Arty: Jurnal Seni Rupa
Arty: Jurnal Seni Rupa focuses on the research of visual art studies through the experiences exchange among educators, artists, and researchers. Its primary goals is to promote quality research on conceptual ideas, studies, application of theories, and visual art reviews. Contributions may encourages the following types of articles which are completed research papers, student papers (research done by students), and case studies. Topics of special interest to Arty include scholarly reports that enhance knowledge regarding art in general, Fine Art, Art History, Visual Culture, Design Methodology, Design Process, Design Discourse, Design and Culture, Art Critism, Anthropology of Art, Artifact Design, Visual Communication Design, Creative Industry, and other historical, critical, cultural, psychological, educational and conceptual research in visual art and design
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POTRET MASYARAKAT MISKIN SEBAGAI KRITIK SOSIAL DALAM KARYA SENI GAMBAR
Akhnis Rasyid Anshari, achnis
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.9670
Masyarakat miskin secara umum dipahami sebagai sekumpulan orang yang kebutuhan hidup kurang terpenuhi. Menurut penulis masyarakat miskin adalah kumpulan orang-orang yang tidak memiliki kesempatan untuk mendapatkan peluang memperbaiki kehidupan, menyuarakan pendapat dan terkucilnya dari masyarakat lain. Berdasarkan realita tersebut, penulis memvisualisasikannya ke dalam karya seni gambar yang di dalamnya terdapat rasa emosi jiwa terhadap persoalan tersebut. Penulis memperoleh ide dan emosi dalam berkarya melalui pengalaman bersentuhan dan berinteraksi secara langsung dengan masyarakat miskin. Bahan yang digunakan dalam pembuatan karya gambar ini yaitu kertas canson 100gsm. Alat yang digunakan dalam berkarya seni gamba ini yaitu pensil, penghapus, serutan pensil. Teknik berkarya seni gambar yang penulis gunakan yaitu teknik arsir, teknik arsir mempertimbangkan penggunaan layer. Proses penciptaan karya lukis dalam proyek studi ini melalui tahapan-tahapan dari pengamatan langsung di lingkungan sekitar penulis, pemotretan model gambar sesuai dengan ide yang penulis inginkan, pembuatan sketsa, hingga pendetailan gambar pada kertas. Penulis telah menghasilkan sepuluh karya gambar. Ukuran karya yang dihasilkan bervariasi yaitu ukuran 60 cm x 42 cm, 60 cm x 84 cm, serta ukuran 42 cm x 120 cm. Gaya dalam berkarya seni gambar yang penulis gunakan yaitu realistik fotografik dengan subject matter sisi humanistik. Selain permasalahan tersebut karya gambar juga menggambarkan respon manusia terhadap persoalan hak anak, psikologis mental orang miskin, keterbelengguan, kesenjangan sosial, kejamnya realita kehidupan, pekerjaan, hutang-piutang, ekonomi, pendidikan dan harapan. Diharapkan lewat karya tersebut masyarakat umum lebih dapat menjalin kehidupan yang harmonis dengan masyarakat miskin.
REFLEKSI DIRI SEBAGAI INSPIRASI KARYA LUKIS
Ibnu Madjid, bandung
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10025
The study project entitled " Self Reflection in the Art of Painting " . Self-reflection becomes the most attached to the writer's life just before the deadline for the lecture . The idea gained after a very long reflection . The purpose of this study the authors chose the project is to reflect the author's personal life experiences into works of art with a realistic style featuring a portrait of the author and his facial expression. Works of art will not be created without the media in the form of materials , tools and techniques. Media used by the author is oil paint with a brand Rembrant , Amsterdam and Maries on canvas . The canvas used is varied sizes . Methods of work of art through the realization of ideas directly on canvas until the finishing continued with the presentation of works of art . Works of art made ​​with a realistic approach. Overall ten paintings produced writers , representing about the author's personal life experiences during their period of study. Subjects were shown was the subject of a portrait of the author 's face. By author of ten , four paper measuring 90 x 70 cm of which , entitled Artist Wanna Be , Counter Pleasure , Death Line . Two works measuring 60 x 60 cm which Player and Sing a Song . The work titled Keep Silent with a size of 50 x 50 cm , Blind measuring 70 x 50 cm , Work Hard measuring 100 x 80 cm , Muse size of 70 x 50 cm , and Many Hope measuring 80 x 100 cm. Given that the author made a study project is expected to contribute significantly to the Unnes academics in the field of painting in particular. For students , especially students of art both non education or even education , it is expected the author to be more creative in the work and further explore ideas and media in the work of art .
