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Justinus Andjarwirawan
Program Studi Teknik Informatika

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Pembuatan Bot Telegram Untuk Mengambil Informasi dan Jadwal Film Menggunakan PHP Anggiat Cokrojoyo; Justinus Andjarwirawan; Agustinus Noertjahyana
Jurnal Infra Vol 5, No 1 (2017)
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Abstract

Instant Messaging named Telegram that was launched back in August 2013 became one of the IM apps that is widely used by the people around the world. One of the features that Telegram offers is its platform of its Application Programming Interface (API). One of the APIs being the Bot API is one of the majorly used features. One of the advantages of having a Bot is its reliability to deliver data to its users since it always operates without the limit of time. Nowadays movie show times are one of the necessities, being it accessible thru the web or an app is a bit of a hassle, hence this bot is developed to reduce the effort needed to get the movie show times. All the user need to do is to send a command and the bot will reply with the necessary information. All of this is made possible by using the programming language of Hypertext preprocessor (PHP).
Penerapan Screen Mirroring Android Pada Projector Menggunakan Raspberry Pi Dwijaya Kongky Salim; Justinus Andjarwirawan; Lily Puspa Dewi
Jurnal Infra Vol 7, No 1 (2019)
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In the past, how to use a projector can only be done using a VGA cable which is then connected to a laptop or desktop pc that has a VGA connector, when the projector and laptop or desktop pc are connected, the projector will duplicate the desktop screen of the PC or laptop which will then be displayed on the screen projector In this thesis an application is made to utilize the Gstreamer framework to create applications that can perform screen mirroring and use the Raspberry Pi to display the results of mirroring on the projector, so that users can make presentations using a smartphone and do not need a cable. The application testing results show that delay in mirroring causes the smartphone screen mirrored and displayed on the Raspberry Pi to experience a very slow frame update, due to the Raspberry Pi hardware that doesn't support the Raspberry Pi to mirror smoothly.
Pembuatan Aplikasi Pembelajaran Huruf Dasar Hiragana dan Katakana Berbasis Android dengan Fitur Gesture Input dan Gesture Checking Malvin Yuwono Kurniawan; Justinus Andjarwirawan; Yulia Yulia
Jurnal Infra Vol 3, No 2 (2015)
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Abstract

Rapidly increasing techonological development, especially in smartphone. In this time smartphone is a very popular device in all kinds of people from the young to the old. The same thing happened in education, especially in the study of foreign language. This thesis aims to combine the methods of learning foreign language with technology that can be reached by any ages and imporove the method of learning foreign language especially Japanese.This application is focused to leard the basic of Japanese language, which is Hiragana and Katakana. This application created for Android operating system by utilizing swipe feature that has been filtered to detect user input for the correct writing. Beside that, this application has games that can test and evaluate the ability of user.Based on testing of this application that can be concluded this application can run smoothly on Android JellyBean system until Lollipop.
Aplikasi Survei Berbasis Android Eric Prabowo Cundomanik; Lily Puspa Dewi; Justinus Andjarwirawan
Jurnal Infra Vol 4, No 1 (2016)
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Survey process in the field needs surveyor to writedown data manually on a paper. Manual data recording process will later be repeated to save it in the computer for a digital data. This process increases the possibility to have an error in the data input step from a handwritten data. Furthermore, there is a need to turn the survey data into a processed data for a decision making purpose by the survey administrator.Android is chosen as the mobile device platform in this thesis, because it is the most used platform in smartphones. Also, it answers the need of a surveyor in the field to easily carry the survey data. Server application uses Node.js framework to minimalize data process between platforms.There are two applications as the result, which are administrator web application and surveyor Android-based application. Web application is for creating, viewing, changing, deleting, and processing question and survey result data. Android-based application is to be used by specific surveyor in the field for answering many kinds of question types that is created in the web application.
Pembuatan Website Marketplace Untuk Pariwisata di Pulau Timor Viky George Lettu Radja Pono; Djoni Haryadi Setiabudi; Justinus Andjarwirawan
Jurnal Infra Vol 3, No 2 (2015)
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Abstract

