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Contact Name
Yuliah Qotimah
Contact Email
yuliah@lppm.itb.ac.id
Phone
+622286010080
Journal Mail Official
jictra@lppm.itb.ac.id
Editorial Address
LPPM - ITB Center for Research and Community Services (CRCS) Building Floor 6th Jl. Ganesha No. 10 Bandung 40132, Indonesia Telp. +62-22-86010080 Fax. +62-22-86010051
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Kota bandung,
Jawa barat
INDONESIA
Journal of ICT Research and Applications
ISSN : 23375787     EISSN : 23385499     DOI : https://doi.org/10.5614/itbj.ict.res.appl.
Core Subject : Science,
Journal of ICT Research and Applications welcomes full research articles in the area of Information and Communication Technology from the following subject areas: Information Theory, Signal Processing, Electronics, Computer Network, Telecommunication, Wireless & Mobile Computing, Internet Technology, Multimedia, Software Engineering, Computer Science, Information System and Knowledge Management.
Articles 302 Documents
Uniform and NonUniform Optimum Scalar Quantisers: A Comparative Study Fendy Santoso
Journal of ICT Research and Applications Vol. 2 No. 1 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.1.1

Abstract

The aim of this research is to investigate source coding, the representation of information source output by finite R bits/symbol. The performance of optimum quantisers subject to an entropy constraint has been studied. The definitive work in this area is best summarised by Shannon's source coding theorem, that is, a source with entropy H can be encoded with arbitrarily small error probability at any rate R (bits/source output) as long as R>H. Conversely, If R<H the error probability will be driven away from zero, independent of the complexity of the encoder and the decoder employed. In this context, the main objective of engineers is however to design the optimum code. Unfortunately, the ratedistortion theorem does not provide the recipe for such a design. The theorem does, however, provide the theoretical limit so that we know how close we are to the optimum. The full understanding of the theorem also helps in setting the direction to achieve such an optimum. In this research, we have investigated the performances of two practical scalar quantisers, i.e., a LloydMax quantiser and the uniformly defined one and also a wellknown entropy coding scheme, i.e., Huffman coding against their theoretically attainable optimum performance due to Shannon's limit R. It has been shown that our uniformly defined quantiser could demonstrate superior performance. The performance improvements, in fact, are more noticeable at higher bit rates.
Coverage Range and Cost Comparison of Remote Antenna Unit Designs for Inbuilding Radio over Fiber Technology Razali Ngah; Teguh Prakoso; Tharek Abdul Rahman
Journal of ICT Research and Applications Vol. 2 No. 1 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.1.2

Abstract

Future communication needs to be ubiquitous, broadband, convergent, and seamless. Radio over fiber (RoF) technology is one of the most important enabler in access network for the technologies. Adoption of RoF faces bottleneck in optoelectronics, that they are still expensive, high power consumption, and limited in bandwidth. To solve the problem, transceiver in remote antenna unit (RAU) is developed, i.e. electroabsorption transceiver (EAT) and asymmetric FabryPerot modulator (AFPM). This paper compares their coverage range and cost in providing WCDMA and WLAN services. Needed gain of RF amplifier for supporting picocell is also discussed.
Design and Implementation of Multi Agentbased Information Fusion System for Decision Making Support (A Case Study on Military Operation) Arwin Datunaya Wahyudi Sumari; Adang Suwandi Ahmad
Journal of ICT Research and Applications Vol. 2 No. 1 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.1.3

Abstract

Quick, accurate, and complete information is highly required for supporting strategically impact decision making in a Military Operation (MO) in order to reduce the decision cycle and to minimize the loss. For that purpose, we propose, design and implement a hierarchical Multi Agentbased Information Fusion System for Decision Making Support (MAIFSDMS). The information fusion is implemented by applying Maximum Score of the Total Sum of Joint Probabilities (MSJP) fusion method and is done by a collection of Information Fusion Agents (IFA) that forms a multiagent system. MAIFS uses a combination of generalization of Dasarathy and Joint Director's Laboratory (JDL) process models for information fusion mechanism. Information fusion products that are displayed in graphical forms provide comprehensive information regarding the MO's area dynamics. By observing the graphics resulted from the information fusion, the commandant will have situational awareness and knowledge in order to make the most accurate strategic de cision as fast as possible.
UnoHop: Efficient Distributed Hash Table with O(1) Lookup Performance Herry Sitepu; Carmadi Machbub; Armein Z. R. Langi; Suhono H. Supangkat
Journal of ICT Research and Applications Vol. 2 No. 1 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.1.4

Abstract

Distributed Hash Tables (DHTs) with O(1) lookup performance strive to minimize the maintenance traffic required for disseminating membership changes information (events). These events dissemination allows each node in the peertopeer network maintains accurate routing tables with complete membership information. We present UnoHop, a novel DHT protocol with O(1) lookup performance. The protocol uses an efficient mechanism to distribute events through a dissemination tree that is constructed dynamically rooted at the node that detects the events. Our protocol produces symmetric bandwidth usage at all nodes while decreasing the events propagation delay.
A Novel Multiple-Output DUSTF Coding on High Mobility MIMO-Wireless Communication Systems Rina Pudji Astuti; Andriyan B. Suksmono; Sugihartono Sugihartono; Adit Kurniawan
Journal of ICT Research and Applications Vol. 2 No. 2 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.2.1

