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Measurement Of Electrical Parameters On Iot-Based Main Generators For Safe Operational Feasibility Prastyo, Herru; budijanto, arief; Winardi, Slamet
IJEEIT : International Journal of Electrical Engineering and Information Technology Vol 7 No 1 (2024): March 2024
Publisher : NAROTAMA UNIVERSITY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29138/ijeeit.v7i1.2703

Abstract

The generator is the main source of electricity on the ship which will power all activities on the ship. With an electricity source supplied by a generator, human work will become lighter because of the help of electrical energy. In order for the generator to work well, it requires maintenance and must always be well controlled, so that the parameters produced by the generator must always be maintained by monitoring these parameters automatically using the ESP32 microcontroller. The parameters measured are current, voltage, power, frequency, work factor, KWh, RPM, temperature and vibration. By measuring the magnitude of these parameters, they can later be used as variables for maintenance and repair of the generator. The sensor used to measure the electrical parameters is the PZEM004t module because it can measure all generator electrical quantities, while temperature uses the DS18B20 sensor and vibration uses the SW420 sensor module. Then to measure the RPM using a potentiometer. The measurement results are displayed on a smartphone screen on the bridge using Internet of Things (IoT) technology sent from the engine room.
PROTOTIPE PANEL MONITORING LAMPU LISTRIK TERPUSAT MENGGUNAKAN KOMUNIKASI RS485 Cahyono, Budi; Budijanto, Arief; Utama, Yoga Alif Kurnia
Seminar Nasional Ilmu Terapan Vol 1 No 1 (2017): Seminar Nasional Ilmu Terapan (SNITER) 2017
Publisher : Universitas Widya Kartika Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (263.238 KB)

Abstract

Penelitian tentang pembuatan alat pengendali lampu listrik terpusat secara digital yang menerapkan komnikasi data RS485 dengan komponen utama microcontroller Arduino Mega2560 sebagai microcontroller MASTER dan Arduino Nano sebagai microcontroller SLAVE mempunyai keuntungan yaitu akan menghemat pengkabelan karena hanya membutuhkan 4 buah saluran kabel dan meringankan beban petugas listrik. Kosep perrancangan alat ini adalah mengirimkan data secara digital yang dibaca dari saklar lampu dikirimkan dari Arduino MASTER melalui komponen MAX485 dan diterima oleh microcontroller SLAVE. Kemudian data yang diterima oleh microcontroller SLAVE tersebut digunakan untuk menggerakkan relay yang terhubung dengan lampu. Jarak pengkabelan dalam komunikasi data RS485 kurang lebih sekitar 1,6 km. Dalam percobaan sistem sudah berfungsi sesuai dengan tujuan yaitu dapat digunakan untuk me-monitoring, menghidupkan dan memadamkan 8 lampu listrik yang terhubung pada tiap microcontroller SLAVE.
Battery Power Control and Monitoring System with Internet of Things Technology Slamet Winardi; Dwi Suharso, Didik; Purnomo, Hendra; Budijanto, Arief
IJCONSIST JOURNALS Vol 3 No 1 (2021): September
Publisher : International Journal of Computer, Network Security and Information System

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (597.249 KB) | DOI: 10.33005/ijconsist.v3i1.56

Abstract

Along with the development of battery/ACCU technology, the ACCU charging and loading system has also developed manually or automatically. In this paper, the results of research on the manufacture of tools that function to monitor and control the charging and loading of electrical power will be explained from batteries that are burdened with lights and DC motors through a control panel or android smart phone with IoT technology. This tool is designed to monitor 2 ACCUs, namely ACCU1 and ACCU2. ACCU1 is loaded with lamp and parallel with DC motor load while ACCU2 is loaded with DC motor and parallel with lamp load. If ACCU1 and ACCU2 are full, ACCU1 is loaded with only one lamp and ACCU2 is only loaded with DC motor. For example, ACCU1's electrical power is still within the limits that can be loaded with lights and DC motors while ACCU2 can't be loaded because electric power is not capable of being loaded with DC motors, the DC motor's load will be transferred to ACCU1. So that ACCU1 is loaded with DC lamps and motors and ACCU2 is charging the electricity, as well as for the opposite condition. The design of this tool uses the main component of the ESP32 microcontroller, where this component has been integrated with the wifi module and other supporting circuit modules, namely the current sensor circuit, voltage sensor and OLED display. The software design consists of a program code designer for hardware using C++ and an android smart phone application design using MIT App Inventor. The results of this study are in accordance with the design specifications, namely the device can be used to control charging and loading as well as monitor ACCU1 and ACCU2 electrical power on OLED screens and on Android smart phones screens
Implementasi Augmented Reality (AR) menggunakan Assemblr untuk Media Pembelajaran Anak Sekolah Luar Biasa aprian hidayah, rizky; Budijanto, Arief
JBT (JURNAL BISNIS dan TEKNOLOGI) Vol. 12 No. 2 (2025): Jurnal Bisnis & Teknologi
Publisher : Nsc Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62045/jbt.v12i2.421

Abstract

Penelitian ini bertujuan untuk mengembangkan dan mengimplementasikan media pembelajaran berbasis Augmented Reality (AR) menggunakan platform Assemblr guna mendukung proses belajar siswa di Sekolah Luar Biasa (SLB). Pembelajaran konvensional sering kali kurang efektif dalam menyampaikan materi abstrak kepada siswa berkebutuhan khusus. Dengan pendekatan kualitatif deskriptif dan metode studi kasus, data dikumpulkan melalui observasi langsung, wawancara dengan guru kelas, serta dokumentasi aktivitas siswa selama pembelajaran berlangsung. Analisis dilakukan secara deskriptif untuk menginterpretasikan temuan lapangan. Hasil penelitian menunjukkan bahwa penggunaan AR melalui Assemblr mampu meningkatkan minat belajar, membantu siswa dalam memahami materi secara visual, dan menciptakan suasana belajar yang lebih menyenangkan. Namun demikian, beberapa kendala ditemukan, seperti keterbatasan perangkat dan perlunya pendampingan intensif selama proses pembelajaran. Secara keseluruhan, implementasi AR berpotensi menjadi solusi efektif dalam pembelajaran di SLB, khususnya sebagai media pembelajaran inklusif yang adaptif. Penelitian ini memberikan kontribusi sebagai dasar pengembangan media digital interaktif yang dapat disesuaikan dengan kebutuhan siswa berkebutuhan khusus.