cover
Contact Name
Diki
Contact Email
dikinian@ecampus.ut.ac.id
Phone
+6221-7490941
Journal Mail Official
jriodl@ecampus.ut.ac.id
Editorial Address
Universitas Terbuka, Jl. Cabe Raya, Pondok Cabe, Pemulang, Tangerang Selatan Banten, Indonesia (15418)
Location
Kota tangerang selatan,
Banten
INDONESIA
Journal of Research and Innovation In Open and Distance Learning
Published by Universitas Terbuka
ISSN : -     EISSN : 2964593X     DOI : https://doi.org/10.33830/jriodl
The Journal of Research and Innovation in Open and Distance Leaning (JRIODL) aims first, to become a knowledge production and sharing medium for innovative research on ODL education; second, to promote the advancement and application of the latest technology for education and third, to promote cooperation and exchange in international research. JRIODL focuses but is not limited to the following areas: Online Pedagogy and Inclusive learning design Education Data Management and Learning Analysis Augmented Reality, Virtual Reality, and Extended Reality for Education Learning management system: Interoperability-Sharing Online Exams and Assessments Digital macro credentials, certifications and a lifelong learning journey Artificial Intelligence for education
Arjuna Subject : Umum - Umum
Articles 5 Documents
Search results for , issue "Vol. 2 No. 2 (2023): December" : 5 Documents clear
STUDENTS AND FACULTY LEVEL OF KNOWLEDGE AND AWARENESS OF DIGITAL CITIZENSHIP IN DISTANCE LEARNING ENVIRONMENT Hawamdeh, Mahmoud
Journal of Research and Innovation In Open and Distance Learning Vol. 2 No. 2 (2023): December
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/jriodl.v3i1.7632

Abstract

COVID-19 pandemic has changed the education landscape and increased the acceptance and adoption of distance educations by both individuals and academic institutions. The rise in e-learning and distance education and the increased access to the Internet and learning technology, it becomes critical that provide positive, safe, legal, and ethical behavioural online. While COVID 19 acerated the use and adoption of online learning, it also highlighted the importance of fostering effective digital citizenship given the level of misinformation and conspiracy theories generated spread on the Internet and social media about the pandemic. In this study, the researcher examined the students and faculty perception of digital citizenship practices in distance learning environments at Al-Quds Open University. The study used a mix method approach with 8 faculty participating in the qualitative interview and 559 students participating in the quantitative survey. The study's findings revealed that while students and teachers were aware of digital citizenship principles, they lacked in-depth understanding and knowledge of topics like digital rights, digital security, and digital ethics. Faculty and students both believed that digital citizenship is vital and required for protecting students' privacy and cultivating ethical technology use. Students and faculty both agreed on the importance of incorporating digital citizenship skills like digital rights, digital security, and digital ethics within e-learning curricula.
DISCRIMINANT ANALYSIS IN DETERMINING THE DIFFERENTIATING FACTORS OF BLENDED LEARNING SUCCESS IN EDUCATIONAL INSTITUTIONS Kurniawan, Heri; Warsihna, Jaka
Journal of Research and Innovation In Open and Distance Learning Vol. 2 No. 2 (2023): December
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/jriodl.v3i1.7633

Abstract

Blended learning has become an increasingly popular approach in the educational field because it combines traditional/conventional learning with digital technology-based learning. However, the success of implementing blended learning in educational institutions can be influenced by various different factors depending on the characteristics of the educational institution. Therefore, this study aims to analyze the differentiating factors that influence the success of blended learning in educational institutions. The discriminant analysis method in this study was used to identify and determine the differentiating factors that distinguished the high success blended learning group from the low success group. Research data was collected from various educational institutions that have implemented blended learning in their curricula. The results of the analysis show that there are several significant differentiating factors between the high and low success groups in applying blended learning. Some of these factors include Implementation Standards and Guidelines, Infrastructure and Technology mastery, Learning Strategy, Human Resources, Learning Content and Learning Environment. This research makes an important contribution to the development of more effective blended learning implementation strategies in educational institutions. By understanding the differentiating factors that influence success, educational institutions can increase their efforts to create a conducive learning environment and improve the quality of student learning outcomes.
TRANSFORMING LEARNING EXPERIENCES IN ART AND DESIGN APPRECIATION: A RESEARCH ON E-LEARNING DESIGN AND DEVELOPMENT Devanny Gumulya
Journal of Research and Innovation In Open and Distance Learning Vol. 2 No. 2 (2023): December
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/jriodl.v3i1.7634

