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Contact Name
Habibi Ratu Perwira Negara
Contact Email
abimath27@gmail.com
Phone
+6287865373249
Journal Mail Official
jartika.rekarta@gmail.com
Editorial Address
Pusat Penelitian dan Pengembangan REKARTA Mataram Jln. Darul Hikmah, Geriya Sehati No. 10, Lombok Barat, NTB
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INDONESIA
Jurnal Riset Teknologi dan Inovasi Pedidikan (JARTIKA)
ISSN : 26224763     EISSN : 26222159     DOI : https://doi.org/10.36765/jartika
Core Subject : Education, Social,
Focus and Scope: (1) Theoretical studies, research, and development of teaching materials, activities, models, or learning media in the field of education including mathematics and natural sciences (physics, chemistry, biology, science, ICT, and its applications); (2) social science, history, geography, culture, and economy; (3) language and literature, and (4) basic education: Research actions to increase motivation, activities, interests, or learning outcomes in solving learning problems; Development or design of creativity, innovation, and technology based on software, online, or e-learning; Development of curriculum, management, programs, and other education policies.
Articles 10 Documents
Search results for , issue "Vol. 2 No. 2 (2019): Maret Special Issues" : 10 Documents clear
Peningkatan Minat Belajar Seni Tari Melalui Penerapan Pendekatan Cooperative learning Tipe Jigsaw Dalam Pembelajaran Tari Bagi Siswa Kelas VIII SMP Kt. Sri Rahayuningsih
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

This Classroom Action Research aims to determine the increase in student dance learning outcomes through the application of jigsaw learning methods in the process of learning dance. Collecting data by observation, interviews and documentation. The instruments used were observation sheets, assessment sheets, questionnaire questionnaires, interview guidelines and field notes. The results showed that in the first cycle there were 20% of students not yet completed while the second cycle of completeness reached 100%. It was concluded that the application of the jigsaw type cooperative learning approach in Lancang Kuning dance learning could be used in the practice of Lancang Kuning dance in class VIII.
Meningkatkan Disiplin dan Tanggung Jawab Siswa Melalui sanksi Berjenjang pada Siswa Kelas III SD Aripin Aripin
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

The main objective of this study was to determine the level of discipline and sense of responsibility of third grade students. The step of this research is from planning, observation before implementation, research, observation during the implementation of the research from cycle I to cycle II and data processing is done in a descriptive comparative manner and reflections from each cycle are held. Obtained results in the first cycle that the category of student discipline level value is still low, namely sufficient value C. While in the category of sense of responsibility students achieve sufficient value C, which is the average value of 6.7. But at the point of doing homework with a value D that is 5.4. In the second cycle the results were the level of discipline students, reaching an average score of 8.6 (very good category). The level of responsibility of students reaches a value of 8.5 (very good). In the category of doing homework, which is only able to reach the value in sufficient category C, which is an average value of 6.7. It was concluded that there was an increase in the level of discipline and responsibility of students from the first cycle to the second cycle because improvements were made to the techniques in giving varying sanctions in various ways, continuous coaching and motivation to class III.
Peningkatan Keterampilan Membaca Intensif Biografi Tokoh dengan Pembelajaran Kooperatif Tipe Jigsaw Siswa Kelas VII SM Haudiyah Haudiyah
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

The purpose of this Classroom Action Research is to describe the improvement of biographical intensive reading skills of figures with jigsaw type cooperative learning in class VII. Consists of two cycles and each cycle consists of planning, implementation, observation, evaluation, and reflection. Data collection is done with test techniques, non-tests, observation of teacher activities, observation of student activities, journals, interviews, documentation, and literature. Data are analyzed quantitatively and qualitatively. The results obtained are that the improvement in process is indicated by all indicators of action carried out by all students. While the increase in results can be seen from the average value of individual students, namely: 64.28% in the first cycle to 92.85% in the second cycle, or the average value of each cycle has increased from 71.25 in the first cycle to 80.17 in cycle II. Based on the results of the discussion it can be concluded that the ability of intensive reading of biographies of figures with the jigsaw method for students of class VII has increased, both in terms of process and results.
Peningkatan Prestasi Belajar Siswa Melalui Model Pembelajaran Students Team Achievement Division (STAD) di Kelas IX SMP Semah Semah
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

The purpose of writing this class action research is to find out whether the Student Team Achievement Division (STAD) learning model can improve student learning activities and achievements. The data collection methods are observation and learning achievement tests. The data analysis method is descriptive both for qualitative data and for quantitative data. The results obtained from this study are that the Student Team Achievement Division (STAD) can improve student learning activities and achievements. This is evident from the results obtained in Cycle I increased by 60% and from Cycle I to Cycle II rose 92%. The conclusion obtained from this study is that the Student Team Achievement Division (STAD) learning model can improve learning activities and achievements.
Keefektifan Konseling Realita Untuk Meningkatkan Pengendalian Perilaku Siswa di SMP Sinata Sinata
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

