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Design of Educational Playing Cards Featuring Biblical Characters as a Visual Learning Tool for Children Lidya Irawaty Chandra; Christin Agustina Purba; Rizka Alya Triztika
Journal Research of Social Science, Economics, and Management Vol. 5 No. 10 (2026): Journal Research of Social Science, Economics, and Management
Publisher : Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59141/jrssem.v5i10.1481

Abstract

Religious education plays a crucial role in shaping children’s character and moral development from an early age, particularly through stories of Biblical figures that convey values such as obedience, love, courage, honesty, and faith in God. However, children’s reading interest remains relatively low, while most religious learning media are still presented in text-based formats that are less engaging. This creates challenges in delivering these values effectively. This study aims to design an interactive and engaging educational card game based on Biblical stories for children aged 5–10 years using the Design Thinking method. The process includes the stages of empathize, define, ideate, prototype, and test. The result of this study is an educational card game design that is expected to enhance children’s learning interest and facilitate their understanding of the values conveyed in Biblical stories. These findings imply that game-based visual learning media can serve as an effective alternative to text-based methods in children's religious education.
Redesain Logo dan Perancangan Brand Guideline terhadap The Quadrant Hotel Andini Solim; Muhammad Fikri Akbar Zuhdi; Rizka Alya Triztika
Kartala Virtual Studies Vol 5 No 2 (2026): Juni 2026
Publisher : Universitas Budi Luhur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36080/kvs.v5i2.407

Abstract

The Quadrant Hotel requires a consistent visual identity to strengthen its professional image across various communication media and enhance its brand competitiveness in the hospitality industry. Problems identified include a visually inefficient logo, inconsistent color usage, typography lacking fixed guidelines, the absence of structured supporting visual elements, and the lack of brand guidelines as a reference for implementing the visual identity. These conditions result in the brand identity being less than optimal in building a strong and easily recognizable impression among the public and hotel guests. This study aims to redesign the logo and develop The Quadrant Hotel's Brand Guidelines to make the visual identity simpler, more modern, elegant, easily recognizable, and can be applied consistently across various media. The method used is Design Thinking through the stages of observation, survey, visual analysis, concept formulation, design planning, implementation, and evaluation. The design results in a new logo with a clover concept that represents unity, balance, comfort, and the character of the hotel. The visual identity is supported by the main color with gold nuances, Baskerville and Poppins typography, and visual elements based on the logo shape that strengthens brand consistency. All elements are compiled in a Brand Guideline and applied to the company profile, amenities, administrative media, and promotional media. The findings proves the logo redesign and Brand Guideline design were able to create a visual identity for The Quadrant Hotel that is more consistent, professional, representative, and consistent along with characteristics of the modern hospitality industry.