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Desain Soal Cerita Matematika dengan Strategi Instruksional Solve It! Pada Materi Sistem Persamaan Linear Tiga Variabel Wina Octaviani; Johannes Gultom; Nurul Bayyinah
Mandalika Mathematics and Educations Journal Vol 7 No 4 (2025): Desember
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jm.v7i4.10635

Abstract

Problem-solving skills are an important aspect that students must acquire both in learning and in everyday life. This is in line with the high standards set by the CCSS that students must have the ability to reason and apply mathematical thinking to world problems and challenges. One way to measure and improve problem-solving skills in mathematics classes is by providing story problems. The purpose of this study is to analyze, design, and develop a product in the form of a mathematical story problem design using the Solve It! learning strategy on the material of three-variable linear equation systems. The research method used is design and development research (DDR). The product was designed and tested on students, then evaluated based on the results of the trials that have been carried out. The development used is testing at a higher level with the diversity and needs of students in inclusive classes. As well as using PISA standard mathematical story problems to train students' problem-solving skills with simple instructions at each step of the solution. The results obtained can equip mathematics teachers with a student worksheet model for teaching three-variable linear equation systems with appropriate strategies to improve the mathematical problem-solving skills of students with learning disabilities.
Representasi Narasi Distopia Psikologis dan Sosial dalam Novel 24 Jam Bersama Gaspar Karya Sabda Armandio Nurul Bayyinah; I G.A.A. Mas Triadnyani; Isnan Waluyo
Semantik : Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya Vol. 4 No. 2 (2026): May: Semantik : Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/semantik.v4i2.2656

Abstract

This article aims to describe the forms of dystopian narrative in the novel 24 Hours with Gaspar by Sabda Armandio. Unlike classical dystopian works that commonly portray futuristic societies, advanced technologies, authoritarian governments, or post-apocalyptic settings, the dystopian elements in this novel emerge in a more subtle and realistic manner through social conditions that are closely connected to everyday human experiences. This study employs a qualitative descriptive method with a literary text analysis approach. The data consist of narrative excerpts, dialogues, and inner monologues that reflect various dimensions of dystopia, including spiritual, existential, social, and moral aspects. The analysis reveals that dystopia in the novel is manifested through the loss of the sacredness of God, the normalization of death and violence, the erosion of hope and future orientation, the breakdown of family relationships, and the dehumanization of individual identity. Furthermore, the novel portrays moral corruption, institutional decay, social alienation, and the absurdity of justice as systemic conditions shaping human life. These dystopian representations illustrate how modern society experiences a gradual degradation of values and meaning. Overall, the novel offers a profound critique of contemporary humanity and serves as a reflective commentary on the social, moral, and existential crises of the modern world.