PERANCANGAN COMPANY PROFILE MUSEUM BATIK PEKALONGAN DALAM BENTUK MULTIMEDIA INTERAKTIF
Tri Maryanto, Raharjo
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10027
Developing batiks that quick at Pekalongan's city less comprehended and acknowledged by a portion Pekalongan's city society own. Commenting that thing Pekalongan's city government builds museum Pekalongan's batik. Museum batiks Pekalongan constitutes museum collection that present information about batik developing at Pekalongan and Indonesian. Base existence field survey museum batiks that intent to give education about batik at Pekalongan less acknowledged by common society because of promotion and information so minim. Leave from that thing, need developed one company profile museum batiks Pekalongan in forms interactive multimedia with aim increases city society energy Pekalongan and its vicinity to visit museum Pekalongan's batik. In this studi's project is resulted company profile in multimedia's form interactive as media of museum's promotion and information batiks Pekalongan. Interactive Multimedia this gets to be carried on or is accessed by whom just by use of peripheral Personal Computer (PC) or Laptop. Museum batiks Pekalongan can utilize and utilizes multimedia interactive it utterly to introduce museum Pekalongan's batik to extensive society. Interactive Multimedia this was expected cans be promotion media and tourism guidance that give information about museum batiks Pekalongan so can increase museum's visitor energy batiks Pekalongan.Developing batiks that quick at Pekalongan's city less comprehended and acknowledged by a portion Pekalongan's city society own. Commenting that thing Pekalongan's city government builds museum Pekalongan's batik. Museum batiks Pekalongan constitutes museum collection that present information about batik developing at Pekalongan and Indonesian. Base existence field survey museum batiks that intent to give education about batik at Pekalongan less acknowledged by common society because of promotion and information so minim. Leave from that thing, need developed one company profile museum batiks Pekalongan in forms interactive multimedia with aim increases city society energy Pekalongan and its vicinity to visit museum Pekalongan's batik. In this studi's project is resulted company profile in multimedia's form interactive as media of museum's promotion and information batiks Pekalongan. Interactive Multimedia this gets to be carried on or is accessed by whom just by use of peripheral Personal Computer (PC) or Laptop. Museum batiks Pekalongan can utilize and utilizes multimedia interactive it utterly to introduce museum Pekalongan's batik to extensive society. Interactive Multimedia this was expected cans be promotion media and tourism guidance that give information about museum batiks Pekalongan so can increase museum's visitor energy batiks Pekalongan.
HUBUNGAN MANUSIA DANLINGKUNGAN DALAM KARYA SENI LUKIS DENGAN GAYA FANTASI
Mubarak, Rifqi
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10028
The purpose of making this research project are 1) to present the theme of humans and the environment are mutually beneficial and detrimental through painting. 2) ideas theme of human relationships and the environment through the power of imagination in works of fantasy art style. 3) produce works of art using the techniques of media Dussel with oil paint on canvas. Materials used in the making of this painting is the canvas, plamir, spanram, wood glue, wood paint, paint miyak, gasoline, and oil linsed. The tools used in creating this painting are paintbrush, palette, pencil, eraser, and a washcloth. Engineering works of art that authors use the technique of brushwork models Dussel and dry techniques. The process of creation of paintings in this research project through the stages of conceptualization of ideas in the form of search, data collection, material collection of images, and visualization in the form of making sketches on paper to paint on canvas. The size of the paintings varied authors study project, the two paintings measuring 60 cm x 80 cm, three paintings measuring 45 cm x 45 cm, and five paintings measuring 70 cm x 80 cm. The style used in making paintings are realist techniques with less fantasy style. Surrealistic subjects in this painting is the subject of imaginative fish, the human subject shell, bulb-headed human subject, the subject stems, sand human subjects and human subjects fish..
PERANCANGAN COMPANY PROFILE DAN MEDIA PROMOSI PARIWISATA PABRIK GULA CEPIRING KABUPATEN KENDAL
Ambar Fitriyanti, Dewi
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10029
In 2007, the Kendal government set Cepiring Sugar Factory as one of the tourism potential. In the process, Cepiring Sugar Factory as a tourist attraction is still not crowded because of the lack of media promotion. With the existence of these problems, the authors wanted to design a company profile and a media campaign to lift the Cepiring Sugar Factory become a tourist attraction that increase the public interest. The resulting work presents a picture Cepiring Sugar Factory in the form of photographs presented in a variation of the frame with a written description of the Cepiring Sugar Factory and background with a mix of various colors, dominated by green. Design work amounted to 12, with work of company profile in the form of booklets sized 14cmX20cm and video duration 16 minutes 52 seconds, while the work of the media campaign in the form of Standing Banner 160cmX60cm, vertical desk calendar 15cmX25cm, horizontal 25cmX15cm, Leaflet 3 folding 30cmX21cm and Leaflet 2 folding 15cmX22cm. In the manufacturing process the author direct observation, shooting to create a design company profile and media campaign using Phothoshop, Audacity and Ulead VideoStudio. The conclusions of this study project is the Company profile (Booklet and video) and media promotion (Standing Banner, desk calendars, leaflets) can be one of the media as the promotion process in improving tourism Cepiring Sugar Factory which provide information about Cepiring Sugar Factory both history and knowledge sugar production.
