cover
Contact Name
M. Amirullah
Contact Email
amirullah.edu@gmail.com
Phone
+6285399151918
Journal Mail Official
ijosc@unm.ac.id
Editorial Address
Jalan Tamalate I Kampus FIP Tidung UNM Makassar
Location
Kota makassar,
Sulawesi selatan
INDONESIA
Indonesian Journal of School Counseling: Theory, Application, and Development
ISSN : 27751708     EISSN : 2775555X     DOI : prefix 10.26858
Indonesian Journal of School Counseling: Theory, Application, and Development merupakan jurnal ilmiah yang dikelola secara Peer Review, diterbitkan oleh Program Studi Bimbingan dan Konseling Fakultas Ilmu Pendidikan Universitas Negeri Makassar, dengan p-ISSN: 2775-1708 dan e-ISSN: 2775-555X menerbitkan artikel hasil penelitian bidang bimbingan dan konseling. Indonesian Journal of School Counseling: Theory, Application, and Development terbit tiga kali dalam setahun yaitu April, Agustus dan Desember. Maka penulis yang berminat mengirimkan artikelnya harus disesuaikan dengan panduan dan template jurnal, dan dikirim langsung ke website jurnal dengan melakukan resgistrasi terlebih dahulu.
Articles 5 Documents
Search results for , issue "Volume 1 Nomor 1 Tahun 2021" : 5 Documents clear
Pengembangan Aplikasi E-Counseling Sebagai Upaya Meningkatkan Pemberian Layanan Bimbingan dan Konseling Muhammad Nazri Jalil
Indonesian Journal of School Counseling: Theory, Application, and Development Volume 1 Nomor 1 Tahun 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (366.563 KB) | DOI: 10.26858/ijosc.v1i1.19317

Abstract

This study develops an e-counseling application as an effort to improve the provision of guidance and counseling services at Senior High School 1 Jeneponto. The purpose of this study is to determine: (1) Knowing the field needs of the e-counseling application (2) Knowing the prototype of the e-counseling application as an effort to improve the provision of guidance and counseling services at Senior High School 1 Jeneponto, (3) Knowing the validity of the e-counseling application. as an effort to improve the provision of guidance and counseling services at Senior High School 1 Jeneponto. This study used the Borg and Gall Research and Development (RnD) method but only reached the Second Revision stage. This research was conducted at Senior High School 1 Jeneponto with 6 students as research subjects. The data collection technique used was the Material and Media Expert Validation Sheet to determine the validity of the media and the student response questionnaire. The analysis technique used is descriptive analysis technique. So the results show that the e-counseling application developed has been valid and practically used for the provision of guidance and counseling services at Senior High School 1 Jeneponto.
Pengembangan Permainan Simulasi Dartboard Tentang Pemahaman Kemandirian Belajar Dalam Layanan Bimbingan Kelompok Fathur Rahman Aufa; Ulfa Danni Rosada
Indonesian Journal of School Counseling: Theory, Application, and Development Volume 1 Nomor 1 Tahun 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (428.553 KB) | DOI: 10.26858/ijosc.v1i1.19939

Abstract

Kemandirian belajar adalah suatu kegiatan yang dilakukan oleh siswa untuk memcapai tujuan belajar dengan penuh kesadaran sendiri dan tanggung jawab tanpa bergantung kepada orang lain. Namun fakta dilapangan menunjukkan bahwa belum semua siswa mampu memiliki kemandirian belajar. Salah satu upaya yang dapat dilakukan untuk membantu meningkatkan kemandirian siswa yaitu dengan dikembangkannya permainan simulasi dartboar sebagai salah satu media bimbingan dan konseling dalam bentuk permainan yang  dapat dimanfaatkan oleh guru BK dan siswa. Penelitian dan pengembangan ini bertujuan untuk meningkatkan kemandirian belajar siswa. Model penelitian yang digunakan dalan penelitian ini adalah model Borg and Gall sampai pada tahap ke-5 yaitu revisi desain dengan melakukan uji validasi dengan ahli materi, ahli media dan ahli layanan BK.Hasil dari penelitian dan pengembangan ini adalah permaian simulasi dartboard tentang kemandirian belajar siswa. Penilaian yang diperoleh dari uji validasi materi sebesar 85 termasuk dalam kategori sangat baik, hasil yang diperoleh dari uji validasi ahli media yaitu 83,3 dengan kategori sangat baik. Sedangkan hasil yang diperoleh dari hasil validasi ahli layanan BK yaitu 92,5 dengan kategori sangat baik. Maka dengan penilaian keseluruhan dari permainan simulasi dartboard tentang kemandirian belajar mendapatkan nilai rata-rata sebesar 87 dengan kategori sangat baik. Berdasarkan hasil tersebut maka permainan simulasi dartboard tentang kemandirian belajar siswa pada siswa kelas VII SMPN 3 Bantul Yogyakarta Tahun Ajaran 2020/2021 dinyatakan layak untuk digunakan dalam salah satu media layanan bimbingan dan konseling.
Pengembangan Media Bimbingan Konseling Permainan Monopoli Truth And Dare Untuk Meningkatkan Self Confidence Pada Peserta Didik Azmi Septiani Thalib
Indonesian Journal of School Counseling: Theory, Application, and Development Volume 1 Nomor 1 Tahun 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (766.509 KB) | DOI: 10.26858/ijosc.v1i1.19319

