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Jurnal Infra
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Articles 74 Documents
Search results for , issue "Vol 2, No 2 (2014)" : 74 Documents clear
Perancangan dan Pembuatan Aplikasi Harga Pokok Produksi Dengan Metode Job Proccess Costing Untuk PT. X Chandra Kusuma Putra Harijono; Alexander Setiawan; Djoni Haryadi Setiabudi
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

PT.X is a company engaged in the production and distribution of slippers. At this time the recording of Data in PT.X is still manual. The calculation of the cost of production is also done manually, in the calculation of cost of production, which is calculated only the cost of materials only. Of the problems the cost of production, will lead to difficulties in calculating the profits and losses of the company. Based on these problems, then designed a system that can help the calculation of the cost of production. system design process starts from a number of stages, beginning with a survey to the company to analyze the slippers production process, analysis of existing data and designing the Data Flow Diagram and Entity Relationship Diagram of the application to be made. The process of making use of Microsoft Visual Studio. NET 2010 and SQLServer 2012 database. The results of this application is the recording of all data related to the production process, raw material purchase, sale sandals, calculating the cost of production is automated and also card stock that is updated automatically.
PERANCANGAN DAN PEMBUATAN PROGRAM UNTUK MENGHILANGKAN EFEK BACKLIGHT DALAM SEBUAH IMAGE DI LUAR RUANGAN BERDASARKAN TEORI RETINEX Kevin Pangestu; Kartika Gunadi
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

A lot of digital images processing methods that were developed to meet the needs of digital image processing which began to appear in various fields of science. In outdoors image retrieval, often arise problems, the backlight effect, that caused the digital image processing became more difficult. Therefore digital image processing applications will be made to meet the above requirement, which is based on retinex theory.Retinex is algorithm to eliminate the effects of illumination light from front/rear, and repair colors in digital image by eliminating color lighting that can make changes in digital image. In this study, digital image processed by retinex and then flatten the contrast with histogram equalization technique to eliminate the backlight effect on the digital image. Based on the test results, the application can display digital images with the backlight effect is reduced and the detail is more visible in the area that covered with the backlight shadow. In another test with images that have no backlight and bright, after the retinex process, the results is not satisfying, the images are broken, fade color and the color changes significantly.
Images Classification Using SIFT And RANSAC Method Agung Prayogo
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

Taking pictures has become common thing to do for capturing certain places. The process of taking and storing pictures that quite easy affecting the number of pictures taken and not well arranged. This results in difficulty finding desired image with ease. Several applications have been created to facilitate the process of organizing images. Generally, the applications use metadata and geotagging of the images. However, metadata and geotagging cannot be seen by naked eye in the picture. So in this paper the application that classifies images based on object which appear in the images will be made. To make this application, SIFT feature from image will be used. Additionally RANSAC method will be used to improve the accuracy of matching SIFT features. A database is also set up to avoid ambiguity in matching SIFT features and speed up the process of grouping.Based on the conditions at the time of testing the average value of success rate of classification with SIFT and RANSAC method can reach 72.5%. In addition it was found that SIFT features are vulnerable to the view point, tilt, non-linear illumination and lighting effects due to texture objects. Thus providing patterns that can cover the changes on SIFT features is necessary. In addition, the image preprocessing is needed to eliminate the possibility of ambiguity pattern matching on SIFT features due to background, texture, and patterns which contained in images.
PERANCANGAN DAN PEMBUATAN SISTEM INFORMASI AKUNTANSI PADA UD. ERFIN JAYA Eric Jonathan Riyanto; Alexander Setiawan; Silvia Rostianingsih
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