The aim to be achieved in this study is to determine the effectiveness of Reality Counseling on improving behavioral control of students. The research design used was quasi-experimental. Samples were taken by purposive sampling technique. The number of subjects taken were 5 students who had low behavioral control. Data obtained through the subject, using behavior control inventory that has been tested for validity by using item analysis and reliability testing with alpha r obtained at 0, 766> r table 0, 316. Analysis of the results of the study using nonparametric statistics using the Wilcoxon Signedankank test. From the results of the calculation of different tests with the Wilcoxon formula, the Z wilcoxon value is -2.060 with a probability (p) or significance (α) of 0.039. Because the wilcoxon Z value has a probability (p) or significance (α) of less than 0.05 (p
English Games (Bermain Peran) Untuk Meningkatkan Hasil Belajar Bahasa Inggris Siswa Kelas IX SMP L. Darmat
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

The purpose of study namely (1) Describe the learning process of speaking skills in English subjects using English games (Role Playing) and (2) Describe the results of the process of implementing speaking skills in English using English games ( Role Playing) in grade IX students of SMP. This type of research is Classroom Action Research (CAR). The results of the study show that the increase in speaking ability is indicated by the class average values that have been obtained. At the time before the action is carried out, the class average value obtained is 63.51. After carrying out the action in the first cycle the grade average value is 70.55. In the second cycle, the average grade increases, the class average increases to 78.70. Aside from the average class score, the achievement of KKM scores also increased, namely the action of KKM achievement of 22%, in the first cycle the achievement of the KKM value was 44%, and the second cycle the achievement of the KKM value increased 85%. Thus it can be concluded that the English game (role playing) can improve the speaking skills and motivation of students in English subjects.
Penerapan Strategi Picture Word Inductive Model Guna Meningkatkan Hasil Belajar Dalam Menyusun Teks Deskriptif Berbahasa Inggris Bagi Siswa Kelas VII SMP M. Natsir
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
Publisher : Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika)

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Abstract

This study aims to improve the learning outcomes to write in English, especially in describing objects, people or certain places through learning Picture Picture Inductive Model strategy. Data collection is carried out simultaneously with observations during the action, while data analysis is carried out simultaneously at the time of reflection of action. Research using data analysis in the form of triangulation methods, shows the results that there is an increase in learning outcomes of students in learning English writing when using the PWIM strategy. From the original condition, only 9 students (23.68%) from 38 students could describe objects / people / certain places, in the first cycle there were 15 students (39.47%) who could describe certain objects more correctly. In the second cycle as many as 25 students (65.79%) can describe certain people more correctly. In the third cycle there is a decline in student learning outcomes. Only 20 students (52.63%) can describe a particular place more correctly. It can be concluded that PWIM is significant in improving student learning outcomes in learning English writing, especially in describing objects / people / specific places
Toleransi Dalam Pendidikan Agama Dan Implementasinya Terhadap Perilaku Toleran Peserta Didik di SMA Negeri 1 Gerung Lombok Barat Nur Hayati
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
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Abstract

This research aim to unveil (1) how the tolerant traits were implement toward other religious believers and its implementation in everyday life (2) and factors promoting the implication of the tolerant life. This descriptive qualitative research with phenomenological approach collected the data trough observations, interviews, and documentation, in which the data were triangulated using the descriptive socio-historical analysis method. The findings showed that (1) the students of SMA Negeri 1 Gerung knew the concepts of tolerance from their parents and elementary schooling, (2) that the appropriate implementation of tolerant traits for the students included the respecting ach other and respecting other religious believers, (3) and that factors promoting the tolerance were the school headmasters, religious understanding, and school culture. The implication of that was that learned could live in harmony, could run their own religious life according to their beliefs, and they did not find obstacles in tolerating.
Upaya Meningkatkan Kemampuan Siswa Dalam Mengerjakan Soal Cerita Pada Mata Pelajaran Matematika Melalui Metode Bermain Kartu Soal Bagi Siswa Kelas VI SD Watha Watha
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
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Abstract

This classroom action research aims to describe an increase in the ability to do story problems in mathematics through card games for class VI of Elementary School. Conducted in two cycles with data collection methods through observation, interviews, documentation, and test. The results of the study before the action were held at 5.97 and after the action was taken to be 6.65 thus means there was an increase in achievement of 0.68. So it was concluded that there was an increase in learning achievement of class VI students at Elementary School in working on story problems in mathematics through card games.
Peningkatan Kemampuan Menulis Cerita Fiksi Dengan Menggunakan Gambar Seri Pada Siswa Kelas V SD Retina Retina
Jurnal Riset Teknologi dan Inovasi Pendidikan (Jartika) Vol. 2 No. 2 (2019): Maret Special Issues
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Abstract

This research aims to describe the Implementation of Discovery Method can improve Indonesian Language Learning Achievement The Subject of Writing Stories in Class V Students of SDN Loang Tuna. The subject of this study was the fifth grade students of Loang Tuna Elementary School, the study population was all fifth grade students of Loang Tuna Elementary School, amounting to 29 people. The data collection method used in this study is the method of observation and test of learning outcomes to determine the increase in learning achievement in Indonesian, the subject of writing stories by applying the discovery method. The results of this study that the average value of all students is from the average value of 62.06 in the first cycle to 80.34 in the second cycle, with the percentage of learning completeness of 93.10%, which was previously only 48.27%. It was concluded that the application of discovery methods can improve learning achievement in Indonesian, the subject of writing stories in class V SDN Loang Tuna. This is proven by the increase.

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