Firnanda Pramestya
Universitas Islam Nahdlatul Ulama Jepara

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Penerapan Teknik Mind Mapping Berbantuan Media Visual Minim Teks untuk Meningkatkan Motivasi Belajar Siswa Sekolah Dasar Firnanda Pramestya; Hesti Nur Anggraini; Laela Sitarusmi Danadyaksa; Syailin Nichla Choirin Attalina
Jurnal Ilmiah Literasi Indonesia Vol. 2 No. 2 (2026): JULI-DESEMBER
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/fz7vey20

Abstract

Learning motivation is one of the key factors influencing the success of the learning process in elementary schools. Low learning motivation often results in limited student participation, reduced attention during lessons, and lower achievement of learning objectives. This study aimed to improve students' learning motivation through the implementation of mind mapping techniques assisted by low-text visual media. The research employed Classroom Action Research (CAR) conducted in two cycles, consisting of planning, action, observation, and reflection. The participants were elementary school students who demonstrated low learning motivation. Data were collected through observation, learning motivation questionnaires, interviews, and documentation. The data were analyzed using descriptive quantitative and qualitative techniques by comparing the results from the pre-cycle, Cycle I, and Cycle II. The findings revealed that the implementation of mind mapping assisted by low-text visual media successfully improved students' learning motivation. The improvement was reflected in students' attention, participation, enthusiasm, collaboration, and engagement during the learning process. The use of simple but attractive visual media facilitated students' understanding of the learning materials, while mind mapping encouraged them to think actively, creatively, and systematically. Therefore, mind mapping techniques assisted by low-text visual media can serve as an effective learning alternative to enhance elementary school students' learning motivation.
PENERAPAN MODEL INQUIRY LEARNING BERBASIS AUGMENTED REALITY TERHADAP HASIL BELAJAR SISWA PADA MATERI SISTEM PENCERNAAN MANUSIA DI SEKOLAH DASAR Firnanda Pramestya; Aan Widiyono
SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/science.v6i3.13205

Abstract

ABSTRACT Low student learning outcomes on the human digestive system topic indicate that current instructional practices have not fully engaged students in active learning or effectively facilitated their understanding of abstract concepts. This condition highlights the need for instructional approaches that integrate inquiry-based activities with interactive visualization technologies. This study aimed to examine the effect of implementing an Inquiry Learning model supported by Augmented Reality media on elementary school students' science learning outcomes regarding the human digestive system. The study employed a quantitative approach using a pre-experimental method with a One Group Pretest–Posttest Design, involving 34 fifth-grade students from SD Negeri 1 Jambu. The research was conducted through three stages: pretest, implementation of the Inquiry Learning model supported by Augmented Reality media, and posttest. Data were collected using a learning achievement test that had met the required validity and reliability criteria and were analyzed using descriptive statistics, the Shapiro–Wilk normality test, and the Paired Sample t-Test with the assistance of Jamovi software. The findings revealed that the implementation of the proposed model significantly improved students' learning outcomes with a very large effect size. These findings suggest that integrating Inquiry Learning with Augmented Reality creates a more active, concrete, and meaningful learning experience, making it a promising instructional alternative for enhancing science learning, particularly for topics involving abstract concepts in elementary education. ABSTRAK Rendahnya hasil belajar siswa pada materi sistem pencernaan manusia menunjukkan bahwa pembelajaran masih belum sepenuhnya mampu melibatkan siswa secara aktif serta memfasilitasi pemahaman terhadap konsep-konsep yang bersifat abstrak. Kondisi tersebut mendorong perlunya penerapan pembelajaran yang mengintegrasikan aktivitas penyelidikan dengan pemanfaatan teknologi visual interaktif. Penelitian ini bertujuan menganalisis pengaruh penerapan model Inquiry Learning berbasis media Augmented Reality terhadap hasil belajar IPAS siswa sekolah dasar pada materi sistem pencernaan manusia. Penelitian menggunakan pendekatan kuantitatif dengan metode pre-experimental melalui desain One Group Pretest–Posttest Design yang melibatkan 34 siswa kelas V SD Negeri 1 Jambu. Penelitian dilaksanakan melalui tahapan pretest, pemberian perlakuan menggunakan model Inquiry Learning berbasis media Augmented Reality, dan posttest. Data dikumpulkan menggunakan tes hasil belajar yang telah memenuhi kriteria validitas dan reliabilitas, kemudian dianalisis dengan statistik deskriptif, uji Shapiro–Wilk, dan Paired Sample t-Test berbantuan perangkat lunak Jamovi. Hasil penelitian menunjukkan bahwa penerapan model tersebut meningkatkan hasil belajar siswa secara signifikan dengan ukuran pengaruh yang tergolong sangat besar. Temuan ini menegaskan bahwa integrasi Inquiry Learning dan Augmented Reality mampu menciptakan pembelajaran yang lebih aktif, konkret, dan bermakna, sehingga berpotensi menjadi alternatif inovatif untuk meningkatkan kualitas pembelajaran IPAS pada materi yang memiliki karakteristik abstrak di sekolah dasar.