UD. ERFIN JAYA is a company which is engaged in distribution of building materials, with the main business serving customers who want to buy building materials. The main thing of this company's business processes is the distribution of goods and the payment from the customer on time. In day-to-day activities UD.ERFIN JAYA still in the process of implementing the manual system of recording transactions and determine profit and loss. With the manual recording system that still has a lot of risk. One risk that often occurs is the risk of human error. Therefore, with the implementation of Accounting Information Systems, then the accounting records of the company will be more structured and reduce human error which may occur.This application has the ability to manufacture the master database for suppliers, customers, goods, COA, employees, category, and units. Transactions include purchases, sales transactions, debt payments, debt payments, purchase returns, sales returns, and making of the journal automatically.Overall the application in accordance with company requirements. This application can help the owner to know the financial condition of the company through the reports produced by the program because of all the transactions made by the company are integrated with automated journal which is used as a rapid-forming materials report.
IMPLEMENTASI KATALOG BERSAMA UNTUK DISTRIBUSI KOLEKSI FISIK DAN KOLEKSI DIGITAL PADA PERPUSTAKAAN BINAAN YAYASAN TRAMPIL Sugiarto -; Lily Puspa Dewi; Andy Febrico Bintoro
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

Implementasi Sistem Informasi Perpustakaan untuk Mengelola Koleksi Fisik dan Koleksi Digital pada Perpustakaan Binaan Yayasan TRAMPIL.Yayasan TRAMPIL bergerak dalam bidang pendidikan yang membantu guru yang ingin melanjutkan ke jenjang yang lebih tinggi sehingga memenuhi standar kualitas guru berdasarkan aturan dari pemerintah. Yayasan TRAMPIL memberikan fasilitas perpustakaan bagi peserta yang mengikuti program pendidikan sehingga dapat meminjam buku yang ada. Perpustakaan yang masih tidak terkomputerisasi membuat yayasan ini kesulitan dalam mendistribusikan koleksi yang dimiliki.Berdasarkan kebutuhan yang dibutuhkan oleh yayasan tersebut maka sistem infomasi perpustakaan yang berbasis web diperlukan dalam membantu menyelesaikan permasalahan tersebut. Sistem ini digunakan untuk membantu Yayasan TRAMPIL untuk mengelola koleksi yang dimiliki sehingga koleksi-koleksi tersebut dapat dilihat oleh perpustakaan binaan lainnya.Hasil yang diberikan dengan penggunaan sistem ini adalah membantu dalam pengolahan koleksi yang dimiliki. Membuat pendistribusian koleksi menjadi lebih mudah terutama koleksi digital bagi perpustakaan lainnya.
Pembuatan Prototype Aplikasi Pengenalan Logo Berbasis Android Ferry Tanggo; Justinus Andjarwirawan; Ibnu Gunawan
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

Today many manufacturers are competing to introduce their products. This triggers creativity in advertising. These ads are made in a variety of formats, ranging from print, video or any other media. But with the advent of various media formats of this ads, there is also a variety of constraints. One problem is that operating costs are also high enough to affect the price of the product is higher as well. The workings of this application is to scan the logo image objects and sent to the server for processing. The results of the process will be immediately sent back to the user of smartphones in the form of image information. Another function is to share information about the logos to others by using social media which connected with the internet. Based on the test results, the application can perform object recognition in the form of logos and displays related information. Accuracy of the normal scan success of 68.75%, accuracy in dim state of 0%, on a slope of 5 ° -30 ° by 60%, on the state of the logo is cut off by 20%, in landscape orientation by 40% and the small logo by 20%. Users can also add logos and information needed, and can also interact with other users through the comment feature.
Integrasi Sistem Manajemen Pergudangan dengan Sistem Akuntansi dalam Aplikasi ERP Andre Leander; Adi Wibowo; Lily Puspa Dewi
Jurnal Infra Vol 2, No 2 (2014)
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Abstract

