cover
Contact Name
Dwi Wulandari
Contact Email
dwiwulandari@uny.ac.id
Phone
+628985590697
Journal Mail Official
dwiwulandari@uny.ac.id
Editorial Address
Jl. Colombo Yogyakarta No.1, Karang Malang, Caturtunggal, Kec. Depok, Kabupaten Sleman, Daerah Istimewa Yogyakarta 55281
Location
Kab. sleman,
Daerah istimewa yogyakarta
INDONESIA
Sungging
ISSN : -     EISSN : 29883601     DOI : https://doi.org/10.21831/sungging.v2i2
Sungging adalah jurnal hasil penelitian, penciptaan, dan pemikiran yang diterbitkan oleh Jurusan Pendidikan Seni Rupa FBS UNY. Jurnal Sungging memfasilitasi hasil penelitian, penciptaan, dan pemikiran para peneliti, akademisi, perupa, desainer, profesional, dan praktisi dalam bidang seni rupa, kriya, desain, dan pembelajarannya.
Articles 10 Documents
Search results for , issue "Vol. 3 No. 2 (2024): Sungging July-December Edition" : 10 Documents clear
Participation of eleventh-grade students of SMA Negeri 11 Yogyakarta in visual art learning Nadhifa, Anggita Nur; Latifah, Arsianti
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.77429

Abstract

This research aims to find out the participation of students and the factors that influence the active participation of class XI students at SMA N 11 Yogyakarta in learning art. This research uses a qualitative approach with phenomenological methods; data collection techniques used are observation, interviews with students and teachers, and documentation. The subjects of this research are teachers and students of class XI IPA. The results showed that (1.) Students' participation in learning art at SMA N 11 Yogyakarta includes direct and indirect involvement. 86% of students indicated that they were actively involved and enthusiastic about participating in learning; (2.) Overall, the indicators of learners' active participation in various aspects of art learning show a supportive learning environment and high motivation, both from learners and teachers; (3.) Factors that influence learners' active participation in art learning are learners' interest, concentration, attitude, cognitive knowledge, ability to complete tasks, and a conducive classroom atmosphere; (4.) Art education at SMA N 11 Yogyakarta has successfully achieved its goals by developing sensory sensitivity as learners can develop their creativity. Providing a stimulus for imaginative ideas has successfully stimulated the emergence of new imaginations in learners. Integrating art with other disciplines, such as learners' considering art, can increase creativity, and learners have a broad enough view so that they are able to appreciate art.
Development of child-friendly interior design at Tumbuh Kembang Daycare, Sinduharjo, Yogyakarta Rahmaris, Nastiti Ilma; Ambarwati, Dwi Retno Sri
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.74732

Abstract

This study aims to design the interior of a child-friendly daycare by considering functional, comfort, safety and aesthetic aspects. Research and Development (R&D) is the method used in this study. The results of this study are the development of a child-friendly interior at the Sinduharjo Yogyakarta Growth and Development Daycare, which produces 2-dimensional and 3-dimensional images and presentation videos. The study provides the following results: 1) Child-friendly interior design with natural nuance literacy and considering safety, comfort, functional and aesthetic aspects, 2) Optimization of the function of each existing space by utilising space and converting space, 3) Application of furniture that is safe for children and multifunctional, 4) Creation of branding for daycare by creating a cheerful and child-friendly atmosphere, 5) Processing of elements that form a space such as the floor, walls and ceiling to be more child-friendly and in accordance with the natural literacy atmosphere. Overall, the design considers essential aspects of interior design, important aspects of children's space, use of colour, spatial layout, criteria for facilities and infrastructure, space requirements, and child therapy rooms.
Broken home: Visualization of adolescent life experiences through surrealism illustrations Benu, Yosua Laharoy Henysen; Setiaji, Rony Siswo
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.78499

