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Capability of Print Media and Electronic Media in Analyzing News Qorib, Ahmad; Saragih, M. Yoserizal
Budapest International Research and Critics Institute (BIRCI-Journal): Humanities and Social Sciences Vol 2, No 1 (2019): Budapest International Research and Critics Institute February
Publisher : Budapest International Research and Critics University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/birci.v2i1.174

Abstract

The scope of journalistic space usually revolves around journalistic work, news, and clarification of issues that are currently hot. The scope of this journalism applies not only in mass media, but also in electronic media such as radio and television broadcasts. Characters and its peculiarities include the aspects of the publishing philosophy, the technical dynamics of preparation and management, and the assumptions of the impact on the audience, listeners, or viewers. This chapter discusses some key aspects relating to journalism, namely the notion of journalism, at a glance the development of journalism, forms of journalism, journalistic products. The aim of this research is the activity of preparing, seeking, collecting, processing, presenting, and disseminating news through the media periodically to the widest possible audience. The research method is qualitative research.
Efektivitas Komunikasi Jurnalistik Online dalam Kampanye Pemilu 2024 Saragih, M. Yoserizal
JIM: Jurnal Ilmiah Mahasiswa Pendidikan Sejarah Vol 8, No 3 (2023): Juni, socio-economics, community law, cultural history and social issues
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jimps.v8i3.25559

Abstract

Penelitian ini mengangkat penggunaan media online dan media sosial dalam kampanye politik merupakan kemajuan dalam kajian komunikasi politik. Kemajuan teknologi sangat bermanfaat dalam memodernkan pelaksanaan Pemilu dan pilkada serentak di Indonesia. Kampanye politik dan jadwal pencoblosan pun bisa menyebar kepada pemilih secara cepat dalam hitungan detik. Jaringan informasi memberikan dampak dan pengaruh yang luas serta mendalam. Tidak ada peristiwa politik dan persoalan yang tidal luput dari pemberitaan. Semua menjadi global, begitu salin disiarkan lewat media elektronik. Kampanye pemilu 2024 melalui media online dinilai efektif karena hampir seluruh lapisan masyarakat akrab dengan media online. Disertai fitur untuk menyimpan dan membagikan informasi terkait para kandidat. Juga, terdapat kolom komentar untuk berinteraksi sesama masyarakat atau para kandidat. Dengan 5 prinsip dasar jurnalisme online di era digital.
Film Moammar Emka’s Jakarta Undercover” Tinjauan Framing Jurnalistik Adnan, Hafizur Kahfi; Saragih, M. Yoserizal
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 8 No 3 (2024): JULY-SEPTEMBER 2024
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v8i3.2634

Abstract

This movie presents the dark side of Jakarta from the perspective of a journalist who is the main character in this story. Moammar Emka's Jakarta Undercover is associated with a journalistic review of how the process occurs in the main character investigating the running of crime that is not known by the public in the city of Jakarta. This research uses a qualitative research method with a descriptive approach. The analysis technique used is framing analysis from Zhongdang Pan and Gerald M. Kosicki. The purpose of this research is to find out how the main character framed the events he wanted to write about through articles based on a journalistic point of view. The conclusion in the article obtained that through syntactic, script, thematic and rhetorical structures, researchers analyzed the main character's efforts in making an article, researchers outlined the role of the structures described by Zhongdang Pan and Gerald M. Kosicki in this film. In the movie, the main character conducts research by digging up information through interviews with relevant sources, and seeing firsthand what happened at the scene.
Pola Komunikasi Public Relations terhadap Fiksi Penggemar: Alternative Universe (AU) dalam Media Jurnalistik Digital (Media Sosial X) Amanda, Finny Syabhina; Saragih, M. Yoserizal
Satwika : Kajian Ilmu Budaya dan Perubahan Sosial Vol. 8 No. 1 (2024): April
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/satwika.v8i1.32830

