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Virtual Discussion for EFL Students Establishing Three Domains: Cognitive, Affective, and Psychomotor Sari, Ike Dian Puspita; Rahmah, Tities Hijratur
International Journal for Educational and Vocational Studies Vol. 1 No. 3 (2019): July 2019
Publisher : Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/ijevs.v1i3.1586

Abstract

In teaching and learning process, teacher may use certain learning strategies or methods. Virtual discussion, for instance, it can be done to encourage students cognitive, affective, and psychomotor. This activity provides an opportunity for students to sit and listen as they speak and think critically, logically, and rationally. Moreover, students get better results when they work together than those who study individually. This survey research conducted to find out the correlation among virtual discussion with cognitive, affective, and psychomotor of 110 students in IKIP Budi Utomo Malang. The result shows that the virtual discussion has strong correlation not only in cognitive domain, but also it has strong correlation with affective and psychomotor domain. Almost all significant values are positive. There is only one negative significant value between cognitive and affective. Thus, it illustrates that the increasing of cognitive domain by applying virtual discussion is not always followed by the increasing of affective domain.
AN ANALYSIS TEACHER’S MISTAKES IN TEACHING ENGLISH AT KINDERGARTEN AR-ROIHAN LAWANG Rahmah, Tities Hijratur; Fandyasari, Melisa Wahyu
Journey: Journal of English Language and Pedagogy Vol. 3 No. 1 (2020): Journey: Journal of English Language and Pedagogy
Publisher : UIBU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/journey.v3i1.726

Abstract

In Indonesia, English is taught even in the most basic educational institutions, that is Kindergarten. Based on informal interview with the teacher most of them do not graduate from English department, so the English they teach often contain the mistake. This study aimed to identify the mistakes that was made by the teacher during teaching and learning English. The design of this study is descriptive-qualitative research. The data of this study was collected from the sentences containing mistakes spoken by the teacher in teaching and learning activity at Kindergarten Ar-Roihan Lawang. The result of this study showed that the teacher did some mistakes when she taught English in the class. The researcher found 32 mistakes made by the teacher. The most mistakes made by the teacher is structure of the sentences with 18 mistakes, the second is the plural of nouns with 8 mistakes, and the last is tenses with 6 mistakes.
Using Whispering Game to Improve Students’ Pronunciation Mutia, Karolina; Rahmah, Tities Hijratur; Suhartatik, Suhartatik
Journey: Journal of English Language and Pedagogy Vol. 7 No. 2 (2024): Journey: Journal of English Language and Pedagogy
Publisher : UIBU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/journey.v7i2.844

Abstract

Most of the students said that learning English Pronunciation is difficult. A sentence will have different meaning if they wrong in pronounce it. Therefore, teaching pronunciation is one of the important parts in learning English. The design used in this study is Classroom Action Research (CAR). Technique of collecting data in this study is both quantitative data and qualitative data. The researcher uses qualitative data consist of questionnaire sheet, and interview. While quantitative data is taken from student’s score from the test, it consists of 35 students’ final pronunciation. This research was conducted at SMPN 5 Lembor. The purpose of this study is to improve students’ pronounciation skills by using whispering game. Based on finding research, whispering game can improve the student’s pronunciation ability. The result of student’s score is better than before applying the game, it means that pronunciation of students had been improved after using whispering game in English teaching learning process.