Muhammad Arif Jati Purnomo
Unknown Affiliation

Published : 4 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 4 Documents
Search

Batik Sebagai Salah Satu Media Komunikasi Dalam Upacara Adat Tradisi Jawa Muhammad Arif Jati Purnomo
Ornamen Vol 5, No 1 (2008)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1161.83 KB) | DOI: 10.33153/ornamen.v5i1.905

Abstract

As a social creature, man need of communication with another. The changing and developing of social role can’t be separated with a well balanced communication factor between man with the creator, man with man, and man with another human beings.Batik as one of man cultural product is also the form of communication expression that learned by our parents through cloth media with resistance by using hot candle (malam) or using a tool called “canthing”.The existance of Batik in Java can’t be separated with a way of life, that believed its true by Javanese people. As people having local genius, Javanese people can’t create Batik as one of visual communication media between Javanese people as cultural product creator with the creator as a source of all power. The creators of variety decoration of Batik, a long ago, not early created a beautiful in viewing thing but also gave a meaning that had a close relationship with their way of life. They created a decoration variation with a pure massage and a high hope. A hope that they wanted is by wearing Batik with certain motive is hoped it will bring a goodness and happiness for them. These are painted beautifully and symbolically and full of meaning.As a communication media of Javanese people, Batik can keep exist as one of cultural product that have a high praise and keep get a place in the people.Key words : Batik, culture product, communication
DAHANAPURA AS A SOURCE OF REGENCY WORK CLOTHING IDEAS. KEDIRI Sumargo, Oktya Anggarani; Muhammad Arif Jati Purnomo
Runtas: Jurnal Fesyen dan Wastra Nusantara Vol. 3 No. 1 (2025): Batik and Culture
Publisher : Indonesian Institute of the Arts Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The Kediri or Panjalu kingdom was a kingdom located in East Java between 1042 and 1222. This kingdom was centered in Daha City. Daha is an abbreviation of Danapura, which means City of Fire. Dahanapura as a source of ideas for work attire for the Kediri Regency Tourism Office is a work inspired by the flame reliefs found in several places that are similar to each other. The aim of this work assignment is to create a flame batik motif and apply it to the work clothes of the Kediri Regency Tourism Office. The process of creating the work starts from the exploration stage, namely by observing several types of flames found on several inscriptions spread across Kediri, designing designs, alternative designs to be chosen as batik motifs to be applied to the work clothes of the Kediri district tourism office and also embodiment. The embodiment technique applied to the entire work uses the dyed dab batik technique using the synthetic dye Remasol. Starting from the pattern process, nyorek, batik, coloring, melorod, sewing to finishing. The results of creating this work are 6 works of work clothing with the titles Manuela, Desmond, Atalaya, Astama, Atlee, Amergyo. This design produces clothing works with Dahanapura motifs. By creating clothing works that use the Dahanapura motif, we can learn more about the inscriptions found in Kediri through batik media.
a arca totok kerot: CREATION OF THE ARCA TOTOK KEROT BATIK MOTIFS APPLIED TO EVENING GOWN Etika, Sulistiana; Muhammad Arif Jati Purnomo
Runtas: Jurnal Fesyen dan Wastra Nusantara Vol. 3 No. 1 (2025): Batik and Culture
Publisher : Indonesian Institute of the Arts Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract The final assignment for this work is entitled "Creation of the Arca Totok Kerot Batik Motif Applied to Evening Gowns", which is a work inspired by the story of the Arca as a princess of Lodoyo Blitar, who had a brave nature and was determined to meet the king of Kediri to express her feelings that he had feelings for the king but on his way he was killed because he was involved in a war. The king, who just found out that the princess had come to meet him, made a memento in the form of a statue as a form of respect. The aim of this final project is to create a Totok Kerot statue motif and apply it to an evening gown. The method used consists of three stages, six steps, namely from the exploration, design and realization stages starting with observing the Arca website, social media, literature studies and conducting data mining through interviews. The second stage is designing the motif by using all the data as a reference for creating alternative sketches which will later be selected as the selected design. The third stage is the embodiment technique, namely realizing the selected design into a real work. The creation of the work begins with the process of making patterns, scratching, batiking, coloring, sewing, sewing and finishing. The works created in this final project are 4 evening gowns, each of which has a title and implied meaning. The creation of the work resulted in four motifs with the titles: 1. Smaradahana, 2. Ceplok Branta, 3. Liris Diraya, 4. Danumaya. And produced four evening gowns with the titles: 1. Anindya, 2. Bathari, 3. Gayatri, 4. Laksmi. This design produces fashion works targeted at adult women from the ages of 18 to 40 years. Key word : Arca Totok Kerot, Batik, Gaun malam
Tugas Akhir Karya Mango And Grapes In The City Of Probolinggo As An Idea For Creating Ready To Wear Batik Motifs Teguh Irawan, Teguh; Muhammad Arif Jati Purnomo
Runtas: Jurnal Fesyen dan Wastra Nusantara Vol. 3 No. 1 (2025): Batik and Culture
Publisher : Indonesian Institute of the Arts Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Batik motifs on ready-to-wear clothing in the form of mangoes and grapes in Probolinggo City are the goal of this final project. In creating this work, a method consisting of exploration, incubation, conceptualization and materialization was used. In creating a work, the process starts from the exploration stage. The next process is the embodiment stage, in this stage it starts with making clothing patterns, scratching, canting, fabric coloring, striping batik cloth, and sewing and finishing. The technique used in the process of creating the work is the dabbing and wiping technique. The materials used are wax (wax), canting, remasol, primissima cloth and toyobo cloth. The creation of ready-to-wear clothing is used in activities celebrating the anniversary of the city of Probolinggo, meetings with business partners. This clothing is used by men and women targeting adults aged 17-28. These works have their respective work titles taken from Sanskrit and existing fruit names. Work 1 with the title "Mider", work 2 with the title "Berawa", work 3 with the title "Andakara", work 4 with the title "Lalijiwo". This work was created with mango and grape motifs, applied to ready-to-wear clothing. In the process of realizing the ready to wear clothing design in the form of suits, trousers, skirts and trousers. Key Words : mango and grapes, batik motifs and ready to wear