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Elementa: Jurnal Pendidikan Guru Sekolah Dasar
ISSN : -     EISSN : 26567814     DOI : 10.33654/pgsd
Core Subject : Education,
Elementa: Jurnal Pendidikan Guru Sekolah dasar merupakan salah satu sarana untuk memfasilitasi akademisi, praktisi, guru, pengawas, dan instruktur bidang pendidikan di tingkat Sekolah Dasar. Elementa menjadi sebuah wadah untuk menyalurkan bakat menulis bagi para peneliti bidang pendidikan di tingkat Sekolah Dasar. Hasil karya ilmiah yang diterbitkan di Elementa menjadi alat untuk menerapkan teori-teori pendidikan, pembelajaran, dan evaluasi.Selain itu, hasil karya ilmiah ini dapat dijadikan dasar teori untuk mengembangkan komponen-komponen pendidikan. Elementa: Jurnal Pendidikan Guru Sekolah Dasar diterbitkan tiga kali setahun, periode Maret-Juni, Juli-Oktober, dan Nopember-Februari dengan nomor e-ISSN 2656-7814 I DOI Prefix:10.33654/pgsd oleh STKIP PGRI Banjarmasin. Jurnal ini dikelola oleh Program Studi PGSD STKIP PGRI Banjarmasin.
Arjuna Subject : Umum - Umum
Articles 8 Documents
Search results for , issue "Vol 3 No 1 (2021): Periode Maret - Juni" : 8 Documents clear
Studi Penggunaan Game Online Free Fire Pada Emosi Siswa Kelas 5 Di SDN 2 Braja Harjosari Ade Surya Erofiana; Gunawan Santoso; Suryadi Nomi
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

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Abstract

The background of this thesis writing is the excessive number of children's behavior in playing online games, especially free fire online games where many children who live in the village of Braja Harjosari are very excessive in their behavior to play online free fire games, even many emotional behaviors appear. when they are playing with their friends. On the basis of this, the researcher was moved to examine how the behavior of using online free fire games on the emotions of 5th grade students of SDN 2 Braja Harjosari. The method used in this research is a qualitative case study method. The results showed that the level of excessive use in playing online games, especially free fire online games at SDN 2 Braja Harjosari had a negative impact on children's emotional intelligence, where from the use of online free fire games it was proven that children had emotional levels that tended to be uncontrollable, game users. Online free fire tends to express emotions in various ways including hitting, kicking, impatience, saying harshly, slamming cellphones and so on. Thus it can be concluded that excessive use in online free fire games can affect students' emotions to become uncontrollable. The results of this study are expected to be useful for related parties such as parents, teachers, schools, students, and further researchers.
Pengaruh Perhatian Orangtua dan Motivasi.Belajar terhadap Prestasi Belajar Siswa Kelas IV SN Negeri 1 Klepu Adzimatnur Muslihasari; Yulia Eka Yanti; Tety Nur Cholifah
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

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Abstract

The decline in student achievement in schools is due to the lack of parental attention and learning motivation from students. The research objective was to determine whether there was an effect of parental attention and learning motivation on student achievement. This research was conducted at SD Negeri 01 Klepu, Sumbermanjing Wetan District. The method used in this research is descriptive quantitative method with a population of all students of SD Negeri 01 Klepu. The sampling technique was using proportionate stratified random sampling technique. Parental attention and motivation data were obtained from a questionnaire. Student achievement data obtained from documentation. The trial was conducted on 20 students of SD Negeri 01 Klepu outside the sample. The data analysis technique used multiple regression analysis. Based on the results of data analysis, conclusions can be drawn, (1) There is a significant effect of parental attention on student achievement at SD Negeri 01 Klepu. (2) There is a significant effect of learning motivation on student achievement at SD Negeri 01 Klepu. (3) There is an effect of parental attention and learning motivation on student achievement at SD Negeri 01 Klepu.
Pengembangan Media Papan Smart Subtraction Bag Sebagai Upaya untuk Menigkatkan Motivasi Belajar Siswa Kelas 1 Sekolah Dasar Yulia Eka Yanti
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (308.201 KB) | DOI: 10.33654/pgsd.v3i1.1274

