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INDONESIA
Jurnal Infra
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Articles 112 Documents
Search results for , issue "Vol 4, No 1 (2016)" : 112 Documents clear
Media Interaktif Pembelajaran Kandungan Gizi Dalam Sayuran Serta Manfaat Dalam Tubuh Manusia Christian Aditia; Liliana Liliana; Gregorius Satia Budhi
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

The vegetable is an excellent food for the human body, many various of vegetables that sold at market make vegetable contain many different contents and benefits, many societies understand about vegetable but many less understood what the side effects of certain vegetables. Nowadays,  there are many applications spread out there, but they could not get society’s concern because lack of image dan voice for naration.This application will give you knowledge about the content and the benefits, side effects, and processing interactively and it has images, sound, music, and interesting simulation, so that users could directly involved in the learning process. The material in this interactive media taken from 13 kinds of vegetables which are described the content and benefits, side effects, and processing. For content and material benefits, and side effects are provided animationfor material processing in the form of simulation. There is also a test to measure the users understanding towards material that already studied. This application was created using Adobe Flash CS6.With the simulation and animation that is contained in this application can really help users to understand the material being studied. Based on survey’s result from 30 respondents, 70% respondents agreed the explication from the material, 72.5% agreed that images support in learning process and 80% agreed   that animation support in learning process. Thus will increase interest in learning from user applications.
Pembuatan Aplikasi Sistem Informasi Akuntansi pada Toko Bahan Kue di Denpasar Paula Ayu Astelia; Alexander Setiawan; Silvia Rostianingsih
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

Cake grocery store in Denpasar is a business which sells ingredients and tools for baking such as eggs, flour, sugar, butter, baking, oven, and so on. In running the business, mostly grocery stores depend on human to control the business progress. It frequently causes human error risks. Besides, manual system is still used to create the report.Based on the explained backgrounds above, accounting information system has been designed to computerize business process and improve business process control in cake grocery store in Denpasar. That system was build using Microsoft Visual Studio 2010 and MySQL as database. The result obtained that the system is successfully used to collect master records for suppliers, item categories, item and COA, and general ledger. Moreover, the records of transactions, e.g. purchase and sales, as well as the financial statements, e.g. income statement, balance sheet, statement of owner’s equity, purchase report, sales report, and balance sheet.Overall the application in accordance with cake grocery store in Denpasar requirements. From the results of questionnaires conducted that 100% of users agree that the design of the program is good, the completeness of the information needed is good, 60% of users agree that the accuracy of the information and data is good, 80% of users agree about the benefits of the application is good.
Perencanaan Enterprise Architecture pada Perusahaan Manufactur PT. X Maximillian Jodjana; Silvia Rostianingsih; Leo Willyanto Santoso
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

PT. X is a company engaged in the field of industrial coating steel with aluminum, zinc, and silicon, known as BJLAS with brand name zinium. Information systems owned by PT. X has not been fully integrated because there are recording data or information that is done manually. Therefore, through this thesis will be analyzes the design and manufacture of enterprise information systems architecture for companies using Enterprise Architecture Planning method. Begins with the analysis of business models and business strategies that exist in the company by looking at the condition of the existing information technology as well as the problems and needs of information technology in the future. After that it will be making design data architecture, application architecture and technology architecture in accordance with the company's business strategy and process. System which already exists and is used by the company are for the sale, purchase, and production process. The result data of architecture for company consists of several sub-systems, namely Sub Systems Marketing and Sales, Sub Systems Purchasing, Production Systems Sub, Sub Systems Personnel, Finance and Accounting Sub System. Application architecture consists of main application like information systems Marketing and Sales, Purchasing Information System, Production Information System, Human Resources Information Systems, Finance and Accounting Information Systems. Each application is an application created using Visual Basic base that had been used the previous company. And supporting applications like Data Provider that helps the main application to request the required data from other applications. The technology architecture that used is the Client / Server Architecture and Service Oriented Architecture Pattern.
Pembuatan Web Pembanding Fashion Wanita Yvonne Nathania; Justinus Andjarwirawan; Silvia Rostianingsih
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

The development of today's fashion world has increased. The number of sellers who sell clothes online through social media be a sign that the fashion world today has grown. Besides through social media, online shopping sites also sell a wide range of fashion products with items, brands and prices vary. The number of different types of items that make the customer the trouble to compare the prices item.. Therefore, in order to facilitate the customers to compare prices between items especially women's fashion, it is necessary to form a portal site that is able to collect a variety of information contained in this online site among Lazada, Zalora, and Tokopedia. the information in the form of price, items name, product description and origin of the site.The system has the ability to scrape data from Tokopedia, Lazada and Zalora using web scraping and web services. User can easily compare between products and systems also provide a simple recommendation system price comparison of the products being compared.Overall the systems can help users to compare between women's fashion and display products with lowest price. System also can display search results according to the keywords entered by users. In the process of data collection, web scraping takes longer time to retrieve data than data retrieval using web service.
Pembuatan Sistem Informasi Akuntansi dan Perhitungan PPN untuk CV. X Felicia Limantara; Kristo Radion Purba; Andy Setiabudi
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