Abstract

This study developed truth and dare monopoly counseling guidance media to increase self-confidence in students. The focus of this research is: 1) How is the description of the service needs of the truth and dare game counseling guidance media effective in increasing self-confidence in students at SMP Negeri 8 Makassar ?, 2) What is the level of validity of the truth and dare game monopoly game counseling guidance media to be applied to students at SMP Negeri 8 Makassar ?, 3) What is the level of acceptance of the truth and dare monopoly game counseling guidance media to be applied to students at SMP Negeri 8 Makassar? The purpose of this study was to find out: 1) Knowing the description of the service needs of the truth and dare monopoly game counseling guidance media is effective in increasing self-confidence in students at SMP Negeri 8 Makassar, 2) Knowing the level of validity of the truth and dare game counseling guidance media for applied to students at SMP Negeri 8 Makassar, 3) Knowing the level of acceptance of the truth and dare monopoly game counseling guidance media to be applied to students at SMP Negeri 8 Makassar. This study uses the Research and Development (RnD) research method, by collaborating qualitative and quantitative research. The data collection technique used was the Material and Media Expert Validation Sheet to determine the validity of the media and the Student Response Questionnaire. The analysis technique used is the form and descriptive analysis technique. So the results showed that the truth and dare monopoly developed was valid and practically used for providing guidance and counseling services at SMP Negeri 8 Makassar
Model of The Group Guidance Service Design Using The Cinema Therapy Method In Helping Student Achievement of Development Tasks Hesti Permata Sari; Fitria Kasih; Citra Imelda Usman
Indonesian Journal of School Counseling: Theory, Application, and Development Volume 1 Nomor 1 Tahun 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (506.825 KB) | DOI: 10.26858/ijosc.v1i1.19982

Abstract

The research objectives describe:1.The task profile of students' developmental achievement in class XI SMAN 3 Mukomuko. 2.Implementation of group guidance in helping the achievement of developmental tasks carried out by the Guidance and Counseling Teacher. 3.The group guidance service design model using the cinema therapy method in helping the achievement of student developmental tasks. This study uses a mixed method. Dataanalysis techniques for Development Task Inventory(ITP). While qualitative research,techniques used in data processing through data reduction,data presentation and conclusion drawing. Based on the results of research the following conclusions can be drawn:1.The profile of the task of achieving the development of students in class XI of SMAN 3 Mukomuko seen from the Inventory of Development Tasks is generally at the level of self-awareness. 2.Implementation of group guidance in assisting the achievement of developmental tasks carried out by the Guidance and Counseling Teacher,providing monotonous group guidance, discussions, homeroom. 3.Thedesign model of group guidance services using the cinema therapy method in helping the achievement of student developmental tasks. Based on the results of the research,it can be recommended that the Guidance and Counseling Teachers be able to apply the group guidance service design model using the cinema therapy method.
Efektivitas Layanan Bimbingan Kelompok dengan Media Cynema Theraphy Untuk Meningkatkan Self Efficacy Siswa Aginza, Iga Vinaya; Lathifah, Maghfirotul
Indonesian Journal of School Counseling: Theory, Application, and Development Volume 1 Nomor 1 Tahun 2021
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (467.618 KB) | DOI: 10.26858/ijosc.v1i1.20171

Abstract

 This study aims to determine the effectiveness of using the cynema therapy media in group guidance to increase student self-efficacy. This research approach is quantitative. This type of research uses the One Group Pre-Test Post-Test Design research design. This study consisted of the dependent variable, namely self-efficacy and the independent variable, namely group guidance services using cynema therapy media. The population in this study were high school and vocational high school students in RT 3 and 4 in Kepuh Kiriman village, from that population, 5 students were taken using a purposive sampling technique. The results of this study indicate that there is an increase in the average score of students' self-efficacy in Kepuh Kiriman village from the pre-test average score of 36.2 in the low category and the average score after the student was given treatment, the average post-test result was 66 high category. Thus, it proves that there is a significant influence on the use of cynema therapy media in group guidance to increase student self-efficacy.

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