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Contact Name
Lalu Masyhudi
Contact Email
laloemipa@gmail.com
Phone
+6287864008292
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Editorial Address
Ketangga Desa Kateng Kecamatan Praya Barat
Location
Kab. lombok barat,
Nusa tenggara barat
INDONESIA
Jurnal Pendidikan Dasar dan Sosial Humaniora
Published by bajang Institute
ISSN : 28089650     EISSN : 28089219     DOI : 10.53625
Core Subject : Education, Social,
Jurnal Pendidikan Dasar dan Sosial Humaniora accomodates original research, or theoretical papers. We invite critical and constructive inquiries into wide range of fields of study with emphasis on interdisciplinary approaches: Humanities and Social sciences, that include: Educational and social humaniora
Arjuna Subject : Umum - Umum
Articles 23 Documents
Search results for , issue "Vol. 2 No. 6: April 2023" : 23 Documents clear
PENGARUH STRATEGI PEMBELAJARAN AKTIF TIPE GIVING QUESTION AND GETTING ANSWER (GQGA) TERHADAP PRESTASI BELAJAR MATEMATIKA PADA SISWA KELAS V SDN 07 PAGI KECAMATAN DUREN SAWIT Bugi Kurnia Dewi; Riska Mutia Afifa Azzahra; Qanita Nur Allifa; Arita Marini
Jurnal Pendidikan Dasar dan Sosial Humaniora Vol. 2 No. 6: April 2023
Publisher : Bajang Institute

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Abstract

This study aims to determine the effect of the Active Learning Strategy Type of Asking Questions and Getting Answers (GQGA) on the mathematics achievement of fifth grade elementary school students in Duren Sawit District. This type of research is Quasi Experimental (pseudo-experimental) with a post-test design. The population in this study were all of the fifth graders of elementary school in Duren Sawit District, totaling 67 students. Sampling was done by total sampling technique. The data obtained were analyzed in two stages, namely descriptive analysis and inferential analysis. The results showed that the proportion of completeness in the experimental class taught using the active learning model of the Giving Question and Getting Answers type was higher in the subject matter of nomenclature of compounds and description reaction equations. This can be seen from the learning process which contains game elements so that students do not feel bored in the learning process.
PENERAPAN MODEL SNOWBALL THROWING DENGAN MEDIA TTS UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA PEMBELAJARAN IPS MATERI ASEAN KELAS VI SEKOLAH DASAR Fadilla Puspita Rini; Siti Shohiba Nisfaini; Yan kamilia putri widyanto; Arita Marini
Jurnal Pendidikan Dasar dan Sosial Humaniora Vol. 2 No. 6: April 2023
Publisher : Bajang Institute

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Abstract

Pembelajaran di kelas lebih diarahkan pada kemampuan siswa untuk memahami materi pelajaran. Sedangkan teori yang dipelajari siswa kurang adanya penerapan dalam kehidupan sehari- hari. Hal ini menyebabkan siswa kurang mengerti lebih dalam dari materi suatu pelajaran. Jenis penelitian ini adalah kualitatif dengan metode pengumpulan data pustaka, membaca, mencatat, dan mengelola bahan penelitian. Teknik analisis yang digunakan yaitu analisis kualitatif dengan mengelompokkan data, pemilihan data, kemudian sintesis dan sehingga mencapai pada sebuah kesimpulan dari data-data yang sudah dikumpulkan. Hasil menunjukkan bahwa penggunaan metode Snowball Throwing dengan media teka-teki silang dapat digunakan untuk meningkatkan hasil belajar IPS materi ASEAN pada siswa kelas V SD
PENGARUH PENGGUNAAN GADGET DALAM KEGIATAN BELAJAR DAN MENGAJAR TERHADAP PEMBENTUKAN KARAKTER ANAK GENERASI Y Delia Puspita Sari; Dinda Trinur Indah Sari; Arita Marini
Jurnal Pendidikan Dasar dan Sosial Humaniora Vol. 2 No. 6: April 2023
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53625/jpdsh.v2i6.5589

Abstract

This study is a research development aimed at determining the effect of gadgets on the character formation of Generation Y children in learning and teaching activities and whether there is an influence of using gadgets on the character formation of students at SDN Cigudeg 01. This research uses qualitative research methods, namely methods in the form of narratives, interviews, and observation. In this interview, the homeroom teacher and 40 fourth-grade students of SDN Cigudeg 01 involved the emergence of a person's character, it can be seen from the habits one makes in life. In the current era of globalisation, technology is increasingly sophisticated and can support all human activities in education and technology supports teaching and learning activities. Technological progress has become one of the factors that greatly influences the formation of a person's character, including in generation Y children. According to de Jong: 2017, these traits or character traits are at least stable, but can be changed, for example with intensive training . Likewise, various experiences from the environment can influence the formation of student character. So that with certain learning patterns or methods, it is expected to be able to find out the effect of using gadgets on the formation of the character of generation Y children

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