Abstract

This study aims to produce a smart subtraction bag board media that is feasible, valid to use in learning subtraction materials, and can increase student learning motivation through the implementation of smart subtraction bag board media so that learning is more effective, interesting, and can help students' rapidity and accuracy in the counting process. The type of research used is RnD (Research and Development) with the Thiagarajan 4D development model which consists of four stages: (1) define; (2) design; and (3) the development and the dissemination stage (not done). The instruments used in this study were a motivation questionnaire and a product validation sheet. The research subjects were 1ˢᵗ grade elementary school students with 2 stages, namely individual trials with 5 students and small group trials with 7 students with heterogeneous abilities previously seen from daily value data. Based on the results of the research conducted, it was obtained a percentage of 93,7% media experts, 86,6% scores from material experts, student responses in individual trials obtained a percentage of 100%. While the results of the questionnaire on student learning motivation in small group trials before using the media obtained 30% after using the media obtained 82%. This shows that students' learning motivation increased until 52% for the very high category. Based on the results of research that has been carried out, some suggestions can be conveyed, namely optimizing the use of media so that students are more motivated in learning.
PERSEPSI GURU KELAS TERHADAP KARAKTER ABK DALAM PENGIMPLEMENTASIAN KURIKULUM 2013 Abidinsyah Abidinsyah
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

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Abstract

Inclusion education is an educational system that provides opportunities to all children who have disabilities and have the potential of intelligence or special talents to follow learning in an educational environment together with students in general. The implementation of the 2013 curriculum in education emphasizes character education. Teachers certainly have difficulty in internalizing character values in ABK, considering that not all characters can be internalized to students. In this case, teachers have different perceptions in internalizing character values in this 2013 curriculum. This study aims to describe the perception of classroom teachers towards: School and teacher readiness, learning process, and various obstacles that occur in internalizing the values of abk character in the 2013 curriculum at SDN Banua Anyar 4 Banjarmasin. This type of research is qualitative descriptive research. Data collection techniques are conducted through observation and interview. The results of the study were obtained as follows: (1) Classroom teachers have the same perception of the readiness of schools and teachers in internalizing character values in abk, namely schools making policies, developing programs that support the process of internalizing character values, and schools providing special guidance teachers, and providing adequate facilities. While the readiness of teachers in internalizing character values in ABK is a learning tool in accordance with the provisions of the 2013 curriculum, learning media, teaching materials, and attitude assessment instruments, (2) Class teachers have the same perception of the character of ABK in the learning process, according to the teachers of abk class has different characters in accordance with annoyance or obstacles suffered by ABK. While internalizing the character value in abk in the learning process, there are three stages, namely the planning stage, implementation stage, and evaluation stage, (3) The class teacher has difficulty in the lack of involvement of parents in internalizing character values, the difficulty of internalizing the value of discipline character, and the limitation of teacher knowledge in ABK.
Persepsi Guru Terhadap Karakter Anak Hiperaktif di SDN Benua Anyar 4 Banjarmasin Abidinsyah Abidinsyah
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (118.29 KB)

Abstract

Education is considered as an aspect that has an important role in shaping the nation's generation so that students do not lose their grip on traditions and cultural paths in accordance with the philosophy of the Indonesian nation. The implementation of the 2013 curriculum in education emphasizes character education. Teachers certainly have difficulty in internalizing character values in hyperactive children, considering that not all characters can be internalized to students. In this case, teachers have a perception in internalizing character values in hyperactive children. This study aims to describe the perception of teachers towards the character of hyperactive children in generalizing character values and constraints in the realization of character values at SDN Benua Anyar 4 Banjarmasin. This type of research is qualitative descriptive research. The subjects of the study were class teachers and assisted teachers in grade II grade IV sdn Banua Anyar 4 Banjarmasin. Data collection techniques are conducted through observation and interview. Data analysis techniques are performed by data collection, data grouping, and data inferferring. The results of the study were obtained as follows: (1) Teachers have almost the same perception of the character of hyperactive children, namely hyperactive children are children who have difficulty concentrating, avoid thinking, nosy activities, can not do tasks by themselves, can not be silent, (2) Teachers use the way of internalizing character values in school by applying in each subject and daily behavior, (3) Class teachers experience obstacles in internalizing character values such as constraints from the environment, constraints on teacher's lack of competence to character scores, constraints from students in the school environment and constraints on parents of hyperactive children.
Pengembangan Panduan Praktikum Basic Life Skills bagi Mahasiswa PGSD STKIP PGRI Banjarmasin M Saufi; Sa'adah Erliani; Hj. Maryam Agustina
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1423.723 KB) | DOI: 10.33654/pgsd.v3i1.1375

