Elsje Theodora Maasawet
Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mulawarman, Jalan Muara Pahu, Samarinda, Kalimantan Timur 75119, Indonesia

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Pengaruh Pendekatan Pembelajaran Berdiferensiasi Berbantuan Media Lumio terhadap Keterampilan Berpikir Kritis dan Hasil Belajar Siswa pada Materi Ekosistem Kelas VII SMP Negeri 26 Samarinda Novi Rahmayani; Elsje Theodora Maasawet; Vandalita Maria Magdalena Rambitan; Ruqoyyah Nasution; Akhmad Akhmad
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.666

Abstract

The purpose of this study is to determine the effect of the differentiated learning approach assisted by Lumio media on critical thinking skills and student learning outcomes in class VII ecosystem materials at SMP Negeri 26 Samarinda. This study uses a Quasi-Experimental method with a Non-Equivalent Control Group Design. The sampling technique was carried out by purposive sampling. The research instruments were in the form of a test of critical thinking skills and learning outcomes which were analyzed using the T-Test test with a significant level of 0.05, and N-Gain to analyze the results. The results showed that the N-Gain of critical thinking skills in the experimental group was 0.62 (medium category), and in the control group was 0.50 (medium category). On the other hand, the N-Gain for learning outcomes in the experimental group was 0.63 (moderate category), while in the control group it was 0.51 (moderate category). The results of the hypothesis test analysis, critical thinking skills, and learning outcomes each had a significant value of 0.00<0.05, so that there was a significant influence of the Lumio-assisted differentiated learning approach on critical thinking skills and student learning outcomes. Thus, this approach is effectively used to improve the quality of learning in the ecosystem material of junior high school grade VII SMP Negeri 26 Samarinda.
Pengaruh Model Pembelajaran Game Based Learning Berbantuan Media Lumio terhadap Motivasi dan Hasil Belajar Siswa Kelas VII SMP Negeri 9 Samarinda Angellya Kristin Sapan; Dora Dayu Rahma Turista; Elsje Theodora Maasawet; Sri Purwati; Suparno Putera Makkadafi; Vandalita Maria Magdalena Rambitan
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.676

Abstract

The Game Based Learning learning model is a learning approach that uses game elements in the learning process that involves students so that students interact more and play an active role during the learning process in the classroom. The use of the Game Based Learning Model is complemented by the use of Lumio as a learning medium. Lumio is a digital-based learning platform that combines slide presentations with activities such as quizzes and games, creating an active, fun and effective learning process in the modern technological age. The success of the learning process in the classroom is largely determined by appropriate teaching strategies and approaches. The purpose of this study is to determine the influence of the Game Based Learning model assisted by Lumio media on student motivation and learning outcomes in Science Class VII subjects of SMP Negeri 9 Samarinda. The method used in this study is a Quasi experiment which was designed using the Nonequivalent Control Group Design. The data analysis technique used was an independent sample test on the Mann Whitney non-paramteric test with the use of the Lumio-assisted Game Based Learning learning model on Motivation and The results showed that there was a significant difference between the experimental and control classes, with a sig value. 2-tailed 0.000 < 0.05, so from the Mann Whitney test it is known that there is an influence on the application of the Game Based Learning learning model assisted by Lumio media on student motivation and learning outcomes in science subjects grade VII SMP Negeri 9 Samarinda.
Pengaruh Model Pembelajaran Problem Based Learning (PBL) Berbasis RQA terhadap Kemampuan Berpikir Kritis dan Hasil Belajar Siswa dengan Menggunakan Aplikasi Wordwall di SMP Negeri 11 Samarinda Salsabila Desvika Nurfadhila; Elsje Theodora Maasawet; Sri Purwati; Akhmad Akhmad; Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.689

Abstract

The results of observations conducted by researchers on February 2, 2025 with teachers at SMP Negeri 11 Samarinda show several problems, including the low critical thinking skills of students, learning outcomes that are not optimal, and the lack of use of digital media and innovative learning models. This condition causes students to have difficulty in understanding the learning material delivered by the teacher. This study aims to determine the influence of the Problem Based Learning (PBL) learning model based on Reading, Questioning, and Answering (RQA) on students' critical thinking skills and learning outcomes by using the Wordwall application at SMP Negeri 11 Samarinda. The research method used is a correlational method with a quantitative approach. The sampling technique was carried out by purposive sampling with classes VII-I and VII-H as research samples. Data analysis using t-test. After applying the RQA-based PBL learning model in class VII-H as an experimental class and given a critical thinking ability test and a learning outcome test, the average score of the experimental class was higher than the control class. The results of the data analysis showed that in the control class, the level of significance of critical thinking skills was 0.000 < 0.05 and learning outcomes were 0.002 < 0.05. This shows that the application of the RQA-based PBL learning model has a significant effect on improving students' critical thinking skills and learning outcomes on ecology and biodiversity materials at SMP Negeri 11 Samarinda. These findings prove that the application of the RQA-based PBL model is effective in improving students' critical thinking skills and learning outcomes.
Penerapan Model Pembelajaran Project Based Learning (PjBL) melalui Pendekatan Diferensiasi terhadap Peningkatan Kreativitas dan Hasil Belajar Peserta Didik dalam Materi Sistem Koordinasi di Kelas XI SMA Negeri 13 Samarinda Endah Puji Lestari; Elsje Theodora Maasawet; Sonja Verra Tinneke Lumowa; Suparno Putera Makkadafi; Vandalita Maria Magdalena Rambitan
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.726

Abstract

This study aims to determine the effect of the implementation of the Project Based Learning (PjBL) learning model through a differentiation approach in improving creativity and learning outcomes of students in class XI of SMA Negeri 13 Samarinda. This research method uses a quantitative approach with a non-equivalent control group design. The population in this study was all class XI of SMA Negeri 13 Samarinda. Sampling used a purposive sampling technique. The sample in this study was class XI Moving Biology (XI-5 and XI-8) as an experimental class using the Project Based Learning (PjBL) learning model through a differentiation approach and XI-3 as a control class using a conventional learning model. Data were collected through tests in the form of essay questions and observation sheets. The data from the test questions and observation sheets were analyzed using an independent sample t-test and an N-gain test with the help of a data processing application. The statistical test results obtained from the independent sample t-test on creativity showed a significance value of 0.000 < 0.05, as well as the independent sample t-test on learning outcomes of 0.011 < 0.05, so H0 was rejected and Ha was accepted. It can be concluded that there is an influence of the application of the Project Based Learning (PjBL) learning model through a differentiation approach on creativity and learning outcomes of students in the experimental class. Furthermore, the N-gain test showed an increase in student learning outcomes after implementing the Project-Based Learning (PjBL) model through a differentiation approach, with an N-gain score of 0.91, in the high category. These research results indicate that implementing PjBL with a differentiation approach can be an effective alternative learning strategy for developing creativity and improving student learning outcomes in high school.