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Development and Implementation of a Web-Based IT Boot Camp Application as Community Programming Training Platform Faza Shafa Azizah; Rita Dewi Risanty; Muhaemin Muhaemin; Megawati Megawati; Alika Raisya
SWAGATI : Journal of Community Service Vol. 4 No. 2 (2026): July
Publisher : Universitas AMIKOM Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24076/swagati.2026v4i2.2941

Abstract

The rapid development of digital technology has encouraged training institutions to adopt information systems that improve the effectiveness of learning management and participant monitoring. IT Training Center is one of the institutions providing programming bootcamp programs to enhance community competencies in information technology. However, the training process still encountered several challenges, including fragmented participant data management across multiple platforms, difficulties in monitoring learning progress, and the absence of an integrated system for evaluating participant performance. Therefore, this community service program aimed to optimize the implementation of programming bootcamps through the implementation and mentoring of the IT-Bootcamp web-based application. The program employed a participatory approach involving the partner throughout the stages of problem identification, needs analysis, application development, system implementation, socialization, mentoring, evaluation, and reporting. The activities involved administrators, mentors, and bootcamp participants at IT Training Center. Program evaluation was conducted through functional testing, direct observation, and a five-point Likert-scale questionnaire distributed to 20 respondents consisting of four administrators, four mentors, and twelve participants. The evaluation results indicated that all assessment indicators achieved the Very Good category, with average scores ranging from 4.38 to 4.92. Users perceived the application as easy to use, effective in supporting participant management, learning material organization, progress monitoring, and learning evaluation. Furthermore, participants reported that the application facilitated access to learning resources and improved the overall learning experience. These findings demonstrate that implementing the IT-Bootcamp application, accompanied by socialization and mentoring activities, successfully strengthened the partner's capacity to manage programming bootcamps more efficiently, systematically, and sustainably.
Peningkatan Kompetensi Guru melalui Seminar dan Workshop Scratch sebagai Media Pembelajaran Interaktif di SDN Karang Anyar 01 dan 06, Jakarta Pusat Rakha Atryan Qais; Alika Raisya; Gema Viza Yaksa; Alya Rahmah Azzahra; Hafizh Cahyo Priadipto; Jumail; Nurvelly Rosanti; Yana Adharani; Sitti Nurbaya Ambo; Mirza Sutrisno; Rita Dewi Risanty
KENDURI : Jurnal Pengabdian dan Pemberdayaan Masyarakat Vol. 6 No. 2 (2026): May-August
Publisher : Yayasan Darussalam Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62159/kenduri.v6i2.2795

Abstract

The advancement of digital technology has transformed educational practices and increased the demand for teachers to possess adequate digital competencies in designing and implementing interactive learning media. Nevertheless, the integration of digital technology in elementary school classrooms is still constrained by teachers' limited ability to develop digital learning resources. This community service initiative was conducted to strengthen the digital competencies of teachers at SDN Karang Anyar 01 and SDN Karang Anyar 06 through training on the use of Scratch as an interactive learning medium. Fourteen teachers participated in a series of activities consisting of seminars, workshops, hands-on practice, and mentoring sessions. The effectiveness of the program was evaluated using pre-tests, post-tests, and participant satisfaction questionnaires. The evaluation results revealed that the average participant score increased from 65 in the pre-test to 82.11 in the post-test, reflecting an improvement of 17.11 points (26.32%). In addition, participants expressed positive perceptions of the training materials, instructional delivery, and mentoring activities. The program also enhanced teachers' understanding, practical abilities, and confidence in developing interactive learning media with Scratch that could be adapted to their respective teaching subjects. Overall, the findings indicate that a combination of structured training and continuous mentoring effectively supports teachers in integrating digital learning media into classroom practice. Consequently, Scratch-based training represents an effective professional development strategy for improving teachers' digital competencies while promoting more creative, innovative, interactive, and student-centered learning environments.