Fillicia Ayu Surya Ningsih
Magister Pendidikan Dasar, FKIP, Universitas Bengkulu, Indonesia

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PENGEMBANGAN MEDIA PERMAINAN LUDO BERBASIS MODEL KOOPERATIF LEARNING PADA MATERI OPERASI BILANGAN CACAH UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA KELAS III SD NEGERI 26 LUBUKLINGGAU Fillicia Ayu Surya Ningsih; Agus Susanta; Abdul Muktadir
Jurnal Kajian Pendidikan Dasar Vol. 5 No. 2 (2026): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v5i2.37880

Abstract

This study aims to develop Ludo Game Media based on the Cooperative Learning Model to improve students' cognitive learning outcomes in class III enumerated number operation material in elementary schools. The type of research used in this research is development research. The research subjects were third grade students of SD Negeri 26 Lubuklinggau as experimental and control classes. Data collection techniques using needs questionnaire, response questionnaire and test. Research instruments used needs analysis instruments, expert validation instruments, product trial instruments, product effectiveness test instruments. Data analysis in this study was carried out by analyzing expert validity data, rater / researcher agreement, instrument standardization, description of learning outcomes profiles. Based on the results of the study, it can be concluded that the Ludo Game Media based on the Cooperative Learning Model to improve students' cognitive learning outcomes developed according to material expert validators, language validators and media validators is declared feasible for use in the learning process. From the results of the posttest of third grade students of SD Negeri 26 Lubuklinggau, it is known that the use of Ludo Game Media based on the Cooperative Learning Model has a positive impact on students' cognitive learning outcomes.