Claim Missing Document
Check
Articles

Found 4 Documents
Search

DIGITAL LITERACY LEVEL AMONG ENGLISH PROFESSIONAL TEACHERS Martriwati, Martriwati; Burhayani, Burhayani; Siswana, Siswana
UICELL No 7 (2023): UICELL Conference Proceedings 2023 (in progress)
Publisher : Universitas Muhammadiyah Prof. DR. HAMKA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Digital literacy is the ability to obtain, understand and use information that comes from various sources in digital form (Gilster, 1997). Along with the rapid development of information and communication technology, as well as the demands of the Indonesian Republic law number 14 of 2005, professional teachers are required to not only be able to utilize digital technology but also assess the validity of information obtained from digital sources. Gilster states that there are 4 aspects of competence so that someone is said to be digitally literate, the four aspects are aspects of internet searches, aspects of hypertext direction, aspects of evaluating information content, and aspects of knowledge preparation. This paper aims to analyze the level of digital literacy ability of professional teachers. The study used a quantitative method through Likert- scale questionnaires. The population in this study were all English professional teachers who graduated from a private university. The study found that research participants showed high levels of digital literacy and preparedness to use digital technology. Thus, by integrating digital technology, those professional teachers might meet the digital literacy standards of professional English instructors while also improving the quality of English teaching and learning output. Keywords: Critical-Creative Thinking, Questioning. Young Learners
THE IMPACT OF SONGS ON STUDENTS' WRITING SKILLS Haris, Sahlah; Siswana, Siswana
ELTIN Journal Vol 12 No 2 (2024): VOLUME 12, ISSUE 2, OCTOBER 2024
Publisher : STKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This quasi-experimental study examined the effectiveness of using English songs to teach writing skills to tenth-grade students at a Jakarta high school. The study involved 68 students over two classes. One class was given the song-based instruction as the experimental group, while the other class functioned as the control group. Both classes had pre-tests and post-tests to evaluate the impact of the treatment. Using IBM SPSS Statistics, the experimental class improved their average scores by 7.56 points compared to 4.59 points in the control group. The data revealed that the 2-tailed significance is p (0.039), while the alpha significance (α) is 0.05. Thus, since 0.039 is less than 0.05, the alternative hypothesis (Ha) is accepted, and the null hypothesis (Ho) is rejected. These findings indicate that the use of song into writing class could be a useful method for improving student performance.
Exploring and Criticizing Students’ Artwork as a Learning Media in General English Instruction Sukarni, Sri; Siswana, Siswana; Jumadil, Jumadil
Journal of Languages and Language Teaching Vol 12, No 4 (2024)
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jollt.v12i4.11021

Abstract

The use of students’ artwork as learning media in General English courses is becoming more widely acknowledged for its many advantages. In order to clarify the significant and the implication of students’ artwork as learning media, this research was conducted. The research questions, namely: 1) what type of students’ artwork is chosen as learning media in General English courses? 2) How is the process of teaching using student artwork as a learning media? 3) what are the advantages of using student’ artwork as a learning media? This research employed a qualitative case study approach. Data were taken from the result of interview to the five students of Fine Arts study program as the respondents then analyzed in percentage and NVivo 12 analysis. It is concluded that student’s artwork as a learning media should be chosen based on students’ preference. In relation to students’ preference, paintings and sculptures are chosen as learning media in General English courses. The choice of artwork as learning media can increase motivation which helps students learn vocabulary, grammar, writing and speaking more quickly and eventually enables them to communicate in English. Accordingly, when students used artwork as learning media for learning English, they simultaneously advance their understanding of the arts and acquire practice speaking English as a foreign language. Therefore, further investigation is recommended to provide an understanding the implication of students’ artwork as learning media. The research has limitation because it focused only on the English instruction. but did not address assessment using artwork. Therefore, further investigation is recommended to provide an understanding the implication of students’ artwork as learning media. 
Kahoot: Let’s Have Fun in English Class with It! Sitompul, Pricillia; Siswana, Siswana
Journal of Social Science Vol. 4 No. 4 (2023): Journal of Social Science
Publisher : Syntax Corporation Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/jss.v4i4.663

Abstract

Motivation is required to have satisfying learning echievement in English because it drives students to study seriously without being forced. To improve students’ learning motivation, English teachers can integrate the use of technology in their teaching. One of applications which is considered to improve students’ leaning motivation is Kahoot, a game-based application. This research aimed to investigate learning motivation of students of SMA N 1 Belitang after experiencing Kahoot in learning English and English teacher’s perception toward the use of Kahoot. Questionnaire was administered to 43 second grade students and interview was done with one English teacher who used it in English class. It turned out that almost all students gave positive responses on the questionnaire and after being analyzed, students’ learning motivation was categorized into high category. Moreover, the English teacher claimed that students showed more interest in English after being introduced to Kahoot and their English scores were improved. The students’ improvement in motivation and achievement were resulted from competitive atmosphere on games and interesting display on Kahoot so that they argued that learning English is a fun activity.