TRANSFORMASI HEWAN KARNIVORA SEBAGAI REFLEKSI MEGALOMANIA DALAM SENI GAMBAR
ABADI, PRIANDOKO
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10030
Desire man to absolutely and indefinite control living creatures, either animal or a fellow human being made him as if return to natural conditions.In the end people may dianalogikan is located with animals and free from financial burdens.This gave rise to the assumption that man having the nature of megalomania.Pertaining to the theme the purpose of making the project the study expressing the idea writer of the nature of megalomania in humans through the form of transformation carnivorous animal in the work of the arts of drawing.As well as to create a number of 10 work of a having subject matter megalomania in the style of fantasy a realistic.The creation of the work of the process in a project to this study through direct observation in their surroundings writer , shooting a model pictures as well as the actual shot on the internet correspond with an idea who writers want , making sketches , until pendetailan an image on paper through mixed medium. Writer has made ten work of a.Size work produced that is 60 cm x 42 cm.A style in the arts of drawing who writers included is style fantasy a realistic themes social.Specifically subject matter in real life project the study describe reality life such as pride, racism, corruption, oppression, war, and murder occurring in the national and international..In realizing change of form in animals carnivorous, the writers using a technique transformation a domineering manner, distortion and deformation.
POTRET MASYARAKAT MISKIN SEBAGAI KRITIK SOSIAL DALAM KARYA SENI GAMBAR
Akhnis Rasyid Anshari, achnis
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.9670
Masyarakat miskin secara umum dipahami sebagai sekumpulan orang yang kebutuhan hidup kurang terpenuhi. Menurut penulis masyarakat miskin adalah kumpulan orang-orang yang tidak memiliki kesempatan untuk mendapatkan peluang memperbaiki kehidupan, menyuarakan pendapat dan terkucilnya dari masyarakat lain. Berdasarkan realita tersebut, penulis memvisualisasikannya ke dalam karya seni gambar yang di dalamnya terdapat rasa emosi jiwa terhadap persoalan tersebut. Penulis memperoleh ide dan emosi dalam berkarya melalui pengalaman bersentuhan dan berinteraksi secara langsung dengan masyarakat miskin. Bahan yang digunakan dalam pembuatan karya gambar ini yaitu kertas canson 100gsm. Alat yang digunakan dalam berkarya seni gamba ini yaitu pensil, penghapus, serutan pensil. Teknik berkarya seni gambar yang penulis gunakan yaitu teknik arsir, teknik arsir mempertimbangkan penggunaan layer. Proses penciptaan karya lukis dalam proyek studi ini melalui tahapan-tahapan dari pengamatan langsung di lingkungan sekitar penulis, pemotretan model gambar sesuai dengan ide yang penulis inginkan, pembuatan sketsa, hingga pendetailan gambar pada kertas. Penulis telah menghasilkan sepuluh karya gambar. Ukuran karya yang dihasilkan bervariasi yaitu ukuran 60 cm x 42 cm, 60 cm x 84 cm, serta ukuran 42 cm x 120 cm. Gaya dalam berkarya seni gambar yang penulis gunakan yaitu realistik fotografik dengan subject matter sisi humanistik. Selain permasalahan tersebut karya gambar juga menggambarkan respon manusia terhadap persoalan hak anak, psikologis mental orang miskin, keterbelengguan, kesenjangan sosial, kejamnya realita kehidupan, pekerjaan, hutang-piutang, ekonomi, pendidikan dan harapan. Diharapkan lewat karya tersebut masyarakat umum lebih dapat menjalin kehidupan yang harmonis dengan masyarakat miskin.
REFLEKSI DIRI SEBAGAI INSPIRASI KARYA LUKIS
Ibnu Madjid, bandung
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
Show Abstract
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DOI: 10.15294/arty.v4i1.10025
The study project entitled " Self Reflection in the Art of Painting " . Self-reflection becomes the most attached to the writer's life just before the deadline for the lecture . The idea gained after a very long reflection . The purpose of this study the authors chose the project is to reflect the author's personal life experiences into works of art with a realistic style featuring a portrait of the author and his facial expression. Works of art will not be created without the media in the form of materials , tools and techniques. Media used by the author is oil paint with a brand Rembrant , Amsterdam and Maries on canvas . The canvas used is varied sizes . Methods of work of art through the realization of ideas directly on canvas until the finishing continued with the presentation of works of art . Works of art made ​​with a realistic approach. Overall ten paintings produced writers , representing about the author's personal life experiences during their period of study. Subjects were shown was the subject of a portrait of the author 's face. By author of ten , four paper measuring 90 x 70 cm of which , entitled Artist Wanna Be , Counter Pleasure , Death Line . Two works measuring 60 x 60 cm which Player and Sing a Song . The work titled Keep Silent with a size of 50 x 50 cm , Blind measuring 70 x 50 cm , Work Hard measuring 100 x 80 cm , Muse size of 70 x 50 cm , and Many Hope measuring 80 x 100 cm. Given that the author made a study project is expected to contribute significantly to the Unnes academics in the field of painting in particular. For students , especially students of art both non education or even education , it is expected the author to be more creative in the work and further explore ideas and media in the work of art .
