Zainul Arham
UIN Syarif Hidayatullah Jakarta

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FAKTOR-FAKTOR MEMENGARUHI NIAT BERMAIN GAME AR BERBASIS LOKASI DENGAN TEORI USES & GRATIFICATIONS (STUDI KASUS: POKEMON GO) Zainul Arham; Qurrotul Aini; Sergio Pratama Arifin
JURNAL PERANGKAT LUNAK Vol 7 No 2 (2025): Jurnal Perangkat Lunak
Publisher : Indragiri Islamic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32520/jupel.v7i2.4167

Abstract

Seiring dengan maraknya penggunaan smartphone, ranah video game berkembang pesat menjadi mobile game. Salah satu contoh fenomenal adalah Pokémon GO, yang pada tahun 2019 menghasilkan keuntungan yang sangat besar, yaitu sekitar $894 juta, berkat fitur terbarunya, yaitu PVP (Player Versus Player). Fitur ini menarik pemain baru dan lama, terutama di Indonesia, di mana pada tanggal 12 Januari 2020, Pokémon GO mengadakan turnamen pertama di Indonesia yang diikuti oleh 480 peserta. Penelitian ini bertujuan untuk menganalisis faktor-faktor yang memengaruhi intensi bermain game Pokémon GO, dengan fokus pada faktor pemuas (gratification) dan faktor penghambat (inhibitors). Penelitian ini mengadopsi metode Teori Uses & Gratification yang dikembangkan oleh Hamari et al. dengan penambahan variabel moderator yang diusulkan oleh Rauscnabel et al. Metode penelitian yang digunakan adalah kuantitatif dengan analisis data menggunakan tools SmartPLS 3.2.9. Hasil penelitian menunjukkan bahwa sebagian besar variabel bebas terkait gratifikasi berpengaruh positif terhadap sikap pemain dalam bermain game, sementara variabel bebas terkait inhibitors tidak menunjukkan pengaruh yang signifikan terhadap sikap tersebut. Penelitian ini diharapkan dapat memberikan wawasan mengenai faktor-faktor yang memengaruhi intensi bermain Pokémon GO dan menjadi acuan untuk penelitian selanjutnya.
Evaluating User Satisfaction in Institutional Repositories through a Combined WebQual 4.0, EUCS, and Importance–Performance Analysis Approach Syopiansyah Jaya Putra; Abdullah Fadli Nurazza; Zainul Arham; Yusuf Durachman; Bayu Waspodo; Ismail Khalil
Applied Information System and Management (AISM) Vol. 9 No. 1 (2026): Applied Information System and Management (AISM)
Publisher : Depart. of Information Systems, FST, UIN Syarif Hidayatullah Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/aism.v9i1.46727

Abstract

The repository website of UIN Syarif Hidayatullah Jakarta was designed to provide open access to academic publications produced by students and faculty members. However, it continues to encounter issues concerning interface usability, information accuracy, service personalization, and data access speed. These challenges underscore the necessity for a comprehensive assessment of its quality and the level of user satisfaction. This study aims to identify the key factors influencing user satisfaction, measure overall website performance through the WebQual Index (WQI), and analyze the alignment between user perceptions and expectations using the Importance Performance Analysis (IPA). A quantitative approach was employed, applying the extended WebQual 4.0 model with the inclusion of accuracy and timeliness variables adapted from the End-User Computing Satisfaction (EUCS) framework. Data were collected from 402 undergraduate respondents and analyzed using SPSS through validity, reliability, partial t-tests, and paired sample t-tests. The findings reveal that all independent variables significantly affect user satisfaction, and the website achieved a WQI score of 0.80, indicating a very good quality level. Nevertheless, aspects such as visual appeal and service personalization require improvement. The gap analysis result of 0.35 signifies that current performance has yet to fully meet user expectations. Furthermore, the IPA quadrant mapping provides strategic insights, emphasizing the need to enhance data security and the timeliness of information delivery. This research contributes to both theory and practice by developing an integrated evaluation framework that combines WebQual 4.0, EUCS, and IPA, offering a structured model for assessing user satisfaction within digital academic repositories in higher education institutions.