systems for senior high school students to replace paper-based national examination systems. The problem faced by many schools are students are not ready to have a computer-based test because they do not have enough preparation. The root this problem is because scholls do not have an online examination systems for training their students. This paper discusses a development and application of online national examination preparation systems for SMA Muhammadiyah 4 Kartasura. The objective of the development is to provide a web based sistem which could be used for training students to face online national examination. The system was developed following system development life cycle (SDLC) principle with waterfall approach. The requirement analysis showed that the features of the systems needed by the school are involving randomizing mechanism for questions, test duration limitation, automatic marking systems, administrator functions and login systems for students and teachers. The national examination preparation systems was developed using PHP programming language dan MySQL database management systems. The result of the development is a web-based national examination preparation systems with complete features in accordance with requirement analysis. The questionaire analysis of system testing by the users involving teachers and students showed that 70% respondents feel satisfy with the developed systems.  Keywords: computer based test, online national examination, web-based test systems, 
KORELASI PERSEPSI KUALITAS ONLINE DENGAN KEPUASAN LAYANAN SISTEM INFORMASI AKADEMIK MAHASISWA DI STMIK SINAR NUSANTARA SURAKARTA Wahyu Catur Hastuti, Tri Irawati, Wawan Laksito
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (175.714 KB) | DOI: 10.30646/sinus.v15i1.261

Abstract

This research to determine the correlation between the perception of the quality of service satisfaction online with students' academic information system STMIK Sinar Nusantara use today (www.akademik.sinus.ac.id). The population in this study were all students STMIK Sinar Nusantara Surakarta. Total sample of 55 students using a questionnaire to determine the response of students to each variable. Based on the results if the data do content (X1), accurate (X2), format (X3), easy of use (X4), and timeliness (X5) simultaneously or jointly influencing variables Student Satisfaction (Y) and the result is erarti 10.3% of independent variables in this study could affect the dependent variable, while the rest (100% - 10.3% = 89.7%) is explained by other causes beyond the model that are not investigated in this study. Keywords: correlation, online quality, service satisfaction student information system
IMPLEMENTASI LOGIKA FUZZY PADA PEMBUATAN KARAKTER MUSUH UNTUK GAME SINGLE FIGHTER BERPLATFORM ANDROID Fajar Mitasari; Wawan Laksito Yuly Saptomo; Sri Siswanti
Jurnal Ilmiah SINUS Vol 15, No 1 (2017): Januari 2017
Publisher : STMIK Sinar Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (591.857 KB) | DOI: 10.30646/sinus.v15i1.257

Abstract

This adventure game tells the story of an elephant who struggles to save his son from enemy prisoners. Elephants should be able to beat all three enemies, namely monkeys, wolves, and kingkong to be able to find his son. In the course of fighting the enemy will be no relief in the form of bombs and weapons are power ups in the form of apples to increase the number of lives player. The behavior of the enemy characters in this game are designed with the application of fuzzy logic Sugeno method. Each enemy by artificial intelligence has a health status (lives), ammo (the number of stones to attack the player) and distance (distance to the player during the attack). This game has a rule of implementation Sugeno Fuzzy Logic method for calculating the value of output behavior of the enemy in attacking player. The system design of the game is using the storyboard that contains a description of the story of each scene and any component material that will be used. Then the algorithm implementation using the Unity game development software. For game development, programming language used is C # of Unity. The results of this study are the Application Game "Single Fighter" that has succeeded in publishing in the Google Play Store are made of Unity game engine, side-scrolling genre game, and the android platform. From the application of fuzzy logic in this game also has gone well, where there are 41 types of enemy attackers%, 36% type of archer-distance and 87% of type giant enemy very aggressive in attacking player. Kata Kunci: Game, Logika Fuzzy, Sugeno, Unity, Android

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