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Using Circle Game to Improve Students’ Vocabulary Mastery of the Eighth Grade Students Ferayanti; Usman, Sriati; Mashuri; Aminah
Acuity: Journal of English Language Pedagogy, Literature and Culture Vol. 11 No. 1 (2026): Acuity: Journal of English Language Pedagogy, Literature and Culture
Publisher : LPPM Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35974/acuity.v11i1.4008

Abstract

This study aims to determine the effectiveness of the circle game in improving the vocabulary mastery of eighth-grade students at SMP Labschool Untad Palu. The background of this study is the low mastery of English vocabulary among students, which affects their ability in four basic English skills. The researcher applied the circle game as an engaging learning strategy to overcome this issue. The research employed a pre-experimental design with one group pre-test and post-test. The sample consisted of 19 students from class VIII. The research instrument was a vocabulary test in the form of multiple-choice questions, administered before and after the treatment. The findings showed that the students’ vocabulary mastery significantly improved after the implementation of the circle game. The average score of the pre-test was 60.35, while the post-test average rose to 78.60. The gain score was 18.25. Based on the paired sample t-test result, the significance value was 0.000, which is lower than the standard alpha value of 0.05. This means that the improvement is statistically significant. These findings prove that the use of the circle game has a positive impact on students’ vocabulary acquisition. In addition to the quantitative results, qualitative observations indicated that students were more enthusiastic, confident, and active during the learning process. The atmosphere in the classroom became more dynamic and supportive, which encouraged students to participate and use English vocabulary in a fun and relaxed way.
Government Bonds and Central Bank Assets in Global Crisis Mitigation Efforts in Indonesia Seftarita, Chenny; Suriani; Ferayanti; Fitriyani; Diana, Asri
Jurnal Ekonomi Pembangunan Vol. 23 No. 1 (2025): Jurnal Ekonomi Pembangunan
Publisher : Department of Development Economics, Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29259/jep.v23i1.23286

Abstract

This study investigates the integrated effectiveness of government bonds and central bank assets within Indonesia's policy mix for mitigating global crises, an area often examined in isolation. Our primary objective is to quantify the short and long-run impacts of these instruments on Indonesia's economic growth during periods of global economic turbulence. Utilizing quarterly data spanning 2009 to 2021, we employ an Autoregressive Distributed Lag (ARDL) model. Empirical results reveal that both government bonds and central bank assets positively influence economic growth in both the short and long run. In the short run, these instruments are effective in stimulating economic activity and cushioning the immediate impacts of a global crisis. However, the long-run analysis indicates that while their supportive role persists, over-reliance, particularly through sustained fiscal deficits, can lead to a weakening of macroeconomic performance. Practical implications—prudent and balanced management of fiscal and monetary policies is essential to ensure long-term economic stability. Improving the quality of public spending is essential in strengthening debt governance, and encouraging close collaboration between fiscal and monetary authorities to optimize crisis mitigation strategies and promote sustainable growth.
Using Circle Game to Improve Students’ Vocabulary Mastery of the Eighth Grade Students Ferayanti; Usman, Sriati; Mashuri; Aminah
Acuity: Journal of English Language Pedagogy, Literature and Culture Vol. 11 No. 1 (2026): Acuity: Journal of English Language Pedagogy, Literature and Culture
Publisher : LPPM Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35974/acuity.v11i1.4008

Abstract

This study aims to determine the effectiveness of the circle game in improving the vocabulary mastery of eighth-grade students at SMP Labschool Untad Palu. The background of this study is the low mastery of English vocabulary among students, which affects their ability in four basic English skills. The researcher applied the circle game as an engaging learning strategy to overcome this issue. The research employed a pre-experimental design with one group pre-test and post-test. The sample consisted of 19 students from class VIII. The research instrument was a vocabulary test in the form of multiple-choice questions, administered before and after the treatment. The findings showed that the students’ vocabulary mastery significantly improved after the implementation of the circle game. The average score of the pre-test was 60.35, while the post-test average rose to 78.60. The gain score was 18.25. Based on the paired sample t-test result, the significance value was 0.000, which is lower than the standard alpha value of 0.05. This means that the improvement is statistically significant. These findings prove that the use of the circle game has a positive impact on students’ vocabulary acquisition. In addition to the quantitative results, qualitative observations indicated that students were more enthusiastic, confident, and active during the learning process. The atmosphere in the classroom became more dynamic and supportive, which encouraged students to participate and use English vocabulary in a fun and relaxed way.