ERP application is an application that capable to integrate various systems within a company. Warehouse Management System and Accounting System are two different systems but interconnected. Accounting Systems becomes the center of a variety of enterprise systems so that any transactions that occur in other systems such as Warehouse Management System is controlled by Accounting System. The problem that arises is each system uses different applications so to make the two systems work separately.The application development begins with analyzing the processes that occur, the technologies are used, stakeholders, and business rules in Warehouse Management System and Accounting System. In the next phase, undertake the design of integrated system of analysis results. The design phase results in a number of modeling used to develop the application.At the of application development phase produces an ERP application that has two integrated modules that warehouse management module that manage Warehouse Management System and accounting module that manage the Accounting System.
APLIKASI MEMO UNTUK MENULIS DAN MEREKAM SUATU KEJADIAN MELALUI PENAMBAHAN PICTURE, VIDEO, VOICE RECORDER, DAN DRAWING BERBASIS ANDROID Sandy Sulistio; Agustinus Noertjahyana; Ibnu Gunawan
Jurnal Infra Vol 2, No 2 (2014)
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Setiap orang ingin mencatat atau merekam suatu kejadian yang ada dengan mudah melalui device yang sering digunakan sehari-hari terutama di dalam Android. Aplikasi memo yang sudah ada sebelumnya sering kali tidak lengkap, bahkan user pun sulit untuk mengelompokan data-data berupa gambar, video, rekaman suara, dan drawing ke dalam satu kesatuan di dalam memo yang di buat. Aplikasi memo untuk Android dibuat dengan pemograman Eclipse. Penyimpanan data memo menggunakan  SQLite. Dan adanya fitur tambahan seperti Google Maps dan Google Drive yang menggunakan Google API. Pengujian aplikasi dilakukan dengan cara menguji semua fitur yang ada apakah telah sesuai dengan tujuan yang ingin dicapai. Dan pengujian aplikasi ini dijalankan di device yang berbeda-beda. Berdasarkan hasil pengujian, dapat disimpulkan bahwa aplikasi dapat memiliki fitur-fitur yang lengkap yang dapat lebih memudahkan pengguna untuk mengelompokan data-data yang ingin dimiliki seperti adanya penambahan gambar, video, rekaman suara, dan drawing, serta adanya fitur dari Google API seperti Google Maps dan Google Drive.
PEMBUATAN CERITA RAKYAT INDONESIA MALIN KUNDANG DIGITAL DENGAN 3D MODELING OBJECT BERBASIS ANDROID Erick Setiawan; Liliana -; Djoni Setiabudi
Jurnal Infra Vol 2, No 2 (2014)
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The background of digitalizing one of the Indonesian folklores, Malin Kundang in 3D object modeling for Android is to reintroduce the story, which is not as famous as any other fairy tales from other countries. This application is usable for Androids, which have been widely used nowadays. What makes this program different with any similar programs is the using of 3D object digital and its animation, and users can actively run the program and play the story, in which the learning method has been commonly applied for kids these days. This program uses Unity3D as the main software maker. On the other hand, Blender software is used to make the 3D object and its animation. This Blender application is also applied to convert the 3D type to .fbx so that the animation is able to be read and used. To support the 3D object digital, this applications is designed in 3D visual with narrative storyline and mini games. The 3D visualization presents the story in dialogues per scene by using 3D object and its animation, meanwhile the mini games put the story through the culture at that time. The output of this application is to let its users be aware of one of Indonesian cultures, which in this case is Malin Kundang the folklore, in more unique and authentic way.
PERANCANGAN DAN PEMBUATAN SISTEM INFORMASI AKUNTANSI PADA TOKO DESAIN INTERIOR ELAINE Marshel Sanoto; Silvia Rostianingsih; Christian -
Jurnal Infra Vol 2, No 2 (2014)
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Toko Elaine merupakan toko yang memfokuskan kerjanya di bidang desain interior khususnya aksesoris untuk perlengkapan rumah. Sistem kerja yang digunakan adalah sistem manual sehingga menyulitkan bagi pegawai untuk menjalankannya. Berdasarkan latar belakang permasalahan itu, penulis merancang sistem informasi akuntansi yang dapat membantu proses operasional toko sehari – hari. Sistem yang dirancang penulis yaitu sistem untuk mengolah data jual, beli, dan produksi secara akuntansi. Laporan yang dihasilkan oleh aplikasi juga disesuaikan dengan sistem yang digunakan toko saat ini. Pembuatan aplikasi ini menggunakan PHP sebagai bahasa pemrograman, dan Yii sebagai framework. Sedangkan untuk database, aplikasi menggunakan PostgreSQL. Hasil yang diperoleh dari aplikasi yang dibuat antara lain, sistem informasi yang dapat membantu proses operasional dan menampilkan laporan yang dibutuhkan oleh toko. Laporan yang dihasilkan juga dapat digunakan sebagai sarana bagi pemilik toko untuk mengambil keputusan. Hasil dari pengujian oleh pengguna dan kuisioner dapat disimpulkan bahwa fitur yang ada dalam aplikasi sudah sesuai dengan kebutuhan toko.