Melinda Riani Rahim
Universitas Negeri Gorontalo

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Pengaruh Model Pembelajaran Discovery Learning Berbantuan Game Edukasi Gimkit terhadap Hasil Belajar Siswa Kelas X pada Materi Atmosfer di SMA Negeri 1 Suwawa Melinda Riani Rahim; Rusiyah; Masruroh
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2868

Abstract

The rapid advancement of digital technology has encouraged educational innovation, particularly in the integration of technology-based learning media to enhance student engagement and participation. One of the innovations that has gained attention is the use of educational games that combine learning activities with interactive gameplay. In geography education, the topic of the atmosphere often presents challenges because it contains abstract concepts that require effective learning strategies to facilitate students’ understanding. Discovery Learning, supported by the Gimkit educational game, was introduced as an interactive learning approach that encouraged students to actively explore concepts, engage in discussions, solve problems, and receive immediate feedback throughout the learning process. This combination was designed to create a more dynamic, enjoyable, and student-centered learning environment while addressing the learning characteristics of the digital generation.