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All Journal PeTeKa
Heri Mulyono
Pendidikan Informatika, Univeristas PGRI Sumatera Barat, Gunung Pangilun, Padang, Sumatera Barat

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PENGEMBANGAN E-MODUL BERBASIS PROJECT BASED LEARNING PADA PELAJARAN INFORMATIKA KELAS X DKV DI SMK NEGERI 4 PAYAKUMBUH Winta Septia Rahni; Rini Novita; Heri Mulyono
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 8, No 2 (2025): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran)
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v8i2.816-828

Abstract

Teachers still use the lecture method in delivering lesson material which makes students easily bored and difficult to understand the material during learning, facilities at school are inadequate and many students' learning outcomes have not yet reached the KKM. Therefore, it is necessary to add learning media such as e-modules which can help teachers in the learning process. The aim of this research is to produce an E-Module based on Project Baed Learning for class X DKV informatics lessons at SMK Negeri 4 Payakumbuh. This research uses the Research and Development method. The development model carried out in this research is the ADDIE model which consists of 5 stages, namely (analysis, design, development, implementation and evaluation). The data collection technique uses a Likert scale questionnaire. The subjects in this research were educators and students from SMK Negeri 4 Payakumbuh X DKV. Data collection methods are taken from observation, questionnaires and documentation. The results of this research show that the average value of media validation tests by validators is 91.35% in the "Very Valid" category, material expert validation is 85.74% in the "Very Valid" category. The teacher practicality test was 94.44% in the "Very Practical" category, and the student practicality test was 93.38% in the "Very Practical" category. Conclusions based on the data obtained, the development of e-modules based on project based learning in informatics lessons is feasible and practical to use as informatics e-modules.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY {AR} PADA MATA PELAJARANDASAR – DASAR PROGRAM KEAHLIAN {DDPK} KELAS X DI SMK N 1 RAO SELATAN Beni Mulya; Heri Mulyono; Adlia Alfiriani
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 8, No 2 (2025): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran)
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v8i2.785-793

Abstract

The problems that exist in the basic lessons of the DKV (Visual Communication Design) skills program are the lack of knowledge of the use of technology in developing innovative and creative learning media, and not yet using augmented reality-based learning media in the teaching and learning process and the difficulties experienced by students in understanding the material provided about typographic composition.  This research aims to develop augmented reality-based learning media with valid and practical qualifications. Researchers use Research and Development (RnD) research using the ADDIE model. The data collection technique in this research used a questionnaire. The research results showed that the average validity test value for media experts was 84.65% in the very valid category and material experts were 95.83% in the very valid category. The practicality test obtained a student questionnaire response percentage score of 90.20% in the very practical category and a teacher response questionnaire percentage score of 95.31% in the very practical category. It can be concluded that Augmented Reality-based learning media in the basic subjects of the Visual Communication Design (DKV) skills program at SMK N 1 Rao Selatan is suitable for use.