Abstract

This study aims to (1) determine the impact of a broken home as an object of surrealist illustration creation; (2) determine the creative process of Wadino Artists as an inspiration for surrealist illustration works; (3) compile the concept of creating illustration works based on the impact of a broken home and Wadino's creative process; and (4) describe the visualisation of the concept of surrealist illustration works. This study uses the art-based research method with the object of the impact of the broken home and the inspiration for Wadino's creative process. The subjects of the study were adolescent victims of broken homes aged 17-21 years and Wadino Artists. Data were collected through interviews, questionnaires, film studies, and literature studies and documented through reflective notes. Data analysis was carried out descriptively and qualitatively, with the validity of the data checked through the triangulation of data resources and theories. The results of the study show that (1) the impact of a broken home, such as conflict, trauma, shame, depression, and hatred, inspires surrealist illustrations; (2) Wadino's creative process explores ideas, concepts, media, and visual forms of surrealism; (3) the concept of the work visualises the impact of broken home in a surrealist style; and (4) the process of creating the work involves developing ideas based on the impact of broken homes and Wadino's inspiration, using pencil media with a surrealist style. The resulting illustration works number four: "Apathy," "Alone in the Crowd," "Confused in Gray," and "Burning in Anger."
The journey of human life and the grandeur of nature: Art-based research on the creation of batik inspired by cultural visual icons of Cirebon and Japan Mahadewi, Kirana; Wulandari, Dwi
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.77408

Abstract

This research aims to (1) develop a concept for pattern creation, (2) describe the process, (3) describe the results, and (4) reflect on the researcher's experience in creating batik patterns combining visual icons from Cirebon and Japan. The research method used is art-based research, including the stages of exploration, design, and realisation. Data was collected through literature studies and documentation to identify ideas, concepts, techniques, and styles. The research results show: (1) The pattern has the concept of the human life journey and the greatness of nature through the exploration of the characteristics of Batik Mega Mendung, Cirebon Masks, The Great Wave off Kanagawa painting, and Geisha. (2) The creation uses Indonesian batik techniques, starting from the preparation of tools and materials, application of sketches, canting, colouring, and removing the wax. (3) This research produced five patterns of painted batik titled "The Beginning Page," "The Flower of Life in Bloom," "Meaning Amidst the Roaring Waves," "Nurturing What Has Wilted," and "The Line of Eternity." (4) Through the process, the researcher realises that every aspect of art is a result of deep reflection; the researcher can express themselves and convey messages that have been interpreted through the batik painting patterns that combine cultural traditions and personal perspectives.
Women's preferences for female-friendly public space design in Indonesia Rusmana, Ajrina Rizkiananda; Abigail, Audrey
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.79464

Abstract

This study aims to analyse women's preferences for female-friendly public space design in Indonesia, focusing on comfort, safety, aesthetics, and facility needs. The research method employed a questionnaire-based survey involving 30 female respondents. The results indicate that women prioritise design elements such as comfortable seating, good air circulation, soft lighting, and accessible spaces. In terms of safety, the presence of security personnel, CCTV, and adequate sanitation facilities are considered essential. Preferred aesthetic elements include live plants, pastel or neutral colours, and simple, functional lighting. Additionally, respondents highly value specific facilities such as mother-and-child rooms, fire extinguishers, and first aid kits. The findings imply that public space designers and managers should consider these preferences to create inclusive and comfortable environments for women.
Graphic design analysis of Studio Ghibli animation film poster "From Up On Poppy Hill" Ismoyo, Katrin Nur Nafi'ah
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.77242

Abstract

Graphic design, one of the fields of science in the world of fine arts, is currently trendy among the general public. Today, graphic design has many fields of science, from photography to film. One of the entertainment segments of graphic design currently widely available to the general public is animation, which is part of the film industry. The film itself has the meaning of an image presented on a big screen and has audio-visual elements. This study uses qualitative research methods to analyse the poster work of the animated film "From Up On Poppy Hill" by Studio Ghibli. The findings are not obtained through statistical procedures or calculations in qualitative research, so the research is descriptive. The results of the study using graphic design analysis on the poster of the animated film Studio Ghibli entitled "From Up On Poppy Hill" are that the film poster does not have many threats to compete with posters of other films because Studio Ghibli already has its market in the animated film industry. Many fans highly anticipate its films with character. In addition, the graphic design elements on the poster are designed and calculated carefully to meet the rules of beauty and optimal message delivery. 
Analysis of the effectiveness of asset-based community development in Beiji Village, Yogyakarta Rusydi, Muhammad Akmal; Noer Yastuti, Fitria Tita; Shanjaya, Ichsan Rifqi; Sumegasari, Ema; Kurniasari, Cita; Ro'fah, Nella Inayatur; Widyastuti, Qory Jati; Ramadhan, Muhammad Lintang; Nugraha, Sofyan Adi; Listiya, Noor Bening; Ayu Saputri, Herlita Setya; Andhini, Dhea Nisa; Satya Nugraha, Muhammad Rizky; Safitri, Ananda Putri; Faisal, Fachrizal
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.77427

