cover
Contact Name
Bambang Edi Siswanto
Contact Email
ijpse.unhasy@gmail.com
Phone
+6281239773036
Journal Mail Official
ijpse.unhasy@gmail.com
Editorial Address
Prodi PGSD, Fakultas Ilmu Pendidikan, Universitas Hasyim Asy'ari Tebuireng Jombang. Jl. Irian Jaya 55 Tebuireng Tromol Pos IX Jombang Jatim Telp. (0321) 861719 (Hunting), 864206, 851396, 874685 Fax.874684
Location
Kab. jombang,
Jawa timur
INDONESIA
Indonesian Journal of Primary Science Education (IJPSE)
ISSN : 27461394     EISSN : 27750264     DOI : https://doi.org/10.33752/ijpse
Core Subject : Education,
Indonesian Journal of Primary Science Education (IJPSE) adalah jurnal penelitian peer-review akses terbuka berkualitas tinggi yang diterbitkan oleh Program Studi Pendidikan Guru Sekolah Dasar Universitas Hasyim Asy'ari. Jurnal ini menyediakan platform yang menyambut dan mengakui makalah penelitian asli empiris berkualitas tinggi tentang pendidikan yang ditulis oleh para peneliti, akademisi, profesional, dan praktisi dari seluruh dunia. Bidang ilmu IJPSE meliputi: Pendidikan matematika, pendidikan bahasa indonesia, pendidikan ilmu sosial, pendidikan ilmu pengetahuan alam/sains, pendidikan kewarganegaran, pendidikan anak usia dini, pendidikan seni dan budaya, pendidikan musik, pendidikan dan pengajaran, media pembelajaran, pendidikan jasmani, psikologi pendidikan, manajemen pendidikan dan teknologi pendidikan. Jurnal Ilmiah ini diterbitkan dua kali dalam satu tahun yaitu bulan April dan November.
Articles 20 Documents
Search results for , issue "Vol 3 No 2 (2023): IJPSE" : 20 Documents clear
Pengembangan Media Pembelajaran Video Animasi Berbasisi Kinemaster Pada Materi Gaya Untuk Meningkatkan Keterampilan Berpikir Kritis Siswa Kelas IV SD Hadi Saifuddhin; Desty Dwi Rochmania
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2775

Abstract

The problems faced in the world of education today are not only about the lack of use of learning media in the teaching and learning process, but rather the process of learning activities which is the main problem that arises today. The objectives to be achieved in this study are (1) to describe the process of developing kinemaster-based animation video media on style material to develop critical thinking skills of fourth-grade elementary school students and (2) to determine the quality of developing kinemaster-based animated video learning media on style material to develop critical thinking skills of fourth-grade elementary school students (3) to determine the implementation of the development of kinemaster-based animation video media on style material to improve critical thinking skills of fourth-grade elementary school students. This research is classified as development research or (R & D). The development model used in the research is the ADDIE approach. The stages in the ADDIE model, according to (Sugiono, 2015, p. 200), consist of analysis (analysis), design (design), development (development), implementation (implementation), and evaluation (evaluation). The results of the research indicate that the kinemaster-based animation video learning media is very feasible to use in the learning process. Based on the validator's assessment results, the kinemaster-based animation video learning media obtained very valid results with an average value of 94%. The results of the implementation of animated video learning media on students are 93%, which can be categorized in the perfect category and suitable for use in the learning process. Keywords: Animated video, kinemaster, Critical Thingking
Penanaman Sikap Toleransi Melalui Materi IPS Tema 7 Kelas IV SDN Kedawong Aminatus Sholihah; Hawwin Fitra Raharja
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2834

