cover
Contact Name
Slamet Riyadi
Contact Email
eist@umy.ac.id
Phone
-
Journal Mail Official
eist@umy.ac.id
Editorial Address
Department of Information Technology Faculty of Engineering, Universitas Muhammadiyah Yogyakarta F3 Building, 2nd Floor Brawijaya Street, Tamantirto, Kasihan, Bantul, Yogyakarta 55183 Indonesia
Location
Kab. bantul,
Daerah istimewa yogyakarta
INDONESIA
Emerging Information Science and Technology
ISSN : 27226042     EISSN : 27226050     DOI : https://doi.org/10.18196/eist
Core Subject : Science,
Emerging Information Science and Technology is a double-blind peer-reviewed journal which publishes high quality and state-of-the-art research articles in the area of information science and technology. The articles in this journal cover from theoretical, technical, empirical, and practical research. It is also an interdisciplinary journal that interested in both works from the boundaries of subdisciplines in Information Science and Technology and from the boundaries between Information Science and Technology with other disciplines. EIST is an Open Access Journal to advance sharing science and technology. People have rights to read, download, copy, distribute, print and use with proper acknowledgment and citation. There is no publication fees for authors.
Articles 5 Documents
Search results for , issue "Vol 1, No 2: May 2020" : 5 Documents clear
The Development of Find The Object Game Application as The Media of English Vocabulary Learning for Second and Third Grades of Elementary School Haris Setyawan; Bhaskara Satrya Priwandhana; Reza Giga Isnanda
Emerging Information Science and Technology Vol 1, No 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (489.042 KB) | DOI: 10.18196/eist.126

Abstract

English is the language of international communication, which is why most countries in the world learn it. Therefore, we need to understand and be capable of communicating in English. Today’s English learning is mostly delivered by a lecture method. Moreover, there is no English vocabulary learning media in the form of application. Therefore, this research aims to develop a game application called “Find the Object” to help elementary school students learn English vocabulary by making the learning process more fun and interesting. The pre-test, post-test, and poll results revealed that this game significantly succeeded in increasing the English vocabulary of elementary school students. It was proven through the values of tests tending to increase after playing this game, and students felt more interested in learning English vocabulary.
Applying the Naive Bayes Algorithm to Predict the Student Final Grade Ronald Adrian; Muhammad Aldi Joko Satria Perdana; Asroni Asroni; Slamet Riyadi
Emerging Information Science and Technology Vol 1, No 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (749.771 KB) | DOI: 10.18196/eist.127

Abstract

The teaching and learning process of the Faculty of Engineering of Universitas Muhammadiyah Yogyakarta has used e-learning intensively. One of the benchmarks in determining students’ final grade is to take the values in e-learning. This study aims to predict students’ final grades by utilizing the data mining process and the Naive Bayes algorithm. This study provides students and lecturers information to enhance the teaching and learning process to improve students’ final grades and maintain satisfactory final grades until the lecture is complete. The research began with the literature study, data collection, data selection, data cleaning, data transformation and implementation with rapidminer and conclusion drawing. Based on the prediction of students’ final grades, one course obtained many unsatisfactory grades with an accuracy rate of 93.75%. Thus, the higher the accuracy value, the closer the predicted final value to the actual value. 
Security Assessment Using Nessus Tool to Determine Security Gaps on the Repository Web Application in Educational Institutions Chayadi Oktomy Noto Susanto; Kauka Noor Fathur Rizko; Dwijoko Purbohadi
Emerging Information Science and Technology Vol 1, No 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (424.757 KB) | DOI: 10.18196/eist.128

Abstract

This research aims to determine security holes and risks that may arise in the educational institution’s repository web application. The repository web application contains research data, journals, articles, and papers from lecturers and students at the institution. This web application does not yet have documentation about security holes and risks in it. It causes a sense of concern on the part of educational institutions. Therefore, it is necessary to have a security assessment to conduct a risk-oriented assessment that might occur if an attack is attempted. The Vulnerability Assessment and Penetration Testing (VAPT) method was utilized to conduct a security assessment and test educational institutions’ repository web application. Several vulnerabilities found with the Nessus tool could still be exploited and resulted in findings in legal access rights when the researchers performed a test simulation on the repository web application. This research was used as a report to the educational institution, particularly as a material for the evaluation process to increase its web application security. This research was carried out within the educational institution environment. Hence, it did not fully describe the possibility of actual attacks originating from outside the educational institution environment.
Measurement of AI3, AI4, and DS4 IT Process Maturity Using the Cobit 4.1 Framework at KOMINFO Bantul Goldi Mahardika Muhammad; Chayadi Oktomy Noto Susanto; Aprilia Kurnianti
Emerging Information Science and Technology Vol 1, No 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (363.956 KB) | DOI: 10.18196/eist.129

Abstract

This research discusses the condition of information technology at KOMINFO (DISKOMINFO) Bantul governance. This study aims to discover where has KOMINFO applied information technology governance properly. This research focuses only on IT processes. Only the AI3 IT process discussed how to generate and maintain the IT infrastructure. AI4 IT process discussed how to enable and use the IT infrastructure, and the last is the DS4 IT process that discussed how to ensure sustainable services. A questionnaire, an interview with employees of KOMINFO Bantul, and documentation were utilized to collect data. Data processing results were used to determine the maturity level of information technology governance at KOMINFO Bantul. After knowing the maturity level of the IT processes, then it was analyzed to measure the alignment between the TKTI current condition with the TKTI condition equipped with the COBIT framework.
Android-based Dental Anatomy Learning Application Using Mayer’s Multimedia Learning Principles Deka Desilawati; Haris Setyawan; Reza Giga Isnanda
Emerging Information Science and Technology Vol 1, No 2: May 2020
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (456.235 KB) | DOI: 10.18196/eist.1210

Abstract

Anatomy learning methods are still dominated by using books, in which the material is presented in pictures and writings. The anatomy learning method using books is carried out by redrawing parts and memorizing the location and its terms. Thus, students have difficulties when they forget and want to find terms on the anatomy because it is uneasy and takes a long time. This research aims to create a system to study anatomy, especially dental anatomy, through an android-based application, and provide ease of anatomy of tooth learning using Mayer’s principle of multimedia learning on application. Based on system testing and user testing results, this application can be used as a medium of information and learning about tooth anatomy. It is evidenced by black-box testing and questionnaire results. 

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