Utomo, Eko Prasetyo
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Journal : Soedirman Economics Education Journal

PENGEMBANGAN KOMIK DIGITAL BERBASIS PROBLEM BASED INSTRUCTION PADA MATERI KELANGKAAN DAN KEBUTUHAN MANUSIA Utomo, Eko Prasetyo
Soedirman Economics Education Journal Vol 3 No 1 (2021)
Publisher : Fakultas Ekonomi dan Bisnis, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32424/seej.v3i1.4064

Abstract

Tujuan penelitian ini yaitu untuk mengetahui proses dan hasil pengembangan komik digital berbasis Problem Based Instruction dan keefektifan produk hasil pengembangan. Penelitian ini menggunakan rancangan Research and Development (R&D) dengan desain ASSURE. Populasi 149 anak dan sampel uji coba meliputi perorangan 5 siswa, kelompok kecil 15 siswa, dan lapangan berjumlah 30 siswa. Hasil Pengembangan produk diuji melalui evaluasi formatif, meliputi tinjauan ahli media pembelajaran dan pengembang pembelajaran, uji coba individu, kelompok kecil, dan lapangan. Hasil uji kelayakan ahli media pembelajaran dan pengembangpembelajaran memperoleh nilai rata-rata 89,19% dan 89,30%, keduanya dalam kategori sangat layak. Selanjutnya dilakukan uji coba perorangan memperoleh nilai 79,51% kategori layak. Selanjutnya hasil uji coba kelompok kecil, memperoleh nilai 73,06% kategori sangat layak. Untuk uji coba lapangan memperoleh nilai 83,36 kategori sangat layak. Berdasarkan hasil uji t menunjukkan bahwa ada perbedaan signifikan hasil belajar kognitif siswa sebelum dan sesudah penggunaan komik digital berbasis Problem Based Instruction.
DEVELOPMENT OF PICTURE STORY BOOKS BASED ON DISCOVERY LEARNING ON ECONOMIC ACTIVITIES Utomo, Eko Prasetyo
Soedirman Economics Education Journal Vol 4 No 2 (2022)
Publisher : Fakultas Ekonomi dan Bisnis, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32424/seej.v4i2.6913

Abstract

This study aims to determine the process and results as well as the effectiveness of developing a picture story book based on Discovery Learning. The development model used is ADDIE (2009). The results of the product development of picture story books include: 1) the title of the book; 2) preface; 3) instructions for using the book; 3) story content; 4) activity sheet; 6) assessment; 7) bibliography and 7) glossary. The results of the validation test of material experts and learning media experts obtained an average score of 94.64% and 91.19% in the very feasible category. For the results of individual, small group, and field trials, respectively, the average scores were 89.32%, 90.95% and 93.08% and the category was very feasible. In the field trial, the results of the effectiveness test of the illustrated story book based on Discovey Learning showed that the product developed was effective in improving students' cognitive learning outcomes on economic activities.