Abstract

Dengan menggunakan teknologi informasi dan komunikasi, komunikasi dapat memecahkan masalah dan meningkatkan hubungan. Teknologi Informasi dan Komunikasi telah memungkinkan terjadinya interaksi tatap muka dan virtual. Internet dan media sosial adalah hasil dari kemajuan teknologi yang memungkinkan orang untuk mengakses informasi, pengetahuan, pendidikan, dan kesenangan. Teknologi informasi dan komunikasi telah menciptakan Twitter. Dalam hal ini, penelitian ini bertujuan untuk mengetahui tiga hal yaitu (1) Pola komunikasi public relations pada akun twitter @perfectlyfine terhadap fiksi penggemar alternative universe (AU) dalam media jurnalistik digital (2) Faktor pendukung dan penghambat yang terjalin antara author dengan readers (3) Alasan media sosial X yang merupakan media jurnalistik digital ini dipilih sebagai media saluran komunikasi dan produksi sebuah karya fiksi penggemar berupa alternative universe (AU). Penelitian ini dilakukan dengan menggunakan metode kualitatif, melalui pendekatan studi kasus dengan teknik pengumpulan data menggunakan data primer denga teknik purposive sampling yang melibatkan informan kunci dan informan pendukung, yaitu pemilik akun Twitter @perfecltyfine serta pengikut yang merupakan pembaca cerita fiksi pada akun Twitter @perfecltyfine serta data sekunder melalui jurnal, buku, maupun artikel. Hasil penelitian menunjukkan bahwa pola komunikasi public relations yang digunakan penulis menggunakan metode pola komunikasi sirkular dalam setiap proses penyampaian pesan kepada para pembacanya; Media sosial X merupakan salah satu media jurnalisme elektronik yang digunakannya. Media sosial X juga digunakan untuk mendistribusikan cerita fiksi penggemar (fan fiction) alternative universe (AU) karya penulis yang dapat dibaca oleh pembaca dari berbagai kalangan pengguna X. Faktor-faktor yang mendukung proses komunikasi antara penulis @perfecltyfine dengan pembaca cerita fiksi AU antara lain: (1) Metode penulis sangat menentukan sebuah karya tulis yang layak di mata pembaca. (2) Fiksi penggemar yang ditulis oleh penulis berfokus pada tema-tema sosial. (3) Karakter dan pilihan visual penulis membuat pembaca terkesan. (4) Reaksi pembaca terhadap cerita. Penulis memiliki beberapa tantangan, antara lain: (1) Pembaca sering merasa malu untuk berbicara dengan penulis. (2) Sikap apatis pembaca terhadap cerita fiksi penggemar alam semesta alternatif penulis.      By using information and communication technology, communication can solve problems and improve relationships. Information and Communication Technology has made face-to-face and virtual interactions possible. The internet and social media are the result of technological advances that allow people to access information, knowledge, education and fun. Information and communication technology has created Twitter. In this case, this research aims to find out three things, namely (1) The pattern of public relations communication on the @perfectlyfine twitter account for alternative universe (AU) fan fiction in digital journalistic media (2) Supporting and inhibiting factors that exist between authors and readers (3) The reason social media X which is a digital journalistic media was chosen as a media channel for communication and production of a work of fan fiction in the form of an alternative universe (AU). This research was conducted using a qualitative method, through a case study approach with data collection techniques using primary data with purposive sampling techniques involving key informants and supporting informants, namely the owner of the @perfecltyfine Twitter account and followers who are readers of fiction stories on the @perfecltyfine Twitter account and secondary data through journals, books, and articles. The results showed that the public relations communication pattern used by the author used the circular communication pattern method in every process of delivering messages to his readers; Social media X is one of the electronic journalism media he uses. X social media is also used to distribute the author's alternative universe (AU) fan fiction stories that can be read by readers from various X users. Factors that support the communication process between the writer @perfecltyfine and readers of AU fiction stories include: (1) The author's method determines the worthiness of a written work in the eyes of readers. (2) The fan fiction written by the author focuses on social themes. (3) The author's characters and visual choices impress readers. (4) The reader's reaction to the story. Writers have several challenges, including: (1) Readers are often embarrassed to talk to writers. (2) Reader apathy towards the author's alternate universe fan fiction stories.
Virtual Communication Patterns of Mobile Legends Gamers' Journalism in Youth Sarcasm Actions in Kisaran City, Asahan Regency Riani Iskandar Batubara, Gadis; Saragih, M. Yoserizal
Jurnal Spektrum Komunikasi Vol 12 No 2 (2024): Jurnal Spektrum Komunikasi : June 2024
Publisher : LPPM Stikosa - AWS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37826/spektrum.v12i2.710