Website is one of the media information that can be accessed by people from different areas with internet access. Therefore develope a website that contains information about the tourist attractions that can be visited, and a place to meet travel agents with the tourists. So they can make buying and selling tour packages without having to meet face to face.The tourists can find comprehensive information about travel agent and tour packages are offered, that can help the tourists to plan a better vacation. Making this website using the programming language PHP, javascript and MySQL databaseThe website is expected to be a means of information and the transaction of  buying and selling tour packages. And can assist travel agents to conduct the promotion of existing attractions. So as to more easily access information will increase the number of tourists who will come to the island of Timor.
Pembuatan Aplikasi Buku Multimedia Cerita Alkitab Maggie Mauri Tanuwijaya; Justinus Andjarwirawan; Lily Puspa Dewi
Jurnal Infra Vol 5, No 1 (2017)
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Abstract

Reading is one of the most important functions in life, it is because of every learning process comes from abilities to read. Books with pictures are the books consist of illustrations. For kids, reading a picture book have its own pleasure because they can understand better the content in the book. Bible is hard to understand for kids because there are only words in it. Because of that, a method to explain what is inside the bible for kids should be developed. It will be easier for kids to understand bible if such method exists.Bible Stories Multimedia Book Application is developed in order to help users read, since the stories served in the most interesting way possible using interactive pictures. Steps in the making of this application are: analysis for program planning, program design using use case, activity diagram, flowchart, game scenarios, database system and design interface, and program implementation. This application is developed using HTML, Javascript, PHP, CSS and MySQL database.The examination process showed that this application works fine on Google Chrome and Mozilla Firefox. This Multimedia Book Application provides stories, games, jigsaw puzzle, matching game and sorting game, as shown by questionnaire, 7 of 10 children are able to read and understand bible stories in the early age. 
Fitur Pengkategorian Otomatis dari Gambar Berbasis Web dengan Metode SURF dan Haar Cascade Classifiers Andrew Samuel; Kartika Gunadi; Justinus Andjarwirawan
Jurnal Infra Vol 5, No 2 (2017)
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Abstract

Ecommerce is a Market Place and a technological advancement nowadays  where it is now widely used by the public to conducts transaction of needed goods due to very practical. Shopping by using Ecommerce also cheaps and the price is very competitive then conventional store, which more expensive due to large operational costs. But the errors of data contained in Ecommerce is greater than a conventional store, because the data input is depends on the person who using it.With the development of technology, especially on Web Services that helps Ecommerce grow significantly, of course there are solutions to solve the problem and reduce an errors that would made disadvantageous on both side. And one of them is a Computer Intelligence developed to be able to detect and recognize an object.The detection and recognition of objects which will be added on Ecommerce for its feature use frequent of image processing methods for face detection, the Haar Cascade Classifier, and the recognition using SURF. So these feature can improve the performance of Ecommerce so as not to use significant costs and upgrade.
Pembuatan Aplikasi Layanan Pengguna Perpustakaan Universitas Kristen Petra Dengan Fitur Barcode Dan Metode REST Pada Pengusulan Koleksi Septian Jati Winayaka; Justinus Andjarwirawan; Lily Puspa Dewi
Jurnal Infra Vol 5, No 2 (2017)
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Abstract

The making of the application user services library of Petra Christian University with barcode features and methods REST on proposing a collection of processes existing library services in Petra Christian UniversityVarious processes of library services that exist in Petra Christian University currently has been running pretty well. But the times made Petra Christian University Library should always innovate in his Ministry. Starting from the previous manual system revamp to become ter-computerized, providing access to information that is complete and can be accessed from a variety of technologies. Application user services library of Petra Christian University is designed for users in accessing memepermudah various services there is Petra Christian University Library, such as providing information about the collection that is being borrowed, and information about the collections who want ordered. In addition the application also provides a feature proposing the collection, so that users can suggest various collections such as books, journals, magazines and so on to the librarian to add to an existing collection at the library. The results of the application shows that this app can help users find out various information about the collections which are being borrowed and booked. The application can also simplify the user in doing the booking service collection. Then the existence of the proposals feature helps make it easier to propose a collection of users. In addition a Web service that is created can facilitate data exchange between the applications with the server and can be developed for the application of the existing library.
Pembuatan Aplikasi Manajemen Kendaraan berbasis Android Deryan Thimoti Yudianto; Agustinus Noertjahyana; Justinus Andjarwirawan
Jurnal Infra Vol 5, No 1 (2017)
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Abstract

