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Journal : J-SAKTI (Jurnal Sains Komputer dan Informatika)

Pemanfaatan Geographic Information System dalam Pemetaan Sekolah SMA Di Surabaya Barat Rahmawati, Lailia; Pamungkas, Kris Maulana; Winarti, W
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 7, No 1 (2023): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v7i1.576

Abstract

The development of education in today's era has improved quite well, although there are still many who have not been able to keep up with the course of education that is being developed now. Technological development is also progressing rapidly. WebGIS is an important thing that is really needed in this digitalization era, it functions as information, especially in this discussion in the field of education. On current school information, the barrier is trying to eliminate the social gap in the form of a favorite school. This research was developed to make it easier for new students to graduate from junior high school to high school education and also make all schools equal without such a thing as a favorite school. with their address. This research uses the Web and Map which will be able to find out the distribution of schools according to the zoning area. The way this WebGIS works is that the user inputs the appropriate name and address into the web, then the system will provide information in the form of zoning for the closest school to the user's distance, which is expected that students will not choose the wrong school on the zoning path which allows low chances of entering the school.
Prototyping Virtual Mouse Menggunakan Gestur Tangan Berbasis Machine Learning Rahmawati, Lailia; Efendi, Iqbhal Rizky; Umami, Izzatul
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 6, No 2 (2022): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v6i2.509

Abstract

The development of technology today is experiencing a very rapid increase both in the form of information, data, and systems used to assist human activities in life. Technological innovation is of course also progressing, especially in the field of Artificial Intelligence. A pointing device is a pointing device that functions as navigation on a laptop or computer using a mouse device. This study aims to develop a pointing device without using hardware such as a mouse. With this technology, the cursor can move according to the command without any touch from the hand with the help of a laptop camera or computer instead of a mouse device. This study uses a hand landmark model in which the fingers will be given a point symbol totaling 21. The way this virtual mouse system works is that the user inputs his finger in front of a laptop or computer camera and performs finger gestures to give orders to the cursor. The commands inputted in this system include right click, left click, double click, cursor free movement, and drag