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Analysis of WebRTC Video Streaming Scalability in a Broadcaster-Viewer Model Using Scenario-Based Load Testing Achmad Torikul Huda; Doni El Rezen Purba; Roy Nuary Singarimbun; Muhammad Chaizir; Kevin Ilham Apriandy
JUKI : Jurnal Komputer dan Informatika Vol. 8 No. 1 (2026): JUKI : Jurnal Komputer dan Informatika, Edisi Mei 2026
Publisher : Yayasan Kita Menulis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53842/juki.v8i1.2607

Abstract

This study assesses the Quality of Service (QoS) performance of a Web Real-Time Communication (WebRTC)-based video streaming system operating on a local network utilizing a broadcaster-viewer model. The system was constructed with Node.js as the local server, accompanied by broadcaster and viewer web pages that facilitate laptop camera and microphone streaming, video conferencing, camera effects, and MP4 media playback. The research strategy utilized experimental performance evaluation through a scenario-based load testing approach and Quality of Service benchmarking. Testing was performed across three scenarios: one broadcaster with one viewer, one broadcaster with two viewers, and one broadcaster with three viewers. The examined QoS characteristics encompassed throughput, packet loss, delay, and jitter, assessed utilizing Wireshark. The test findings indicated that throughput escalated with the increase in viewers, rising from 2.525 Mbps in Scenario 1 to 5.026 Mbps in Scenario 3. Packet loss remained minimal throughout all scenarios, however it increased to 0.2% in Scenario 3. Scenario 2 had the largest average delay at 751.92 ms, whilst Scenario 3 demonstrated the lowest average delay at 349.06 ms and the minimal average jitter at 1.645 ms. The findings demonstrate that WebRTC can provide multi-viewer local streaming with steady performance; yet, a rise in watchers necessitates meticulous management of bandwidth and network stability to preserve video content quality.
INOVASI TEKNOLOGI APLIKASI MOBILE MENGGUNAKAN METODE PEMBELAJARAN WIDGET DASAR PADA BAHASA DART DALAM FRAMEWORK FLUTTER ROY NUARY SINGARIMBUN, S KOM; Muhammad Chaizir; Safynatul Fawziyyah; Betwan
Jurnal Administrasi Profesional Vol 6 No 2 (2025): Jurnal Administrasi Profesional
Publisher : Jurusan Administrasi Niaga Politeknik Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32722/jap.v6i2.8125

Abstract

The COVID-19 pandemic has transformed the era into the "Age of Mobile Application-Based Digitalization," with various frameworks competing in mobile application development. This application development utilizes the latest technologies, including Flutter, a combination of Flutter as a framework and Dart, a mobile programming language for both mobile and web platforms, developed by Google. Widgets are a UI (User Interface) framework used to create graphical interfaces within applications, as well as project code written in the Dart programming language.