Abstract

Basic Life Skills (Basic Life Skills) are the ability and knowledge of a person to dare to face the problems of life and life proactively seek and find solutions so that they are finally able to overcome them with the ability to interact and adapt with others, decision-making skills, problem solving, critical thinking, thinking. creative, effective communication, fostering interpersonal relationships, self-awareness, empathy, coping with emotions, and coping with stress. Basic Life Skills This has been implemented by the Education System in Japan for a long time, but in Indonesia, activities like this tend to be rarely carried out, even though this program is very important. Basic Life Skills for Elementary School is one of the flagship programs initiated by the PGSD STKIP PGRI Banjarmasin Study Program. This activity is an open activity that involves children to participate in all activities, social life, and encourages the growth and development and welfare of children. Basic Life Skills for Elementary School at PGSD STKIP Banjarmasin will take effect in the 2021/2022 academic year. However, the problem is that there are no available teaching materials or references, both offline and online. Therefore, as an initial stage, researchers want to develop one form of teaching material, namely the Basic Life Skills Practical Guide. This study aims to determine the feasibility of basic life skills practicum guides from aspects of validity and practicality, so this research is included in the type of development research. The development models referred to are the 4D and Nieveen models. Based on the results of expert validation and student assessment through validation sheets and practicality sheets, data obtained that the average score for the validity of the guide is 60.33 with a score range of 14≤x≤70 so it is included in the very valid criteria. Meanwhile, the average practicality score of the guide is 39.6 with a score range of 10≤x≤50 so that it is included in the practical category. These results indicate that the Basic Life Skills Practicum Guide for PGSD STKIP PGRI Banjarmasin students is feasible to use.
Pengaruh Kebiasaan Bermain Game Online terhadap Prestasi Belajar Siswa SD Ika Kurniawati; Heru Utomo
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (170.574 KB) | DOI: 10.33654/pgsd.v3i1.1297

Abstract

Abstract: This research is a library research that aims to determine the effect of online games on the learning achievement of elementary school students. The type of research used is library research or literature review. Analysis of the data used in this study is simplification of data, presentation of data and drawing conclusions on the data used. Data collection techniques were carried out by reading and recording important information contained in various journals related to the research being conducted. The results of the study indicate that a child who is addicted to playing online games will affect his learning achievement. The conclusion from the results of this study is that there is a relationship between the influence of the habit of playing online games with the learning achievement of elementary school students.
Pemanfaatan Barang Bekas Sebagai Media Pembelajaran Sekolah Dasar Dini Apriliani
Elementa: Jurnal Pendidikan Guru Sekolah Dasar Vol 3 No 1 (2021): Periode Maret - Juni
Publisher : Program Studi PGSD STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (101.326 KB) | DOI: 10.33654/pgsd.v3i1.1330

Abstract

Abstract: The use of media in the learning process can arouse motivational desires and stimuli of learning activities, even bring psychological influences to students, especially elementary-age students. The use of learning media will help the effectiveness of the learning process and the delivery of messages and content of learning. Learning media is useful to clarify teaching materials, overcome space and time, encourage children to be more active, and can improve cooperation. The benefits of using a learning media will be felt optimally if the teacher is able to choose and use the media in accordance with its purpose and function. Media puzzle made of unused cardboard is one of the many media that can be obtained from the surrounding environment that is useful for learning. In addition, it is useful for students learning media is also useful for educators. Educators will also get the leadership to design learning media, create and maintain media facilities and infrastructure of learning media well.

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