PERANCANGAN COMPANY PROFILE MUSEUM BATIK PEKALONGAN DALAM BENTUK MULTIMEDIA INTERAKTIF
Tri Maryanto, Raharjo
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10027
Developing batiks that quick at Pekalongan's city less comprehended and acknowledged by a portion Pekalongan's city society own. Commenting that thing Pekalongan's city government builds museum Pekalongan's batik. Museum batiks Pekalongan constitutes museum collection that present information about batik developing at Pekalongan and Indonesian. Base existence field survey museum batiks that intent to give education about batik at Pekalongan less acknowledged by common society because of promotion and information so minim. Leave from that thing, need developed one company profile museum batiks Pekalongan in forms interactive multimedia with aim increases city society energy Pekalongan and its vicinity to visit museum Pekalongan's batik. In this studi's project is resulted company profile in multimedia's form interactive as media of museum's promotion and information batiks Pekalongan. Interactive Multimedia this gets to be carried on or is accessed by whom just by use of peripheral Personal Computer (PC) or Laptop. Museum batiks Pekalongan can utilize and utilizes multimedia interactive it utterly to introduce museum Pekalongan's batik to extensive society. Interactive Multimedia this was expected cans be promotion media and tourism guidance that give information about museum batiks Pekalongan so can increase museum's visitor energy batiks Pekalongan.Developing batiks that quick at Pekalongan's city less comprehended and acknowledged by a portion Pekalongan's city society own. Commenting that thing Pekalongan's city government builds museum Pekalongan's batik. Museum batiks Pekalongan constitutes museum collection that present information about batik developing at Pekalongan and Indonesian. Base existence field survey museum batiks that intent to give education about batik at Pekalongan less acknowledged by common society because of promotion and information so minim. Leave from that thing, need developed one company profile museum batiks Pekalongan in forms interactive multimedia with aim increases city society energy Pekalongan and its vicinity to visit museum Pekalongan's batik. In this studi's project is resulted company profile in multimedia's form interactive as media of museum's promotion and information batiks Pekalongan. Interactive Multimedia this gets to be carried on or is accessed by whom just by use of peripheral Personal Computer (PC) or Laptop. Museum batiks Pekalongan can utilize and utilizes multimedia interactive it utterly to introduce museum Pekalongan's batik to extensive society. Interactive Multimedia this was expected cans be promotion media and tourism guidance that give information about museum batiks Pekalongan so can increase museum's visitor energy batiks Pekalongan.
HUBUNGAN MANUSIA DANLINGKUNGAN DALAM KARYA SENI LUKIS DENGAN GAYA FANTASI
Mubarak, Rifqi
Arty: Jurnal Seni Rupa Vol 4 No 1 (2015): Arty
Publisher : Jurusan Seni Rupa Fakultas Bahasa dan Seni
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DOI: 10.15294/arty.v4i1.10028
The purpose of making this research project are 1) to present the theme of humans and the environment are mutually beneficial and detrimental through painting. 2) ideas theme of human relationships and the environment through the power of imagination in works of fantasy art style. 3) produce works of art using the techniques of media Dussel with oil paint on canvas. Materials used in the making of this painting is the canvas, plamir, spanram, wood glue, wood paint, paint miyak, gasoline, and oil linsed. The tools used in creating this painting are paintbrush, palette, pencil, eraser, and a washcloth. Engineering works of art that authors use the technique of brushwork models Dussel and dry techniques. The process of creation of paintings in this research project through the stages of conceptualization of ideas in the form of search, data collection, material collection of images, and visualization in the form of making sketches on paper to paint on canvas. The size of the paintings varied authors study project, the two paintings measuring 60 cm x 80 cm, three paintings measuring 45 cm x 45 cm, and five paintings measuring 70 cm x 80 cm. The style used in making paintings are realist techniques with less fantasy style. Surrealistic subjects in this painting is the subject of imaginative fish, the human subject shell, bulb-headed human subject, the subject stems, sand human subjects and human subjects fish..