cover
Contact Name
Tri Anggraeni
Contact Email
tri.anggraeni@mmtc.ac.id
Phone
+62895391032353
Journal Mail Official
jitu@mmtc.ac.id
Editorial Address
Jln. Magelang Km. 6 Sleman, D.I. Yogyakarta, 55284
Location
Kab. sleman,
Daerah istimewa yogyakarta
INDONESIA
Journal of Information Technology and its Utilization
ISSN : 29854067     EISSN : 2654802X     DOI : https://doi.org/10.56873/jitu
To explore scientific developments in the field of information technology and its utilization, including data mining, IoT, Artificial Intelligence, Digital Processing, and Information Systems.
Articles 5 Documents
Search results for , issue "Vol 3 No 2 (2020)" : 5 Documents clear
YOUTUBE USAGE PATTERN AMONG COMMUNICATION SCIENCE STUDENTS Mukhlis Amin; Ismail Naharuddin
Journal of Information Technology and Its Utilization Vol 3 No 2 (2020)
Publisher : Sekolah Tinggi Multi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30818/jitu.3.2.3477

Abstract

This study aims to determine the motives and patterns of using youtube among Communication science students. This research was conducted using quantitative methods. Data was collected online using a questionnaire created on Google Form. The questionnaire link was distributed using the crowdsourcing method using Whatsapp. The population of this study were students majoring in Communication Science, Faculty of Social and Political Sciences (FISIP), Makassar Islamic University. We have described both the cognitive motive and the affective motive. Second, we have calculated the value of the motive for both and found that the value of cognitive motive is slightly higher than the value of affective motive. This means that the cognitive motives and affective motives of students in using Youtube are quite balanced.
ANDROID-BASED EVENT INFORMATION APPLICATION IN THE CITY OF MAKASSAR USING LOCATION BASED SERVICE TECHNOLOGY Andi Ghalib Muh Dziaulhaq
Journal of Information Technology and Its Utilization Vol 3 No 2 (2020)
Publisher : Sekolah Tinggi Multi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30818/jitu.3.2.3600

Abstract

Android Based Event Information App in Makassar City using Location Based Sevice technology is an application that provides information about event information, especially in the city of Makassar by utilizing the Android platform. This research is based on the background because there are still many people who do not know the information about events that are ongoing or will be held in the city of Makassar. That is due to the lack of information obtained and the lack of a forum to convey information about the spread of events easily. The purpose of this research is to build an event information application to help the public receive event information quickly and easily, to help people find the route to the event they want with the help of Location-Based Service technology with use of the android platform to convey event information so that it can be accessed whenever and wherever they want. This research produces an Android-based Event Information Application that helping people get event information with 70% testing results and making it easier for people to find routes to the event location according to their wishes by using technology Location-Based Service with a percentage of 60% strongly agrees.
THE ROLE OF SOCIAL MEDIA IN PROMOTING BULUKUMBA TOURISM Nur Alam; Mukhlis Amin
Journal of Information Technology and Its Utilization Vol 3 No 2 (2020)
Publisher : Sekolah Tinggi Multi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30818/jitu.3.2.3619

Abstract

In connection with the growing development of the internet and its use, especially social media, it makes almost all aspects of life inseparable from it, including the tourism sector. This research examine the role of social media in developing tourism in Bulukumba. This study wanted to know whether social media had a role in promoting and providing information about tourism in Bulukumba. This study examines the role of social media in the promotion of tourism in Bulukumba using a quantitative approach. We collect data by surveying tourists using a questionnaire. In addition, we also observed official government social media accounts. The results showed that social media has a role in promoting tourism in Bulukumba. Second, the official social media accounts belonging to the Tourism Office seem to have no role in tourism promotion. This is due to poor management.
XTEA CRYPTOGRAPHY IMPLEMENTATION IN ANDROID CHATTING APP Irfan Syamsuddin; Siska Ihdianty; Eddy Tungadi; Kasim Kasim; Irawan Irawan
Journal of Information Technology and Its Utilization Vol 3 No 2 (2020)
Publisher : Sekolah Tinggi Multi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30818/jitu.3.2.3622

Abstract

Information security plays a significant role in information society. Cryptography is a key proof of concept to increasing the security of information assets and has been deployed in various algorithms. Among cryptography algorithms is Extended Tiny Encryption Algorithm. This study aims to describe a recent Android Apps to realize XTEA Cryptography in mobile form. In addition, a thorough example is presented to enable readers gain understanding on how it works within our Android Apps.
THE USABILITY OF WHATSAPP MESSENGER AS ONLINE TEACHING-LEARNING MEDIA Darman Fauzan Dhahir
Journal of Information Technology and Its Utilization Vol 3 No 2 (2020)
Publisher : Sekolah Tinggi Multi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30818/jitu.3.2.3629

Abstract

In order to prevent the spread of Covid-19, whether ready or not, education policy makers in Indonesia have established a policy of online learning from home. Some schools use a special Learning Management System (LMS) application, while others simply use existing common communication applications, including WhatsApp Messenger. This study aims to measure its usability in its use as an online learning medium. This research uses a descriptive quantitative approach. The data were obtained from an online survey of students and teachers who were determined by convenience sampling technique. Measurements were carried out with ISO for HCI and Usability 2001. The results showed that the Usability of WhatsApp was rated in the sufficient category, close to the good category.

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