Abstract

This study raises the issue of the lack of tolerance in fourth grade students at SDN Kedawong Diwek Jombang. The purpose of this study was to determine the results of inculcating an attitude of tolerance in students through social studies material Theme 7 Subtheme 1 Class IV SDN Kedawong Diwek Jombang. This research uses a qualitative approach with the type of case study research. The subjects of this study were school principals, fourth grade teachers and fourth grade students. The data collection method used is the method of observation, interviews and documentation. The validity of the data was obtained by using source triangulation, time triangulation and technical triangulation. The results showed that; 1) Inculcating an attitude of tolerance in students through Social Studies material Theme 7 Sub-theme 1 is not only done once in teaching and learning activities but must be made habituation during the process of daily teaching and learning activities. 2) In an effort to cultivate an attitude of tolerance, school principals and teachers instill an attitude of tolerance through school policies, namely by formulating a vision, mission, and goals. In addition, school regulations related to tolerance, through routine activities, example, and spontaneous activities. 3) The results reflected in the cultivation of an attitude of tolerance at SDN Kedawong are mutual respect and know each other whoever they are, be it teachers, other employees and also their own students, say greetings or shake hands when meeting teachers, enthusiasm for cooperation, mutual help, and mutual support. help in the school environment.
Development of Flashcard Media On Indonesia for Studen At Grade 2 Elementary School Nova Adelia Febriani; Ratih Asmarani
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2837

Abstract

Learning media is a very essential object in the teaching and learning process. This research develops a flashcard EBI teaching aid product by containing Indonesian Spelling material. The purpose of this research is to develop a valid, attractive, and effective flashcard EBI teaching aid product during teaching and learning activities at SDN Ceweng. This study involved 17 students of SDN Ceweng in the even semester of the 2021/2022 academic year. This development research uses the ADDIE development model. the results of this study indicate that: (1) the results of the validity of the media obtained a percentage value of 86.76% with a very valid category and suitable for use without improvement; (2) the results of the validity of the material obtained a percentage value of 82.35% with a very valid category and suitable for use without improvement; (3) interesting implementation results, namely 89.82% with very interesting category. Based on the acquisition value, the flashcard EBI flashcard media is declared suitable for use in the learning process. Keywords: Flashcard, Indonesian Spelling
Pengembangan Media Permainan Monopoli Guna Meningkatkan Hasil Belajar IPS Kelas V Sekolah Dasar Firda Hidayatul Khasanah; Ratih Asmarani
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2838

Abstract

The development of monopoly game media to improve the learning outcomes of Class V students based on several gaps including: 1) students haven’t carried out learning interesting educational media, 2) there is no available learning that provides flexibility for students, 3) The average KKM has not the standard criteria. The development of media uses the Borg and Gall model modified as needed. There are 10 processes that implemented study, namely, 1) potential and problems, 2) gathering information, 3) product design, 4) design validation, 5) design improvement, 6) product testing, 7) product revision, 8 ) use trial, 9) final product revision, 10) mass production. The results research show that the percentage from the instrument validator is 93.8% very valid category, media validator is 92% very valid and suitable for use without improvement, material validator is 83.75% valid category and suitable for use without improvement but there are still revisions. The test results of educators are 87.4% eligible category. The results of small group trials were conducted 6 students percentage of 87.3% in the very attractive category, field trials were carried out 15 students percentage of 87.6% in the very attractive category. The results T-Test from the small group for the Pre-Test results were 63.3 and the Post-Test results obtained an average of 99.3. Meanwhile, for the second group, the average Pre-Test was 64.1 and the Post-Test result was 98.6. Based on the results of the overall data analysis, it can be concluded that the development of media monopoly game is feasible to be used as a learning medium. Keywords: Monopoly media, Social Science
Penerapan Pendidikan Karakter Dalam Pembelajaran Ppkn Di Era 5.0 Kelas V SDN Gempollegundi Zulia Rahma Dela; Emy Yunita Rahma Pratiwi
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2846

