cover
Contact Name
Muhammad Hasbi
Contact Email
muhammad.hasby80@gmail.com
Phone
+6285253407367
Journal Mail Official
etdc.ijrer@gmail.com
Editorial Address
Bumi 18 Blok A No. 1 Street, Bumi Permata Hijau, Makassar, Indonesia
Location
Kota makassar,
Sulawesi selatan
INDONESIA
Indonesian Journal of Research and Educational Review (IJRER)
ISSN : 28097505     EISSN : 28093682     DOI : http://dx.doi.org/10.51574/ijrer
Instruction Learning Teaching Curriculum Development Learning Environments Teacher Education Educational Technology Educational Developments
Arjuna Subject : Umum - Umum
Articles 62 Documents
Search results for , issue "Vol. 5 No. 1 (2025): December" : 62 Documents clear
Utilization of Virtual Reality: Transforming Spiritual Experiences in Hajj Ritual Learning in High Schools and Tour Travel Basri, Hasan
ETDC: Indonesian Journal of Research and Educational Review Vol. 5 No. 1 (2025): December
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/ijrer.v5i1.4609

Abstract

Secondary hajj education is often abstract and limited to physical simulations that cannot capture the Holy Land's vastness and holiness. The lack of representative Islamic religious education laboratories in Wajo Regency exacerbates this. Viewing rituals as physical procedures without inner transformation or Mecca and Medina spatial awareness lowers student spiritual engagement. This study examines how VR technology and PT Darmawan Tour & Travel can improve Wajo Regency high school students' Hajj practices and how digital immersion connects cognitive theory and affective-spiritual experiences. This study employs descriptive qualitative and collaborative case study methods. The study utilized VR devices and PT Darmawan Tour & Travel content in Wajo Regency high schools. Data is collected through participatory observation during VR simulations, in-depth interviews with professors of Islamic Religious Education and Hajj and focus group discussions (FGDs) with students. To measure spiritual presence, data reduction, presentation, and verification were done. The research indicated that VR's "real presence" effect on Hajj rituals evoked high emotional responses, such as emotion and commitment, not found in simulations. PT Darmawan Tour & Travel ensured field-relevant visual and procedural accuracy. Students claimed a better grasp of the pilgrimage itinerary and enhanced religious enthusiasm to perform Hajj. VR can create immersive spiritual places in schools. This paper proposes a VR-based experiential learning methodology for Islamic religious education. This article advocates for a strategic alliance between educational institutions and Hajj travel agencies to enhance religious education resources and urges Wajo Regency education authorities to incorporate immersive technology into the regional curriculum.
Bio-Math Synergy: Creating Relevant Cross-Disciplinary Learning in the Digital Age Fitri, Fitri; Hasbi, Muhammad
ETDC: Indonesian Journal of Research and Educational Review Vol. 5 No. 1 (2025): December
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/ijrer.v5i1.4701

Abstract

High school learning is generally divided into isolated subjects, with biology deemed rote learning and math as formulas with no practical value. In the data-driven digital age, high school students find it difficult to connect statistical or algebraic concepts to biological events like the spread of viruses and changes in ecosystems. Lack of connection between these fields reduces computational thinking and scientific literacy. This study examines whether the "Bio-Math Synergy" learning model improves high school students' transdisciplinary comprehension. The study used computerized techniques to incorporate ecology, genetics, function modeling, and basic statistics. This quasi-experimental study used pretest-posttest control groups. Eleventh graders from two Wajo Regency high schools studied. The experimental class utilized the "Bio-Math Synergy" model to analyze biology lab data through an interactive simulation platform and spreadsheets, while the control class employed traditional learning methods. The findings indicated the experimental class had much higher numeracy literacy results than the control class. Students learn that biology requires mathematics by modeling bacterial development and Mendel's rules digitally. Because STEM education felt more relevant to contemporary technology, an interest poll showed a 40% rise in student excitement for STEM jobs. This article provides a practical module for high school teachers to apply biology-math project-based learning (PjBL). This study supports digital-era education approaches that encourage critical thinking and cross-disciplinary problem-solving for Generation Z.