Abstract

Game journalism is a field of journalism that focuses on the gaming industry and gaming culture. Online gaming journalism is the process of reporting and making news about the online gaming industry and esports content. Mobile Legend is one of the MOBA games available for mobile play. Ten players in two teams typically play these games, following a five-versus-five format. In Mobile Legends, users have the ability to communicate through the virtual world. The process of virtual communication involves conveying messages to others within the virtual environment. This study aims to determine how the virtual communication patterns used by mobile gamers influence the sarcasm of the Asahan district's remains. The results of this study show that mobile Legends gamers in the district are more likely to use the voice chat and manual chat features as a virtual communication tool to convey the circus words or sentences that players use in mobile Legends online games. Then, gamers employ circular communication patterns, which involve a message delivery process that allows both communicators to exchange functions. As is the case with a player who starts commenting on a bad game from another player, that comment is given feedback against the commentator and can be replied to by the team member to give another feedback. This study employs qualitative research methods such as library study, observation and interview techniques, virtual ethnography methods, and documentation as an additional method.
Komunikasi Humas Smk Swasta Imelda Medan Dalam Mempromosikan Sekolah Melalui Media Jurnalistik Dan Media Sosial Khairunnisari, Wulan; Saragih, M. Yoserizal; ., Zuhriah
Jurnal Ilmu Komunikasi Dan Sosial Politik Vol. 2 No. 1 (2024): Juli - September
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Basically, this research aims to determine the forms of communication and media relations barriers carried out by the Public Relations of Medan Imelda Private Vocational School in promoting the school through journalistic media and social media. The research method used in this research is a qualitative method. The informants for this research were the staff and teachers of Medan Imelda Vocational School. The results of the research explain that the journalistic media used by Medan Imelda Private Vocational School in carrying out promotions to welcome new students is Medantalk journalistic media. This form of collaboration is carried out by contacting the admin and asking to post data and activities or school digital brochures on the Medantalk social media news account. Then, the social media that Imelda Medan Private Vocational School also uses to promote welcoming new students is the use of social media accounts, such as Facebook, Instagram and YouTube. The obstacle encountered by SMK Imelda Medan in promoting the school using journalistic media was the slow response from Medantalk in responding to school data sent by SMK Imelda Medan, due to the large number of people using Medantalk's services. Meanwhile, for social media, Public Relations is less active in managing the social media accounts of Imedal Medan Private Vocational School and network problems that often experience disruption or errors, resulting in obstacles in managing social media accounts.
Fitur “Status” Jurnalisme Media Sosial Whatsapp Sebagai Bentuk Self-Disclosure Pada Remaja Generasi Digital Native Edria, Ade Lola; Saragih, M. Yoserizal
Jurnal Noken: Ilmu-Ilmu Sosial Vol. 10 No. 1 (2024): Juni 2024
Publisher : Universitas Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33506/jn.v10i1.3362

Abstract

Generasi digital native ialah generasi yang sudah tidak dapat dipisahkan hidupnya dari teknologi semacam internet dan media sosial. Tujuan dari riset ini yakni untuk mengetahui bagaimana jenis self disclosure yang dilakukan oleh remaja generasi digital native yang mereka jalani di fitur “Status” WhatsApp, dan alasan yang mendasari para informan untuk melakukan self disclosure di media sosial tersebut. Metode yang digunakan dalam riset ini ialah metode kualititaif dengan pendekatan deskriptif. Peneliti melakukan wawancara, observasi dan dokumentasi terhadap sebagian informan yang tercantum kedalam jenis remaja generasi digital native yakni umur 19 hingga umur 22 tahun. Adapun dalam mengungkapkan kategori atau tipe pengungkapan diri informan, peneliti menggunakan teori Johari Window. Hasil penelitian menerangkan bahwa jendela hidden area yang terdapat dalam keempat jendela Johari itu lebih terbuka lebar yang menunjukkan bahwa remaja digital native cenderung tidak melepas semua informasi yang berkaitan dengan diri mereka.
URGENSITAS PUBLIC RELATION DALAM MEMPERJUANGKAN AKSI FEMINISME MELALUI MEDIA JURNALISTIK ONLINE DI KOTA MEDAN Nurrahmad, Taufiq; Saragih, M. Yoserizal
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 4 No. 3 (2023): September
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v4i3.317