Abstract

The purpose of this research is to apply the character education model in era 5.0, to find out the obstacles faced, and the efforts that can be made in character education for grade V-A students at SDN Gempollegundi. This research is a descriptive qualitative research with case study method. The reseatch subjects were the prinsipal, class V-A teacher, V-A student and gardener. Sources of research data, researchers obtained from observations, interviews, and documentation. Data collection techniques through interview techniques, observation, and documentation. The validity of the data in this study is technical triangulation and peer discussion. Data analysis was carried out through the process of data reduction, data presentation and drawing conclusions. The results showed that (1)The application of character education in civics learning in class V-A era 5.0 in K13 learning was carried out by the teacher by giving real examples to students,appreciating differences, instilling disciplined attitudes, disposing of garbage according to its type and instilling social attitudes. (2) The results of the application of character education in PPKn learning in the classroom can be seen from teaching and learning activities in class showing several attitudes, among others, mutual respect, collecting assignments on time, leaving class asking for permission, not being noisy in class, and independent learning not depending on other people. other. (3) Barriers and solutions for implementing character education at SDN Gempollegundi. The obstacles are the lack of cooperation between the school and parents, students often ignore politeness, teachers do not respond to programs made by school principals who are still concerned with their personal interests. The solution to this obstacle is establishing communication between the school and parents, reminding each other between students and increasing cooperation between the teacher councils.
Pengaruh Reciprocal Teaching Terhadap Hasil Belajar Siswa Tematik Kelas 5 SDN Sukorejo 1 Miftahul Jannah; M. Bambang Edi Siswanto
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2853

Abstract

This research aims to determine the effect of reciprocal teaching on thematic learning on the learning outcomes of 5th graders at SDN 1 SUKOREJO. In this case, it refers to the book with the theme 7 events in life, sub-theme 2, national events surrounding the proclamation of learning independence 1 . the problem in education is learning that is less active and boring with the assignment learning model so that students are less interested and ignore it. Therefore, as a teacher, you must innovate in providing learning models every day. One of the learning models that can turn the class on is one of the reciprocal teaching models. This research uses a quantitative research approach with a pre-experimental type of design. The subjects of this study were 25 5th grade students of SDN SUKOREJO 1. The instruments in this test were the basic pre-test and the final test using post-post tests. Checking the data in this investigation using investigative spellbinding and measurable inferential with the encouragement of the SPSS program (Factual Bundle For sociology). The results of the study were mastering students' abilities in thematic learning before using the reciprocal teaching model and after using the reciprocal teaching model. In this case, the research effect is quite large, equivalent to 0.000 < 0.05 with the aim that if H0 is rejected and H1 is recognized. Meanwhile , it means that in this study the reciprocal teaching learning model affects student learning outcomes in thematic learning theme 7 sub - theme 2 pb 1 class 5 SDN SUKOREJO 1.
Pengembangan Media Teka-Teki Silang Dalam Meningkatkan Motivasi Belajar Pada Tema 7 Subtema 3 Kelas IV Muhammad Farokhi; Hawwin Fitra Raharja
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2855

Abstract

This research is motivated by problems that exist in the field, namely the lack of preparation of students in accepting the new curriculum where subjects are combined into one. Besides, there is a lack of applicable learning that can be applied with media-based learning. Through this research, it is hoped that the research objective can be achieved, namely the development of crossword puzzles (TTS) media to increase the learning motivation of SDIT Darul Falah students, especially grade IV. This study aims to develop a valid, interesting, and effective crossword puzzle (TTS) learning media in learning at SDIT Darul Falah Cukir. The research subjects were 19 students of SDIT Darul Falah Cukir in the even semester of the 2021/2022 academic year. This development research uses the ADDIE development model. The results of this study indicate that: the results of the validity of several experts obtained are media experts in the first stage media experts get an average of 2.7 with sufficient categories, in the second stage they get 3.5 in other words get good categories, and all three media experts scored. a score of 4.4 in other words got a very good score. While the score of 4.5 is in the very good category, from RPP experts 4.5 is in the very good category and the test for educators gets a score of 4.4 in the very good category, from the media trial on limited students getting a score of 4.4 in the very good category, and in the media test the students of one class got a score of 4.4 in the very good category. Based on these results, it can be concluded that the crossword puzzle learning media developed is valid, interesting, and effective so that it is suitable for use in learning.
Pengembangan Media Pop_Up Book Pada Materi Metamorfosis Kelas IV Sekolah Dasar Rizqi Wulandari; Ratih Asmarani
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2861

