Mamta Giri, Neha
Unknown Affiliation

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

PENGARUH MODEL PROBLEM BASED LEARNING (PBL) BERBASIS GAMIFIKASI TERHADAP HOTS SISWA KELAS IV SEKOLAH DASAR Mamta Giri, Neha; Kumala Sari, Cut; Febri Rafli, Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62747

Abstract

Students Higher-Order Thinking Skills (HOTS) in mathematics require improvement, necessitating the use of innovative learning models. This study aimed to determine the effect of a gamification-based Problem-Based Learning (PBL) model on the HOTS of fourth-grade elementary school students, specifically in mathematics. A quantitative approach with a One-Group Pretest-Posttest design was employed, involving 21 fourth-grade students from SDN 2 Paya Bujok Tunong. Data were collected using HOTS-based tests and analyzed using the Shapiro-Wilk test and the Wilcoxon Signed-Rank Test. The results indicate that the implementation of the gamification-based PBL model had a significant effect on students' HOTS, with an Asymp. Sig. (2-tailed) value of 0.001. Thus, the gamification-based PBL model significantly influences fourth-grade students' HOTS in mathematics.