There are many vehicle users that are using Android based smartphones. When using vehicle, the vehicle users must know how to manage their vehicle so their vehicles is always in a good condition.This application is created using Java programming language and using Android Studio application. The interface of this application uses Material Design. Backup and Restore feature uses Google Drive and Dropbox as online storage. Reminder feature uses Google Calendar as an event recording media.The final result of the application is that users can view their expenses as the result of using their vehicles. Besides, the users can save their data on the online storage without need to pay for anything.
Game Membangun Kerajaan dengan Procedural Generated Map Menggunakan Perlin Noise Joshua Ginove Hertanto Wijaya; Justinus Andjarwirawan; Rudy Adipranata
Jurnal Infra Vol 7, No 1 (2019)
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Abstract

Video game sudah banyak beredar pada zaman sekarang. Salah satu genre yang digemari adalah city building survival. Pada tipe game ini map berperan sangat penting karena pemain akan membangun bangunannya diatas map. Pada penelitian ini akan digunakan metode perlin noise untuk membuat map secara procedural sehingga pada setiap permainan map akan berbeda.Program berupa game yang dibuat memiliki 2 metode untuk generate map. Metode pertama dengan perlin noise dan metode kedua dengan random. Kedua metode akan dibandingkan metode manakah yang dapat menghasilkan map yang lebih baik.Uji coba dilakukan melalui kuisioner setelah responden mencoba permainan dengan kedua metode map generation. Hasil dari kuisioner menyimpulkan bahwa metode perlin noise dapat membuat map yang terlihat lebih natural dan balance daripada random.
Co-Authors Adi Setiawan Adi Wibowo Agnes Yustivani De Sirat Agustinus Noertjahyana Aldi Renaldi Gunawan Aldio Tripadana Alexander Setiawan Alvin Nathaniel Santoso Amanda Tanari Andreas Handojo Andrew Agatha Andrew Samuel Anggiat Cokrojoyo Anita Nathania Purbowo Anthony Santoso Ariani Kartika Suwignyo Bernardo Taufiq Mangunwijaya Bobby William Therry Cenius Sanjaya Daniel Satriautama David Harjowinoto David Valentino Deryan Thimoti Yudianto Devi Christiani Angir Djoni Haryadi Djoni Haryadi Setiabudi Dwijaya Kongky Salim Eko Bayu Kusumo Eric Prabowo Cundomanik Fenny Destasia Chan Fernando Irawan Ferry Tanggo Gladys Clarisa Tamyn Greffika Exstrilia Gregorius Satia Budhi Hans Aditya Admaja Hans Christian Herjanto Harris Boedijono Hartono Jefton Henry Novianus Palit Ibnu Gunawan Ignatius Christian Indah Beatry Feysilya Lusi Indra Thamrin Irawan Hady Joseph Pranata Onggo Sanusi Joshua Ginove Hertanto Wijaya Julio Christian Salim Kartika Gunadi Kelvin Hartanto Kessy Hofany Kevin Fidelis Kristo Radion Purba Kristoforus Gumilang Kurniawan Atmodjo Leo Willyanto Liem Kevin Christian Halim Liliana Liliana Lily Puspa Dewi Maggie Mauri Tanuwijaya Malvin Yuwono Kurniawan Melinda Christy Roedyanto Michael Christian Tjandra Pieter Sindu Wijaya Putri Belina Tandra Rendy Cahyadi Resmana Lim Reyviano Marcyan Luhulima Ribka Kwandana Richard Pangalila Robby Christianto Wijaya Robert Gosal Rudy Adipranata Rufus Dian Oeinata Septian Jati Winayaka Silvia Rostianingsih Stevie Suwanto Putra Sugeng Hadi Wijaya Teguh Santosa Timotius Revelano Saliby Djohan Tommy Jonathan Viky George Lettu Radja Pono Wahyu Ricky Handoko Willy Santoso Wong Fanny Christiana Wu Alvin Hardy Yohan Alvin Limanto Yohanes Adam Sastrodikoro Wiryoadikusmo Yulia - Yulia Yulia Yvonne Nathania Zaguar Rigil Saputro