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THE INFLUENCE OF ANDROID-BASED MUSIC MEDIA AND CONVENTIONAL MUSICAL INSTRUMENTS AND LEARNING MOTIVATION ON THE RESULTS OF JUNIOR HIGH SCHOOL STUDENTS' MUSIC ENSEMBLE Trisia Santi Parlina; Rufi'i Rufi'i; Reza Rachmadtullah
Jurnal Visipena Vol 16 No 2 (2025)
Publisher : Lembaga Penelitian dan Pengabdian (LP2M) STKIP Bina Bangsa Getsempena

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/visipena.v16i2.3502

Abstract

This study aims to analyze the influence of learning media (Android-based music applications and conventional musical instruments) and learning motivation on the learning outcomes of junior high school students' music ensembles. The study used a quantitative approach with a 2×2 factorial quasi-experimental design on 60 students grouped by media type and learning motivation level. The research instruments included a learning outcome test and a motivation questionnaire (Cronbach's Alpha 0.85–0.87). Data analysis included normality, homogeneity, and two-way ANOVA tests. The results showed a significant increase between pretest and posttest scores (t = 12.84; p = 0.000). The ANOVA test revealed that learning media had a significant effect on learning outcomes (F(1,56) = 14.62; p = 0.000; η² = 0.21). Learning motivation also had a significant effect (F(1,56) = 32.45; p = 0.000; η² = 0.37). In addition, there was a significant interaction between media and motivation (F(1,56) = 4.18; p = 0.046; η² = 0.07). Highly motivated students using the Android application obtained the highest average score (Mean = 88.75), while lowly motivated students using conventional media showed the lowest score (Mean = 64.38). This finding confirms that Android-based music applications can significantly improve the effectiveness of music ensemble learning, especially for students with high motivation. The integration of digital technology is recommended as an alternative learning strategy that is interactive, flexible, and supports the improvement of students' musical performance.
Meningkatkan Kompetensi Pendidik di Era Pembelajaran Abad 21 dengan Menjadi Guru Blogger Nurmida Catherine Sitompul; Rufi'i Rufi'i; Ibut Priono Leksono; Heri Wahyu Rejeki
Jurnal Pemberdayaan Masyarakat Vol 4 No 1 (2019): Mei
Publisher : Direktorat Penelitian dan Pengabdian kepada Masyarakat (DPPM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (387.861 KB) | DOI: 10.21067/jpm.v4i1.3131

Abstract

Thoughtful Learning has formulated that in 21st Centuries, each students should have 4 C’s learning skill. The 4 C’s skill are critical thinking, creative thinking, communicating, and collaborating. These skills will help students becoming a problem solver. Method of 4 C’s in the classroom needs materials more variaties, contextual, from many resources and differences formats of datas (word, spreadsheed, ppt, video, animation). Materials for learning should be easy to acces in short time. Information Communication and Technology (ICT) can facilitates all these conditions. Generally almost all schools in cities have computers and internet acces but are used as information or school’s publication and do not use yet for learning. The purpose of this activity is to help teachers to create their own Blog to facilitating student’s learning. The result showed that all teachers can create a Blog for their Subject. The next activity is about how to integrating Blog into learning process.