Mursak, Muliati
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Efektivitas Penggunaan Cerita Anak Dalam Mengembangkan Kreativitas Menggambar Siswa SD Di Kecamatan Banawa Kabupaten Donggala Langgadesa, Yun Ratna; Mursak, Muliati; Inayah, Faidhul
Jurnal Kreatif Online Vol 8, No 4 (2020): Jurnal Kreatif Online
Publisher : Jurnal Kreatif Online

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Abstract

The teacher's lack of artistic skills and examples of drawings that students can see results in students' images limited to the pictures of mountains, trees, houses, or cheating on books and pictures displayed in the classroom. This research tries to see the effectiveness of using stories as a solution to develop creativity both in finding new creative ideas and new drawing objects in elementary school. This research was classroom action research. The results showed that the average score of learning outcomes in cycle I was 47 and increased in cycle II to 83. The effectiveness of learning increased from cycle I to cycle II, as seen from the 4 assessment indicators. From the results of the study, it can be concluded that the implementation of learning the art of drawing using stories in grade IV students at SDN 2 Banawa can increase the effectiveness of learning which can be seen from the achievement of learning objectives. In addition, the implementation of learning to draw using stories as a drawing idea using an inspirational approach in grade 4th SDN 2 Banawa can improve students' creativity in finding new objects in pictures. 
Impact of Merdeka Curriculum Implementation on Student Character Development in Sekolah Penggerak Donggala Regency Mursak, Muliati; Marini, Arita; Zakiah, Linda
PAEDAGOGIA Vol 27, No 3 (2024): PAEDAGOGIA Jilid 27 No 3 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/paedagogia.v27i3.94815

Abstract

The development of student character is an essential element in education that must be consistently nurtured to promote positive growth. A well-designed curriculum plays a pivotal role in achieving this objective. This study investigates the impact of the Merdeka Curriculum on students' character development. The research used a quantitative approach with a survey design focused on five driving schools in Donggala Regency, Central Sulawesi. Data collection methods included in-depth interviews and comprehensive documentation studies. The collected data were analyzed using descriptive techniques to provide a thorough understanding of trends and outcomes. The findings highlight that SDN 25 Banawa achieved the highest overall scores, while SDN 16 Banawa recorded the lowest average score among the schools studied. Despite this variation, a general upward trend in character development was observed across all schools over the past three years. The results indicate that the implementation of the Merdeka Curriculum has a measurable positive effect on student character development. Nevertheless, active involvement from parents is deemed crucial to enhance further and maximize this developmental process. Therefore, fostering strong collaboration between schools and families is strongly recommended to optimize the potential of the Merdeka Curriculum in shaping the character of students in a comprehensive and sustainable manner
Peningkatan motivasi belajar melalui Digital Game-Based Education: Pendampingan guru sekolah dasar melalui program PkM Marini, Arita; Wahyudiana, Endang; Sakmal, Juhana; Dewi, Nastitisari; Mursak, Muliati; Dewiyani, Leola; Safitri, Desy
Amaliah: Jurnal Pengabdian Kepada Masyarakat Vol 9 No 1 (2025): Amaliah Jurnal: Pengabdian kepada Masyarakat
Publisher : LPPI UMN AL WASHLIYAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/ajpkm.v9i1.5186

Abstract

This Community Service Program (PkM) aims to assist elementary school teachers in implementing digital game-based education as an effort to increase students' learning motivation while also creating more effective, interactive, and meaningful learning experiences. Through this approach, students are not only encouraged to be more active but are also trained in critical thinking, problem-solving, and teamwork skills, which are highly essential in the 21st century. To ensure optimal implementation, teachers need to have a solid understanding and specific skills in designing and adapting educational games in accordance with the applicable curriculum. Therefore, intensive training and mentoring are key elements in teacher empowerment. The implementation of this program at SD Al Ashriyyah Nurul Iman Islamic Boarding School has shown significant improvements in pedagogical skills, digital literacy, and teacher creativity, ultimately supporting the creation of a more innovative and sustainable learning environment. Additionally, teachers have begun to evaluate the effectiveness of the educational games used and adapt them to suit students’ learning needs. The use of various digital platforms such as Kahoot, Wordwall, and Scratch Jr has enriched the diversity of learning methods. Teachers have also started forming peer-sharing communities to support each other in implementing this method. It is expected that this mentoring model can be replicated in other elementary schools as a strategy to strengthen teachers’ capacity in facing the challenges of digital education.
Inovasi Program Literasi di SDN 9 Banawa: Mengatasi Problematika Literasi Sekolah Mursak, Muliati; Edwita, Edwita; Yatimah, Durotul; Abduh, Ikhwan; Usbah, Muhammad
Jurnal Studi Guru dan Pembelajaran Vol. 7 No. 3 (2024): September - Desember 2024
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/jsgp.7.3.2024.4883

Abstract

Masalah utama dalam penelitian ini adalah bagaimana meningkatkan kualitas literasi di sekolah dasar, khususnya di daerah dengan keterbatasan sumber daya seperti SDN 9 Banawa, untuk mengatasi tantangan literasi lokal sekaligus memperkaya literatur inovasi literasi di tingkat nasional. Penelitian ini bertujuan untuk meningkatkan kualitas literasi di sekolah dasar, khususnya di daerah dengan keterbatasan sumber daya seperti SDN 9 Banawa. Penelitian ini tidak hanya berfokus pada pemecahan masalah literasi di tingkat lokal, tetapi juga berupaya memperkaya literatur tentang inovasi literasi di tingkat nasional. Penelitian dilakukan pada September 2024 dengan desain deskriptif, melibatkan dua guru dan kepala sekolah yang merupakan koordinator serta bagian dari tim evaluasi program sekolah. Data dikumpulkan melalui wawancara daring dan analisis dokumen nilai literasi sekolah dari tahun 2022 hingga 2024. Hasil penelitian menunjukkan bahwa program seperti Pembiasaan Membaca 15 Menit dan Pojok Literasi berhasil meningkatkan nilai literasi sebesar 27,30% pada periode 2022–2023, dengan peningkatan signifikan pada kemampuan membaca teks informasional (41,41%). Selain itu, inisiatif kreatif seperti Mading Sekolah dan kompetisi literasi turut mendongkrak keterampilan membaca kritis dan reflektif siswa. Namun, tantangan seperti penurunan keterlibatan siswa, kurangnya integrasi teknologi, dan terbatasnya keragaman kegiatan literasi menyebabkan penurunan performa pada periode 2023–2024, dengan penurunan 7,84% dalam kemampuan mengakses konten teks dan penurunan 0,21% dalam membaca teks sastra. Keterbatasan sumber daya perpustakaan dan infrastruktur teknologi juga menjadi hambatan dalam efektivitas program. Meskipun demikian, faktor pendukung seperti kebiasaan membaca yang konsisten, keberadaan perpustakaan digital, dan kolaborasi antara guru dan orang tua tetap menjadi aspek penting. Rekomendasi untuk masa depan mencakup integrasi teknologi dalam kegiatan literasi, diversifikasi bahan bacaan, serta optimalisasi pengelolaan perpustakaan. Penelitian juga menyarankan studi jangka panjang dan analisis regional untuk mengembangkan program literasi yang berkelanjutan, inklusif, dan inovatif.