Abstract

Beji village holds significant potential related to local arts and culture that could be leveraged to achieve the status of a cultural pilot village. However, it faces substantial challenges, such as the lack of a dedicated venue for arts activities and insufficient cultural development. This study aims to analyse the effectiveness of the Asset-Based Community Development (ABCD) approach in empowering local arts and culture in Beji village. It employs a qualitative research design and a case study approach. Data collection techniques include observation, interviews, and documentation to gather in-depth information on the impact of this approach. The findings indicate that the ABCD approach successfully empowered the community by enhancing skills and preserving arts and culture through a series of programs designed by the PPKO Seni Rupa team, which also collaborated with various partners, including a program named Berbinar (Bersama Beji Bersinar). These findings are expected to provide valuable insights for practitioners and local government in designing more effective resource empowerment programs.
Augmented reality as an interactive media solution in clay craft learning in junior high school Risandi, Rizki; Martono, Martono
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.75314

Abstract

This research aims to describe the development, use, and feasibility of augmented reality clay learning media for craft learning in junior high school. This research is a research and development (R&D) using the 4D model, namely define, design, development and dissemination. The resulting product is augmented reality-based learning media of clay craft material. The feasibility of the media is assessed using a media and material expert validation questionnaire. The results of this study indicate that augmented reality clay learning media has been successfully developed to increase interest in learning and mastery of soft craft materials. Augmented reality students can use clay learning media, which can increase student interest in learning. Clay augmented reality learning media is feasible to use in junior high school and is able to increase students' interest in learning. This is evidenced by the results of usability testing stating that augmented reality clay learning media can be learned, efficient, easy to remember, safe to use, and provide a level of satisfaction for students. This augmented reality clay media is feasible to be used as a learning medium in junior high school.
Jino Batik Wayang Kayu Home Industry in Jarum, Bayat, Klaten Salsabila, Intan; Zuhdi, B Muria
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.77428

Abstract

This research describes the production process and characteristics of batik wayang kayu (batik wooden puppet) in terms of canting strokes, filler patterns, and color schemes. A qualitative descriptive method was employed, with data collection techniques including observation, interviews, and documentation. Data validity was ensured through persistent observation and triangulation. The findings reveal that the production process of batik wayang kayu is broadly similar to that of traditional batik, with differences mainly in the pelorodan (wax removal) and finishing stages. The canting strokes in batik wayang kayu at Jino Batik Home Industry are dominated by curved and wavy lines, with variations in thick and thin strokes creating a fluid and graceful impression. The filler patterns used are highly diverse and tailored to specific sections of the wooden puppet batik. The color schemes in batik wayang Kayu are divided into three categories: primary colors for the puppet's body, supporting colors for the puppet's attributes, and accent colors used in the isen-isen (decorative elements), often applied through canting strokes. This study highlights the unique artistic qualities of batik wayang kayu and cultural significance, offering insights into its intricate craftsmanship and aesthetic appeal.
Visual graphic design analysis of the book Jingga Jenaka Robbiya, Maiya Arsya; Kusumohendrarto, Raden Hadapiningrani
Sungging: Journal of Innovative, Cultural, Transdisciplinary Art and Kriya Discourse Vol. 3 No. 2 (2024): Sungging July-December Edition
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/sungging.v3i2.77689

Abstract

In this digital era, technology is making it increasingly convenient for people to engage in various activities, especially reading books. Many books are available in the form of e-books and can be easily accessed on mobile devices. However, physical books still dominate for those who enjoy the tangible experience of reading. In the book 'Jingga Jenaka,' simple stories are narrated in the form of poetry and comics, creating a harmonious narrative. The captivating visual elements that grab the reader's attention are intriguing to discuss in the context of the application of Visual Communication Design Theory. This analysis will delve into how the book 'Jingga Jenaka' aligns with Visual Communication Design Theory and whether its implementation is apt in conveying the author's emotions and sentiments to the readers.

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