At this time the CV. X does not have a structured accounting information system. Transactions are recorded manually, causing a slow information exchange and losses caused by error in the calculation of VAT. Based on the background of this problem, we designed a structured accounting informastion system along with the calculation of VAT. This application is made using Yii PHP Framework with PHP as programming language and MySQL for database. The results obtained from these aplication are purchases and sales recording, calculation of payable VAT for each month, purchases and sales report, VAT report, and financial report such as income statement, owner’s equity, balance sheet and trial balance.
Aplikasi Modul Pengguna pada Perpustakaan Universitas Kristen Petra Kevin Yanwar; Lily Puspa Dewi; Kristo Radion Purba
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

Currently, Petra Christian University Library provides a form for its users to recommend collection. However, this process is still done manually which causes frequent human error and difficulties in processing. In addition, user has not been able to obtain information about the loans status, including the return date and fines, if any. Based on those problems, the authors made a library user module application.This website application is created using Yii Framework and PostgreSQL database. For book collection recommendation system is based on the collection titles of user’s history loans which is processed by Solr application and user’s interest classification. The live chat feature is built using PHP Socket and HTML5 WebSocket.The final result of this application development is users can create a new collection recommendation and view collection recommendation that have been proposed along with its status. Users can also view their status and history loans as well as the book collection recommendations. Moreover, there is a live chat feature as a form of communication media between the library with its users interactively.
Media Pembelajaran Interaktif Pengelolaan Sampah Organik, Anorganik dan Bahan Beracun Berbahaya Berbasis Flash Edwin Suseno; Kristo Radion Purba; Rolly Intan
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

The background of making trash management program is because people are still not able to understand the kinds of trash and how to process the trash properly, so it is not uncommon to people wrongly in processing trash. So in this thesis made a Flash-based interactive learning media. This instructional media created with the aim to help the learning system with visualization methods that aim can increase interest in learning because of the games, quizzes and animations that have been produced.This application uses the supporting software such as Adobe Flash Professional CS 6 to process animation, ActionScript 3.0 for manufacturing feature and Illustrator programs to assist in the design process. For information on trash management obtained from the media in the form of books or the Internet.The results of this thesis is provide information to public about trash management by type. There are also features games and quizzes that help remind about the trash management information so that the public can be tested of understanding will be learning this trash management.
Aplikasi Game Strategi Menggunakan Metode Algoritma Genetika untuk Pembuatan Pasukan Johan Pranata; Kristo Radion Purba; Liliana Liliana
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

One way that can be used to provide education in an interesting way is using game. A kind of game’s genre that can be used to provide entertainment and educational to the player is a turn-based strategy game. As a turn-based strategy game, Battle of Batavia requires AI as opponent which can take good decision for making and controlling units to make the game become more attractive.To create AI that can think well, an AI system that can think properly in game is created. The system uses genetic algorithm method to take decision in making and controlling units. In this thesis, there are 2 component created for this thesis, the first is the genetic algorithm system and the second is Battle of Batavia game.The results show that the genetic algorithm system can be developed so the AI can think much better by determining fitness criteria that affect on taking decision in making and controlling units. The results also show that the genetic algorithm system can make a better decision than random method on some in-game conditions.
Pembuatan Website E-Commerce Penjualan Barang Untuk Perusahaan PT. X dengan Fitur Data Mining Generalize Sequential Pattern Davin Ardian Tansil; Gregorius Satia Budhi; Silvia Rostianingsih
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

PT. X is a company that sell cars and car’s spare parts by retail that use brick and mortar as base. PT. X want to make e-commerce website with hope that the website will help them expanding their market area for facing the rivalry with similar companies.The website poses online market feature that will help the users make their purchase and tracking their transaction they have done, users are divided into two category users and admin, admin are the PT. X promoting and selling their goods, while the users are the one who purchase through the website. This web is scripted using PHP, Ajax, and JavaScript, and user MySQL for creating the database. The development is done using notepad++ software.The data mining feature is based on generalize sequential pattern algorithm, where this feature is used to analyze the customers purchase behaviors and patterns by finding the connection between sold items based on time. Data is processed using the algorithm resulting frequent item sets that will turn into association rules in form of generalize sequential pattern table.
Pembuatan Website untuk Lasika Production Alvin Ferdinandus; Silvia Rostianingsih; Justinus Andjarwirawan
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

Developments in the field of the stage is now increasingly widespread. More and more people are willing to spend big money to get the quality of a spectacular event., the supplier and the expert in this field is still relatively very little. Lasika now present in Surabaya as one of the oldest home industry to explore the aspect of sound system, rigging, LED, and others. Lasika quality has proven capable and became the mainstay of the city of Surabaya when there are events that bring national artists. To that end, Lasika feel the need to balance between performance and branding is also good for the entire society Surabaya, Indonesia even be able to know the quality offered by Lasika.In this thesis begins, the process of website creation of designs using the use case and the flow chart followed by the creation of websites using Hypertext Preprocessor (PHP) as a programming language and MySQL for its database. Features that will be created that is google calendar, instagram, suggestion, and live chat.Results of the implementation and testing of the website is generating features member profiles, view instagram hashtag, google calendar, suggestion, live chat, and be able to see the products offered by Lasika.

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