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Jurnal Pendidikan Progresif
Published by Universitas Lampung
ISSN : 20879849     EISSN : 25501313     DOI : https://doi.org/10.23960/jpp
Core Subject : Education,
urnal Pendidikan Progresif is an academic journal that published all the studies in the areas of education, learning, teaching, curriculum development, learning environments, teacher education, educational technology, educational developments from various types of research such as surveys, research & development, experimental research, classroom action research, etc. Jurnal Pendidikan Progresif covers all the educational research at the level of primary, secondary, and higher education. The goal of this journal is to bring together researchers and practitioners from academia and industry to focus on Educational advancements and establishing new collaborations in these areas. Original research papers, state-of-the-art reviews are invited for publication in all areas of Education. Topics of Interest include, but are not limited to, the following Disaster literacy and Risk Management Education Ethnopedagogy-based STEM Education Integrating technology into the curriculum: Challenges & Strategies Collaborative & Interactive Learning Tools for 21st Century learning Learning Analysis Education Management Systems Education Policy and Leadership Business Education Virtual and remote laboratories Pedagogy Enhancement with E-Learning Course Management Systems Teacher Evaluation Curriculum, Research, and Development Web-based tools for education Games and simulations in Education Learning / Teaching Methodologies and Assessment Counselor Education Student Selection Criteria in Interdisciplinary Studies Global Issues in Education and Research Technology Support for Pervasive Learning Artificial Intelligence, Robotics and Human-computer Interaction in Education Mobile/ubiquitous computing in education Web 2.0, Social Networking, Blogs and Wikis Multimedia in Education Educating the educators Professional Development for teachers in ICT
Articles 1 Documents
Search results for "Development of a Monopoly-Based Educational Game to Enhance Elementary Students" : 1 Documents clear
Development of a Monopoly-Based Educational Game to Enhance Elementary Students’ Understanding of Indonesia’s Geographical Location Pratiwi, Desiana Retno Rizki; Fathurrahman, Moh.
Jurnal Pendidikan Progresif Vol 15, No 2 (2025): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpp.v15i2.pp847-867

Abstract

Development of a Monopoly-Based Educational Game to Enhance Elementary Students’ Understanding of Indonesia’s Geographical Location. Objective: The limited use of learning media by teachers in the classroom learning process affects students' learning outcomes. To enhance these outcomes, appropriate learning media are needed, especially those that align with the characteristics of elementary school students who tend to enjoy play-based activities. One such example is the Monopoly game media, which incorporates captivating images to engage students. This study aims to develop, test the feasibility, and effectiveness of the ekasi monopoly game media to improve student learning outcomes in social and natural science learning outcomes. Methods: This type of research is developmental research (R&D) using the ADDIE development model. The study involved 29 fifth-grade students at SDN Tambakaji 05 Semarang. Data collection techniques included both pretest-posttest and non-test methods, such as observations, interviews, questionnaires, and documentation. Findings: The results indicated that the feasibility of the Ekasi Monopoly Game Media was assessed by media experts at 93.3%, material experts at 97.5%, teachers at 95%, and students at 91.6%, all falling within the "very feasible" category. Additionally, based on the N-Gain test, the Ekasi Monopoly Game Media was proven to be effective, with a high effectiveness category and an average score of 0.7150. Additionally, the t-test results showed a score of 0.000 with sig < 0.05 between the pretest and posttest findings. Conclusion: To enhance the learning outcomes of the IPAS material on the geographical location of Indonesia for fifth-grade students at SDN Tambakaji 05 Semarang, the study's findings indicate that the development of the Ekasi Monopoly Game Media was completed and categorized as both highly feasible and effective. Through the development of this media, students were able to easily understand the material and remained enthusiastic about learning, as they experienced an engaging and enjoyable learning process. Keywords: learning media development; monopoly game; learning outcomes: geographical location of indonesia.

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