Claim Missing Document
Check
Articles

Found 1 Documents
Search

TEACHING VOCABULARY USING BANG-BANG GAME A PRE-EXPERIMENTAL STUDY ON THE SEVENTH GRADE OF SMPN 11 PONTIANAK Handayani, Rifayetti; Susilawati, Endang; Salam, Urai
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 4 (2018): April 2018
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (318.465 KB)

Abstract

AbstractThe purpose of this research is to answer the research question  “how effective is the use of bang-bang game to increase vocabulary achievement of the seventh grade students of SMPN 11 Pontianak?”. The research  focused on the seventh grade students of SMPN 11 Pontianak in Academic Year 2017/2018 by administering a vocabulary test of common noun before and after the treatment given. In conducting this research, the researcher applied pre-experimental research  using one sample group with no control group. The data showed that the mean score of the students’ post-test was (85.60) higher than students’ pre-test (45.66).The research indicated that the effect size was categorized as moderate effect. The t-test (4.01) was bigger than the t-table (2.042). In conclusion, it is clear that the alternative hypothesis “The use of bang-bang game as the teaching technique in teaching vocabulary is effective to increase students’ vocabulary achievement was accepted, and the null hypothesis was rejected”.           Keywords: Bang-bang Game, Vocabulary,  Pre-Experimental StudyÂ