Abstract

In the future, wireless access system will operate in high data rate transmission and high mobility environment, to support private and public access. For such an environment, it is necessary to develop a system that has a higher spectrum efficiency and is able to mitigate selective fading problems. A novel multiple-output differential unitary space-time frequency (DUSTF) coding scheme is proposed to overcome those problems. The implementation of this inner coding scheme is unified with MIMO system, so that the scheme has a good spectrum efficiency. The differential space-time modulation in this proposed scheme is intended to operate in a non-coherent channel transmission scheme and to guarantee the system performance. In order to combat the selective fading problems, the multi-carrier space frequency scheme is utilized in the proposed scheme. In general, simulation result shows that the MIMO wireless system with the multiple-output DUSTF coding scheme in a non-coherent channel transmission scheme provides a good system performance. The proposed scheme can outperforms other previously published inner coding scheme for high mobility and high SNR. The system also achieves a good channel capacity.
A Novel Texture Classification Procedure by using Association Rules L. Jaba Sheela; V. Shanthi
Journal of ICT Research and Applications Vol. 2 No. 2 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.2.2

Abstract

Texture can be defined as a local statistical pattern of texture primitives in observer's domain of interest. Texture classification aims to assign texture labels to unknown textures, according to training samples and classification rules. Association rules have been used in various applications during the past decades. Association rules capture both structural and statistical information, and automatically identify the structures that occur most frequently and relationships that have significant discriminative power. So, association rules can be adapted to capture frequently occurring local structures in textures. This paper describes the usage of association rules for texture classification problem. The performed experimental studies show the effectiveness of the association rules. The overall success rate is about 98%.
Computer Simulations of Welch Based Denoising Technique for a Set of Chirp Signals Corrupted by Gaussian Noises Fendy Santoso
Journal of ICT Research and Applications Vol. 2 No. 2 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.2.3

Abstract

The aim of this research is to investigate the performance of Welch based de-noising technique for a set of chirp signals corrupted by Gaussian noises. In telecommunications, chirp signals are widely studied, particularly for sonar, radar and spread spectrum applications. However, unlike conventional signals, chirp signals are typical of time varying frequency signals. It sweeps linearly from a low to a high frequency. It is in fact a signal in which its frequency increases or decreases with time. Results indicate that Welch based de-noising technique has effectively inhibited the noise. Nevertheless, this method works satisfactory only below its threshold point. Beyond this limit, the signal-to-noise ratio of the desired signal is not acceptable. Figuratively, radar can only detect the presence of the aircraft only at a certain limited distance only. As soon as the aircraft moves further apart, the transmitted signal becomes substantially weaker before the noise can completely overwhelm it. It turns out that the presence of the aircraft is no longer perceptible.
Performance Analysis of 3G Communication Network Toni Anwar; Lim Wern Li
Journal of ICT Research and Applications Vol. 2 No. 2 (2008)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2008.2.2.4

Abstract

In this project, third generation (3G) technologies research had been carried out to design and optimization conditions for 3G network. The 3G wireless mobile communication networks are growing at an ever faster rate, and this is likely to continue in the foreseeable future. Some services such as e-mail, web browsing etc allow the transition of the network from circuit switched to packet switched operation, resulting in increased overall network performance. Higher reliability, better coverage and services, higher capacity, mobility management, and wireless multimedia are all parts of the network performance. Throughput and spectral efficiency are fundamental parameters in capacity planning for 3G cellular network deployments. This project investigates also the downlink (DL) and uplink (UL) throughput and spectral efficiency performance of the standard Universal Mobile Telecommunications system (UMTS) system for different scenarios of user and different technologies. Power consumption comparison for different mobile technology is also discussed. The analysis can significantly help system engineers to obtain crucial performance characteristics of 3G network. At the end of the paper, coverage area of 3G from one of the mobile network in Malaysia is presented.
The Investigation on Using Unity3D Game Engine in Urban Design Study Aswin Indraprastha; Michihiko Shinozaki
Journal of ICT Research and Applications Vol. 3 No. 1 (2009)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2009.3.1.1

Abstract

Developing a virtual 3D environment by using game engine is a strategy to incorporate various multimedia data into one platform. The characteristic of game engine that is preinstalled with interactive and navigation tools allows users to explore and engage with the game objects. However, most CAD and GIS applications are not equipped with 3D tools and navigation systems intended to the user experience. In particular, 3D game engines provide standard 3D navigation tools as well as any programmable view to create engaging navigation thorough the virtual environment. By using a game engine, it is possible to create other interaction such as object manipulation, non playing character (NPC) interaction with player and/or environment. We conducted analysis on previous game engines and experiment on urban design project with Unity3D game engine for visualization and interactivity. At the end, we present the advantages and limitations using game technology as visual representation tool for architecture and urban design studies.
Ranking the Online Documents Based on Relative Credibility Measures Ahmad Dahlan; Dwi H. Widyantoro; Suhono H. Supangkat; Benhard Sitohang
Journal of ICT Research and Applications Vol. 3 No. 1 (2009)
Publisher : LPPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itbj.ict.2009.3.1.2

Abstract

Information searching is the most popular activity in Internet. Usually the search engine provides the search results ranked by the relevance. However, for a certain purpose that concerns with information credibility, particularly citing information for scientific works, another approach of ranking the search engine results is required. This paper presents a study on developing a new ranking method based on the credibility of information. The method is built up upon two well-known algorithms, PageRank and Citation Analysis. The result of the experiment that used Spearman Rank Correlation Coefficient to compare the proposed rank (generated by the method) with the standard rank (generated manually by a group of experts) showed that the average Spearman 0 < rS < critical value. It means that the correlation was proven but it was not significant. Hence the proposed rank does not satisfy the standard but the performance could be improved.

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