Abstract

The creation of pop-up book media for metamorphosis is one of the techniques by which the classroom learning process can be facilitated. This research on media development is motivated, in part, by the demand for innovative and user-friendly learning tools to enhance the classroom learning process. The goal of the researcher in developing pop-up book media is to: (a) Understand the process of developing pop-up book learning media on metamorphosis material; (b) understand the quality of developing pop-up book learning media on metamorphosis material; and (c) understand the implementation of developing pop-up book learning media on metamorphosis material. Research and Development is the method employed in this study (R&D). The approach employed by the researcher is the 4D (four-D) development model, which includes four steps in the development process: define, design, develop, and disseminate. The research procedure is conducted in accordance with the researcher-modified stages of the 4D development model. 88.98% of instrument, material, and media specialists were consulted during the research process for developing pop-up book medium. As a consequence of the implementation phase, researchers got a mean score of 94.18 percent based on responses from educators and students. In addition, the researcher received a score of 92.82 percent based on the average of the expert validation and implementation stages, indicating that the media he or she created met the extremely valid requirements and deserved to be implemented without modification.
Pengaruh Model Pembelajaran Terpadu Tipe Connected Terhadap Hasil Belajar Siswa Kelas 4 Tema 9 Subtema 1 PB 1 Di SDN Brudu Zumrotus Sholikhah; Desty Dwi Rochmania
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2863

Abstract

On average, there are still teachers who still use conventional methods, to use the Connected type integrated learning model, they are still minimal in using it when learning. In this study, researchers wanted to find out whether the Connected Type Integrated learning model could increase the value of student learning outcomes before and after being given treatment and whether it had an effect on student learning outcomes, that was the purpose of this study. This study uses a quantitative method with the type of one-group pretest-posttest design. The subjects of this research are students. Data collection methods are observation, test, and documentation. The results showed that before being given treatment, the average score obtained by students was 55.26 and after receiving treatment, it increased with a result of 91.25. Therefore, tcount > ttable or 15.12 > 2.056 at a significance level of 0.05, the null hypothesis (H0) is rejected and the alternative hypothesis (Ha) is accepted, which means that the application of the connected type of integrated learning model affects student learning outcomes. Based on the results of these studies, it can be concluded that by using the connected type of integrated learning model, student learning outcomes, especially grade 4 students at SDN Brudu have increased.
Pengembangan Media Pocket Book Guna Melatih Keterampilan Menulis Huruf Tegak Bersambung 2 SD Aisyah Bitis Rohmatulloh; Ratih Asmarani
IJPSE : Indonesian Journal of Primary Science Education Vol 3 No 2 (2023): IJPSE
Publisher : Prodi PGSD Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ijpse.v3i2.2871

Abstract

Writing ability is the ability to convey messages to others in writing, but there are still many problems with writing skills, one of which is writing cursive letters. The problems that occur are, some students still have difficulty in arranging and connecting concatenated letters, some students have difficulty arranging loose letters, and some students are tired of writing too many cursive letters. This study aims to provide education for children in writing cursive letters through the development of Pocket Book media. This study uses the R&D (Research and Development) research method and uses the ADDIE development model. There are 5 Development Processes that have been implemented in this research, namely: 1) Analysis, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. The Pocket Book media assessment was carried out by media, material, educator responses and student responses for grade 2 SDN Ceweng Jombang. The results of Pocket Book media development research show that the percentage obtained from media expert validators is 88.24% with a very valid and appropriate category for use, material expert validators are 85.29% in a very valid and suitable category for use. Furthermore, the results of trials or educators are 92% with a suitable category for use. The results of field trials with 17 students with a percentage of 91% with a very interesting category. Based on the results of the analysis, Pocket Book media is feasible to be used as a learning medium

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