Esti Anggita
Universitas Islam Negeri Fatmawati Sukarno Bengkulu

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Pengembangan Alat Permainan Edukatif (Kartu Huruf) Untuk Menstimulasi Kemampuan Literasi Awal Anak Usia 4-5 Tahun Esti Anggita; Oca Mayori; Rani Dwi Utami; Yeti Lora Suyati; Evi Selva Nirwana
Science and Education Journal (SICEDU) Vol 5 No 3 (2026): Science and Education Journal 2026
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/sicedu.v5i3.1573

Abstract

Early literacy is an important foundation for children’s language development and communication. This article describes the development plan for an educational letter-card game intended to stimulate early literacy among children aged 4–5 years at RA Pancasila, Bengkulu City. The development framework follows the ADDIE stages: analysis, design, development, implementation, and evaluation. The product is designed to combine clear alphabet symbols, familiar object illustrations, and graduated play activities, including letter recognition, letter–picture matching, initial-sound awareness, and arranging simple words when children are ready. The study involves 13 children aged 4–5 years, classroom teachers, and material and media reviewers. Data are intended to be collected through preliminary classroom observation, teacher interviews, expert-validation forms, implementation observations, and documentation. Because the manuscript version available for revision does not contain completed field notes, expert scores, teacher evaluations, or children’s assessment results, it does not claim that the product has been empirically validated or proven effective. Its practical implications are therefore presented as potential recommendations that require confirmation through field testing.