Early literacy is an important foundation for children’s language development and communication. This article describes the development plan for an educational letter-card game intended to stimulate early literacy among children aged 4–5 years at RA Pancasila, Bengkulu City. The development framework follows the ADDIE stages: analysis, design, development, implementation, and evaluation. The product is designed to combine clear alphabet symbols, familiar object illustrations, and graduated play activities, including letter recognition, letter–picture matching, initial-sound awareness, and arranging simple words when children are ready. The study involves 13 children aged 4–5 years, classroom teachers, and material and media reviewers. Data are intended to be collected through preliminary classroom observation, teacher interviews, expert-validation forms, implementation observations, and documentation. Because the manuscript version available for revision does not contain completed field notes, expert scores, teacher evaluations, or children’s assessment results, it does not claim that the product has been empirically validated or proven effective. Its practical implications are therefore presented as potential recommendations that require confirmation through field testing.
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