Abstract

The paper focuses on the design and development of an e-learning course in art and design appreciation. Using the ADDIE model, the study explores the integration of the See Think Wonder approach in the e-learning context. The research aims to enhance learners' engagement, understanding, and appreciation of art and design. The study consists of analysis, design, development, implementation, and evaluation of art and design appreciation e-learning. The findings indicate that the See Think Wonder approach positively impacts the e-learning environment by increasing learner engagement, critical thinking skills, and emotional connection to artworks. The approach facilitates active participation, critical discussions, and improved observation and interpretation of artworks. The e-learning platform offers flexibility and accessibility, enabling learners to study at their own pace. Multimedia elements and interactive activities enhance the learning experience. Evaluation results support the effectiveness of the course, with learners recognizing the value of the See Think Wonder approach in enhancing art and design appreciation. It improves their confidence in analyzing artworks and deepens their understanding of artistic elements and principles. The research contributes to the field of art and design education by highlighting the potential of e-learning in transforming learning experiences. It provides insights for educators and instructional designers seeking to enhance art and design education through digital platforms.
EVALUATING GENERATIVE ARTIFICIAL INTELLIGENCE AND INTERNET SEARCHES IN FOREIGN LANGUAGE GRAMMAR LEARNING: EXAMINING THE ROLE OF EXPERTS THROUGH A STUDY ON VOCABULARY BEGINNING WITH “MER-” IN MALAY Murata, Yumie
Journal of Research and Innovation In Open and Distance Learning Vol. 2 No. 2 (2023): December
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/jriodl.v3i1.7635

Abstract

This study aimed to clarify the usefulness and limitations of generative artificial intelligence (AI) and online information in the self-study of foreign languages, and to reassess the domain of roles that humans, such as language teachers and experts, should perform. As a learner of Malay, the author attempted to pursue this objective by seeking solutions to grammar-related questions that arose during the process of learning Malay without directly asking teachers or specialists, instead posing questions to generative AI or conducting Internet searches. The author first pursued the question of using the form "mer-" as a prefix-like element in Malay. The author attempted to resolve this question by applying it to generative AI, including ChatGPT, and by conducting an Internet search. It transpired that the generative AI could not distinguish between prefixes and other elements, and thus failed to resolve the question. Next, through an Internet search and reviewing literature, although no discussions on "mer-" were found in Japan, the following three positions regarding "mer-" were observed in Malaysia: (1) the prefix "mer-" does not exist at all, (2) "mer-" used to be a prefix in the past but was no longer considered as such, and (3) it should be "mar-" instead of "mer-." However, it was not possible to obtain information on whether there possibly were other positions, or if one of these positions had been conclusively proven to be correct. Translations by ChatGPT proved to be useful for understanding literature written in Malay. Internet searches were effective in identifying the relevant literature, even with small search terms. Language teachers and experts are needed for answering to learner’s grammar-related questions. They would also contribute to the development of specialized AI capable of answering grammar-related questions, enabling AI to fulfill this role for learners in the future. Language teachers and experts can then focus on researching other unresolved issues.
THE PRINCIPAL – DESIGN AND DEVELOPMENT OF AN INTERACTIVE FILM-GAME ON SCHOOL LEADERSHIP Atienza, Ethel Joan
Journal of Research and Innovation In Open and Distance Learning Vol. 2 No. 2 (2023): December
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The paper presents work on a tablet-based and smartphone-based game for school heads and other education stakeholders. The paper highlights the design and development of an interactive film-game on school leadership with regard to its content, storyline, film execution, and leadership game scoring framework. The paper discusses how these elements combine to elicit engagement, reflection, and discussion among players and the possibilities it presents for school leadership capacity building.

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