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Jurnal of Applied Multimedia and Networking
ISSN : -     EISSN : 25486853     DOI : -
Journal of Applied Multimedia and Networking (JAMN) is a journal published by Study Program of Multimedia and Networking, Politeknik Negeri Batam. The JAMN is issued 2 times a year in electronic form. The electronic pdf version is accessible on the internet free of charge. We encourage all interested contributors to submit their work for consideration. e-ISSN: 2548-6853
Articles 12 Documents
Search results for , issue "Vol 9 No 2 (2025): Journal of Applied Multimedia and Networking" : 12 Documents clear
Design and Development of UI/UX HRIS Application for Human Resource Management at PT Kreatif System Indonesia Widyastuti, Hilda; Haikal, M. Taufiq
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 9 No 2 (2025): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

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Abstract

The rapid shift toward digital business requires organizations to implement integrated Human Resource Management (HRM) systems to reduce inefficiencies caused by manual processes. At PT Kreatif System Indonesia, the lack of integration between the fingerprint attendance system and core HR functions resulted in fragmented data, higher human error risk, and reduced decision-making accuracy. This study focused exclusively on PT Kreatif System Indonesia to address its internal operational challenges. The research aimed to design a consistent, easy-to-use, and memorable UI/UX based on Material Design principles and validate it through comprehensive usability evaluation. Interface consistency was emphasized to reduce cognitive load, improve recognition, and support smooth task execution across different user skill levels. The Prototyping development model enabled iterative refinements through continuous user feedback. Usability was evaluated using Task Completion Rate (TCR), Time-Based Efficiency (TBE), and the System Usability Scale (SUS). The developed HRIS successfully integrated all targeted modules. Initial testing achieved a TCR of 87.85% and a TBE of 0.0878 goals/second, which improved to 93.45% and 0.1258 goals/second after UI/UX enhancements. A SUS score of 74.42 indicates that the system is acceptable and well received. These results confirm that consistent UI/UX design significantly enhances HRIS effectiveness, efficiency, and usability.
Penerapan Teknik Rotoscoping Sudut 360 Derajat pada Animasi 2D Menggunakan Toon Boom Harmony Mangkuto, Ifraweri Raja; Bernadhed; Santoso, Joko Dwi
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 9 No 2 (2025): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In this digital era, modern animation has developed as a discipline that integrates elements of art and technology. As an art form, animation is based on fundamental principles that serve as the foundation of its knowledge, such as slow in–slow out, squash and stretch, anticipation, to staging. Technological advancements have further enriched these principles and led to the emergence of various animation techniques, one of which is rotoscoping, first introduced by Fleischer Studio in 1917. The rotoscoping technique allows animators to replicate human movements precisely by tracing over live-action footage, resulting in animation with a high level of smoothness and accuracy. Along with the development of visual needs, the Motion Capture technique has emerged, capable of recording movements in a 360-degree angle, although its implementation has cost and equipment limitations. In the context of 2D animation, the development of software such as Toon Boom Harmony provides solutions through features that support effective rotoscoping applications, including onion skinning, timeline flexibility, and vector layering. This study focuses on the application of 360-degree rotoscoping techniques in 2D animation, emphasizing aspects of perspective, lighting, and shadow to create the illusion of realistic depth. Based on the results of a questionnaire with 10 respondents, the 360-degree rotoscoping technique achieved an overall percentage score of 78.89%, categorized as good.

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