Okki Darmawan
Universitas Bangka Belitung

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Implementasi Metode Waterfall pada Aplikasi Permintaan Fasilitas Akademik Berbasis Android: Studi Kasus UBB Umar Faruq Vista; Okki Darmawan
Jurnal Rekayasa Teknologi Informasi (JURTI) Vol 10, No 2 (2026): Jurnal Rekayasa Teknologi Informasi (JURTI)
Publisher : Universitas Mulawarman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/jurti.v10i2.25423

Abstract

Pengelolaan fasilitas akademik di Program Studi Teknologi Informasi Universitas Bangka Belitung masih dilakukan secara manual menggunakan formulir kertas. Mekanisme tradisional ini mengakibatkan ketidak efisienan waktu dalam pengolahan, risiko kehilangan data aplikasi, dan ketidakjelasan status persetujuan bagi mahasiswa. Tujuan penelitian ini adalah merancang dan membangun sistem informasi permintaan fasilitas berbasis Android yang akan mendigitalisasi proses peminjaman aset dan meningkatkan kualitas layanan akademik. Pendekatan Waterfall digunakan untuk membangun sistem ini, yang meliputi langkah-langkah seperti analisis kebutuhan, desain sistem, implementasi kode, dan pengujian. Metode Pengujian Kotak Hitam digunakan untuk memvalidasi fungsi perangkat lunak dan memastikan bahwa logika bisnis beroperasi dengan benar. Hasil penelitian ini disajikan dalam bentuk aplikasi seluler yang dilengkapi dengan kemampuan pelacakan real-time, validasi ketersediaan stok otomatis, dan identifikasi konflik. Berdasarkan hasil uji coba, semua fitur dinyatakan sah dan mampu beroperasi sesuai dengan skenario yang ditentukan. Penerapan teknologi ini telah berhasil meningkatkan transparansi layanan, mempercepat proses persetujuan, dan mengurangi kesalahan administratif seperti penjadwalan ganda dalam pengelolaan fasilitas program studi.
Rancang Bangun Sistem Berbagi Materi Kuliah Berbasis SaaS Menggunakan Google Cloud Platform: An a Approach to Cloud-Baes Learning Resource Management Davin Pramudia; Okki Darmawan
Jurnal Informatika Dan Rekayasa Komputer(JAKAKOM) Vol 6 No 1 (2026): JAKAKOM Vol 6 No 1 APRIL 2026
Publisher : LPPM Universitas Dinamika Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33998/jakakom.2026.6.1.2649

Abstract

Various digital services that can support learning activities have emerged as a result of advances in cloud computing technology, especially in the management and delivery of lecture materials. Challenges in storing, sharing, and accessing content centrally without device or location restrictions are often problematic in lectures. The objective of this project is to use Google Cloud Platform services as a solution for online file management and storage to design and develop a Software as a Service (SaaS)-based lecture material sharing system. The waterfall model, which includes the phases of requirements analysis, system design, prototype implementation, and Black Box testing, is the methodology used. The findings of this study indicate that, through a connector mechanism integrated with Google Cloud Storage services, the proposed system can provide upload, download, management, and sharing functions. Testing results show that each feature functions as expected, and integration with the cloud platform provides fast access and reliable performance for users. Therefore, this approach can be a useful way to enhance digital learning, improve document management effectiveness, and encourage collaboration between students and teachers..
Perancangan Prototipe Sistem Pelaporan Kebersihan Fasilitas Pantai Pasir Padi Berbasis Crowdsourcing Umar Faruq Vista; Davin Pramudia; Okki Darmawan; Tri Ari Cahyono
Jurnal Informatika Dan Rekayasa Komputer(JAKAKOM) Vol 6 No 2 (2026): JAKAKOM Vol 6 No 2 SEPTEMBER 2026
Publisher : LPPM Universitas Dinamika Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33998/jakakom.2026.6.2.2886

Abstract

The development of the Smart Island ecosystem is currently hindered by a reliance on inefficient staff patrols to monitor cleanup activities in the Pasir Padi Beach tourist area. In this context, the objective of this research is to develop a crowdsourcing-based solution that enables the evaluation of a mobile web application prototype for monitoring the cleanliness of this tourist site. Camera and GPS technologies have been integrated into this system to empower tourists to act as human sensors to detect piles of trash or damaged facilities in real-time. Prototyping was carried out by simplifying the interface to develop this system. The SUS survey method was used in the empirical assessment of thirty participants at the test site. The results of the study show that the SUS score averaged 78.58. When compared to evaluation metric standards, this falls into the “Acceptable” category, with a “Grade B” rating and a “Good” predicate. This indicates that the system interface is technically sound and intuitive for general users. In conclusion, the implementation of this participatory reporting system has proven to be an effective adaptive solution to support the sustainable strengthening of the Smart Environment pillar.