Wahyudi, Muh
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Development of Android-Based Mobile Learning Media Using ADDIE Model on Static Fluid Topics for High School 11th Grade Students Mutmainnah, Besse; Amni, Zurratul; Wahyudi, Muh
KONSTAN - JURNAL FISIKA DAN PENDIDIKAN FISIKA Vol 8 No 02 (2023): KONSTAN (Jurnal Fisika dan Pendidikan Fisika)
Publisher : Universitas Islam Negeri (UIN) Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20414/konstan.v8i02.471

Abstract

This research and development study aimed to create a mobile learning application based on the Android platform to facilitate the teaching and learning of static fluid concepts. The ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model was employed as the framework for the research methodology. The data collection instruments included validation questionnaires completed by subject matter experts, media experts, physics teachers, and students. These were administered during small-group and large-group trials conducted with 11th-grade science students at MAN 1 Lotim. The end product was an Android-based learning app that received an overall good rating with a total score of 82. Evaluation by media experts deemed it good, with a score of 60 out of a maximum of 75. Physics teachers who validated the app rated it as very good/effective with a score of 52. During the large group trial with students, the app gained a high score of 1759, averaging 4.31 which falls into the very interesting category. Based on the validation results and feedback obtained, it can be concluded that the Android-based mobile learning application developed in this study is suitable, effective, and practical to be utilized as an instructional tool for teaching static fluid concepts to high school 11th-grade students in physics education programs.
Pengembangan Media Pembelajaran Fisika Berbasis Android Pada Materi Pesawat Sederhana Menggunakan Adobe Animate Restiani, Dian Ayu; Wahyudi, Muh
CAHAYA: Journal of Research on Science Education Vol. 2 No. 1 (2024)
Publisher : Alpatih Harapan Semesta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70115/cahaya.v2i1.32

Abstract

The background of this research is that teachers still have difficulty using available learning media and many physics learning tools/media are not suitable for use. This study aims to produce physics learning media with Android-based simple aircraft material using Adobe Animate applications that have valid criteria. The research instrument used is a validation questionnaire for material experts, media experts, and student responses using small group trials and large group trials at grade VIII junior high schools. This research was conducted at SMP Negeri 4 Satap Liukang Tangaya. This research is a Research and Developmend (R&D) research with the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). The results of this study are Android-based learning media with material expert validation obtained a percentage value of 92.4% with a category very feasible to use, while the assessment of media experts obtained a percentage value of 93.33% with a very feasible category. Small group and large group trials on junior high school students in class VIII were obtained a percentage value of 93.5% and 93.5% which were categorised as very valid or very good. In conclusion, android-based physics learning media on simple aircraft material using adobe animate grade VIII SMP is effective and feasible to use as a junior high school learning media.
Development of IoT-Based Physics Practicum Module Using Physics Digital Props for Particle Dynamics Learning Wahyudi, Muh; Hadi, Sunandar Azma'ul; Marsena, Juliana Azma'ul
KONSTAN - JURNAL FISIKA DAN PENDIDIKAN FISIKA Vol 10 No 01 (2025): KONSTAN (Jurnal Fisika dan Pendidikan Fisika)
Publisher : Universitas Islam Negeri (UIN) Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20414/konstan.v10i01.576

Abstract

This study aimed to develop a Physics practicum module based on Physics Digital Props (PDP) for particle dynamics learning and to examine its feasibility, practicality, and effectiveness. The research employed a Research and Development approach using the 4D model, consisting of define, design, develop, and disseminate stages. The participants were tenth-grade senior high school students involved in limited and field trials. The research instruments included expert validation sheets, student response questionnaires, and conceptual understanding tests. Data were analyzed using descriptive quantitative techniques. The results showed that the module achieved a feasibility score of 88.6% from material experts and 90.2% from media experts, both categorized as very feasible. Student responses indicated a practicality level of 89.4%, classified as very good. Furthermore, students’ conceptual understanding improved significantly, as indicated by an N-gain score of 0.72 in the high category. These findings demonstrate that the PDP-based practicum module is feasible, practical, and effective for physics learning. The novelty of this study lies in the integration of Physics Digital Props as an interactive digital practicum medium that supports experimental-based learning. The developed module is expected to serve as an innovative alternative for teaching particle dynamics and to encourage the development of technology-integrated instructional materials in physics education.