Abstract

Public relations is a group of people who pay attention to the same things, have the same goals, and the same interests. Public is a collection consisting of a small number and can also be a large number. Public relations is always related to communication. Communication is an important aspect of life. This study aims to educate that the problem of femenism is a big and complicated problem. Public relations and journalists must take part in this movement where public relations as spokespersons and journalists who are a forum for liaison between public relations and the community both through mass media, online media, and most interestingly through social media. This research was conducted through observation to find out the direct situation of how the people of Medan responded to public relations efforts in handling feminism actions and cases in the city of Medan. The process of data collection and information collection is carried out in the form of primary and secondary data collection. Primary data were obtained from field observations in the form of direct visits to the research location by conducting direct interviews with resource persons, namely Mr. Heriyono and Mrs. Nuri and several UINSU students. Secondary data is obtained from: articles, literature, theses, scientific journals, and scientific reports related to public relations and feminist action through online media. The data obtained from the results of this study were collected, then processed and analyzed using descriptive qualitative research methods
Pola Komunikasi Interpersonal Siswa SMAN Sidikalang Terhadap Kecanduan Bermain Game Mobile Legend Berampu, Afif Eido Pemanta; Saragih, M. Yoserizal
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 1 (2024): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i1.537

Abstract

This research aims to determine the interpersonal communication patterns of SMAN 1 Sidikalang students regarding their addiction to playing Mobile Legends games. This research uses a qualitative descriptive method. This research is a field study. The data in this research comes from primary data obtained directly through direct findings in the research area such as the results of interviews and observations. This research data also comes from secondary data obtained through literature that relates to the research context such as journal articles and books. Data collection techniques in this research used semi-structured interviews and non-participant observation. Data analysis in this research was carried out by reducing, presenting, and then verifying the research data. The results of this research show that the interpersonal communication approach applied by teachers at SMA Negeri 1 Sidikalang is very focused on creating positive relationships with students. They listen attentively, show genuine interest, and avoid unnecessary interruptions. The body language they use supports a positive atmosphere, and simple language creates a comfortable environment. Teachers give praise to increase students' self-confidence and provide criticism wisely. They also demonstrate self-control and emotional maturity, helping students overcome gaming addiction problems. All of these approaches aim to create positive interpersonal relationships and provide important support in student development.
Framing Pemberitaan Bullying Binus School Serpong di Media Jurnalistik Online Tirto.Id dan Tempo.Co Chan, Fikri Azis; Saragih, M. Yoserizal
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 5 No. 2 (2024): Mei
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v5i2.747

Abstract

This research is based on a case that went viral and became the talk of many people, namely the bullying case experienced by one of the Binus School Serpong students, which in the case of bullying was carried out by Geng Tai, a group containing Binus School Serpong students and one of its members is rumored to include the son of a well-known artist, Vincent Rompies. This incident is still a public conversation, especially through social media X or Twitter. This research seeks to explore how news framing shapes news due to the public's lack of understanding of news texts. Framing analysis is used in descriptive qualitative research by Zhongdang Pan and Gerald M. Kosicki. Framing Analysis of Zhongdang Pan and Gerald M. Kosicki Model on bullying news in journalism is studied in this research. This study examines the Zhongdang Pan and Gerald M. Kosicki Framing Model on bullying news in journalistic media from the perspective of Tirto.id and Tempo.co. Syntactic, script, thematic, and rhetorical indications were found in Tirto.id and Tempo.co in the Zhongdang Pan and Gerald M. Kosicki model. These news articles have no graphics.