Alfajri, Hadiyanta
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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS KOMPUTER MODEL TUTORIAL INTERAKTIF UNTUK MATERI POKOK GARIS DAN SUDUT KELAS VII Alfajri, Hadiyanta; Roza, Yenita; Saragih, Sehatta
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract

Abstract : The aim of this research is to develop interactive computer-based tutorial for mathematics class VII topics of lines and angles. This research use development model by Borg and Gall modified by Sugiyono (2011). Development is done through the following steps: (1) potentials and problems; (2) data collection; (3) media design; (4) validation; (5) revision; (6) small group test; (7) revision; (8) large group test; and (9) revision. At the stage of potentials and problems, researchers created a needs analysis of the results of interviews with teachers of Mathematics. Based on the needs analysis, learning media developed for six class meetings. Learning media is validated by three experts and further revised based on the input from validators. The revised learning media was tested on a small group consist of five students of class VII. The learning media was revised and test in large group involved 21 students of class VII SMP N 1 Rengat. From the large group test results, the learning device improved. The result of data analysis and discussion shows that interactive computer-based tutorial for mathematics class VII topics of lines and angles are valid with an average value of 3.57 and is practical to use by students of class VII.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS KOMPUTER MODEL TUTORIAL INTERAKTIF UNTUK MATERI POKOK GARIS DAN SUDUT KELAS VII Alfajri, Hadiyanta; Roza, Yenita; Saragih, Sehatta
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract : The aim of this research is to develop interactive computer-based tutorial for mathematics class VII topics of lines and angles. This research use development model by Borg and Gall modified by Sugiyono (2011). Development is done through the following steps: (1) potentials and problems; (2) data collection; (3) media design; (4) validation; (5) revision; (6) small group test; (7) revision; (8) large group test; and (9) revision. At the stage of potentials and problems, researchers created a needs analysis of the results of interviews with teachers of Mathematics. Based on the needs analysis, learning media developed for six class meetings. Learning media is validated by three experts and further revised based on the input from validators. The revised learning media was tested on a small group consist of five students of class VII. The learning media was revised and test in large group involved 21 students of class VII SMP N 1 Rengat. From the large group test results, the learning device improved. The result of data analysis and discussion shows that interactive computer-based tutorial for mathematics class VII topics of lines and angles are valid with an average value of 3.57 and is practical to use by students of class VII.
Computer-Based Media for Learning Geometry at Mathematics Class of Secondary Schools Roza, Yenita; Yuanita, Putri; Saragih, Sehatta; Alfajri, Hadiyanta; Saputra, Andespa
Journal of Educational Sciences Vol 1. No. 1. July 2017
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.1.1.p.79-91

Abstract

This research is aimed at developing computer-based media formathematics learning. This media used interactive model to help studentsunderstand the topic of lines, angles and rectangular. This developmentresearch applied development model by Borg and Gallmodified bySugiyono.The study began by finding the potentials materials and itsproblems followed by astudy of literature. The subject in this research isline, angle and rectangular,including rectangle, square and trapezium.Product design was done through two stages: paper-based design   andcomputer-based. The applications used for product design are MicrosoftFrontpage, Microsoft Power Point and Photoshop. Learning media werevalidated by three experts or validators and were revised based on the inputfrom the validators. The revised learning media were tested on two stages: asmall group test consisting of five respondens and a large grouptestconsisting of forty respondens. Based on the analysis of data and discussion,it can be concluded that computer-based mediafor mathematics learning isvalid with an average score of 3.17 on aspect of materials and 3.18 fromaspects of media. This computer-based media formathematicslearning alsohad practicalities with an average score of  97,92% on a small group test and99,22% in the large group test.