Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan literasi komputer dasar siswa sekolah dasar melalui program edukasi berbasis partisipatif di SDN 13 Muaro. Latar belakang kegiatan ini adalah rendahnya pemahaman dan keterampilan siswa dalam penggunaan komputer akibat keterbatasan akses teknologi serta minimnya pengalaman digital. Program dilaksanakan במסגרת kegiatan Kuliah Kerja Nyata (KKN) dengan sasaran siswa kelas V yang berjumlah 13 orang. Metode pelaksanaan meliputi presentasi interaktif, simulasi terarah, dan praktik langsung penggunaan komputer. Materi yang diberikan mencakup pengenalan perangkat keras komputer, prosedur dasar pengoperasian, penggunaan aplikasi sederhana, serta etika digital. Teknik pengumpulan data dilakukan melalui observasi partisipatif selama kegiatan berlangsung, kemudian dianalisis secara deskriptif kualitatif. Hasil kegiatan menunjukkan adanya peningkatan pemahaman siswa terhadap fungsi perangkat komputer, kemampuan mengoperasikan aplikasi dasar, serta kesadaran akan perilaku digital yang baik. Selain itu, kegiatan ini juga meningkatkan motivasi dan kepercayaan diri siswa dalam memanfaatkan teknologi. Disimpulkan bahwa pendekatan edukasi yang partisipatif dan kontekstual efektif dalam meningkatkan literasi komputer dasar siswa sekolah dasar, khususnya di lingkungan dengan keterbatasan akses teknologi.
This community service activity aims to improve basic computer literacy among elementary school students through a participatory educational program at SDN 13 Muaro. The activity was motivated by students’ low level of understanding and skills in computer usage due to limited access to technology and minimal digital experience. The program was implemented as part of the Community Service Program (Kuliah Kerja Nyata/KKN) and involved 13 fifth-grade students as participants. The implementation methods included interactive presentations, guided simulations, and hands-on computer practice. The learning materials covered the introduction of computer hardware components, basic operating procedures, simple application usage, and fundamental digital ethics. Data were collected through participatory observation during the activity and analyzed using a qualitative descriptive approach. The results indicate an improvement in students’ understanding of computer functions, their ability to operate basic applications, and their awareness of appropriate digital behavior. In addition, the program increased students’ motivation and self-confidence in utilizing technology. It can be concluded that a participatory and contextual educational approach is effective in enhancing basic computer literacy among elementary school students, particularly in environments with limited access to technology.