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Penggunaan aplikasi augmented reality untuk memfasilitasi penguasaan konsep peserta didik tentang siklus hidup tumbuhan dan keterampilan berpikir kreatif Mardiyah, Fitri Husni; Widodo, Ari; Rochintaniawati, Diana
Assimilation: Indonesian Journal of Biology Education Vol 3, No 2 (2020): September 2020
Publisher : Department of Biology Education, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/aijbe.v3i2.25796

Abstract

Augmented reality application-based learning is one form of education reforms that is used to improve various skills that are needed. One of them is creative thinking skills to face the challenges of the 21st century or the challenges of the industrial revolution 4.0 today. Therefore, the researcher conducts a study entitled the use of augmented reality application to improve the understanding of plant life cycle and creative thinking skills. This study aims to analyze the effects of the use of augmented reality application based on the improved understanding of students about the plant life cycle and creative thinking skills. This study uses the method of quasi-experimental design. The used study design is non-eqivalent control group pretest-postest design. The samples in this study are grade X students of SMA 2 Lembang consisting of 30 students determined by purposive sampling technique. The results of this study show that there are significant differences in the understanding of the concept and creative thinking skills of the students, although the creative thinking skills in both classes are still in the poor category., it is due to the application media of augmented reality application is only used as a medium of learning without including the making process of it so students are not accustomed when they are faced with questions in the form of problem. The test of two averages on the value of concept understanding shows the figure of (2-tailed t = 0 and 0,001) α (0.05) which means that augmented reality application-based learning has an influence on students 'mastery of concept concepts, but does not affect the ability of participants' creative thinking skills students.
Application of jigsaw cooperative learning type based on socio-scientific issues to improve argumentation skills on nervous system material Mardiyah, Fitri Husni; Suhara, Suhara; Gemilawati, Meilia
Assimilation: Indonesian Journal of Biology Education Vol 7, No 2 (2024): July 2024
Publisher : Department of Biology Education, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/aijbe.v7i2.68809

Abstract

The use of a jigsaw type cooperative learning model based on socioscientific issues in nervous system material can be used as a way to provide students with argumentation skills. This research aims to obtain information regarding the application of jigsaw type cooperative learning based on socioscientific issues in improving students' argumentation skills regarding the nervous system. This research uses classroom action research methods. The sample in this study was class XI students consisting of 36 people. The results of this research show that there is a significant difference in the average between before and after action research in argumentation skills. In cycle 1, the pretest score achieved argumentation level 1 (score 64.36), while in the posttest score achieved argumentation level 2 (score 72.75). After treatment in cycle 2, namely the application of jigsaw type cooperative learning based on socioscientific issues, it was able to improve students' argumentation skills. The posttest score achieved argumentation level of 3 (score 76.17) becomes a score of 80.39 with an argumentation level of 4. So, based on this classroom action research, the application of jigsaw type cooperative learning based on socioscientific issues and improves students' argumentation skills in nervous system material.
Inovasi Pendekatan Pembelajaran Kontekstual Melalui Google Site Terhadap Kemampuan Berpikir Kritis Pada Materi Perubahan Iklim: (Innovation of Contextual Learning Approaches Through The Google Site on Critical Thinking Ability On Climate Change Materials) Mardiyah, Fitri Husni; Muzakki, Naufal Ahmad; Riandi , Riandi; Supriatno , Bambang
BIODIK Vol. 11 No. 1 (2025): March 2025
Publisher : Program Studi Pendidikan Biologi FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/biodik.v11i1.39758

Abstract

The pandemic has changed many aspects in all areas of life, especially in the world of education. Learning during this pandemic makes the learning and teaching process online (in the network). This requires a learning innovation with an online contextual approach. One of the innovations is the contextual learning approach through the google site, which is expected that students can relate concepts about climate change to real life, even though learning is carried out online. One example of material that must be explained in accordance with real conditions in the surrounding environment is climate change material. Students are required to be able to solve problems and find understanding and ideas from what is learned and then construct their knowledge. The research method used is experimental with pre-experimental design and the type of research is one group pretest-posttest. The subjects in this study were class IX SMP in Bandung City for the even semester of the 2020/2021 academic year, because each class in the school has the same characteristics, therefore the sample was taken by simple random sampling. The test instrument selected was a description test, totaling 12 questions to measure students' critical thinking skills. This description test is given to students before and after learning activities. The test instrument was tested first to students who had studied the material on climate change. After the trial, instrument analysis was carried out which aims to determine the feasibility of the research instrument. The analysis used is validity test and reliability test. Abstrak. Pandemi telah mengubah banyak aspek di segala bidang kehidupan, terutama di dunia pendidikan. Pembelajaran di masa pandemi ini menjadikan proses belajar mengajar secara online (dalam jaringan). Untuk itu diperlukan suatu inovasi pembelajaran dengan pendekatan kontekstual secara online. Salah satu inovasinya adalah pendekatan pembelajaran kontekstual melalui situs google, yang diharapkan siswa dapat menghubungkan konsep-konsep tentang perubahan iklim dengan kehidupan nyata, meskipun pembelajaran dilakukan secara online. Salah satu contoh materi yang harus dijelaskan sesuai dengan kondisi nyata di lingkungan sekitar adalah materi perubahan iklim. Siswa dituntut untuk mampu memecahkan masalah dan menemukan pemahaman dan gagasan dari apa yang dipelajari kemudian mengkonstruksi pengetahuannya. Metode penelitian yang digunakan adalah eksperimen dengan desain pre-experimental design dan jenis penelitiannya adalah one group pretest-posttest. Subjek dalam penelitian ini adalah siswa kelas IX SMP di Kota Bandung semester genap tahun ajaran 2020/2021, karena setiap kelas di sekolah tersebut memiliki karakteristik yang sama, maka dari itu sampel diambil secara simple random sampling. Instrumen tes yang dipilih adalah tes deskripsi yang berjumlah 12 soal untuk mengukur kemampuan berpikir kritis siswa. Tes deskripsi ini diberikan kepada siswa sebelum dan sesudah kegiatan pembelajaran. Instrumen tes diujicobakan terlebih dahulu kepada siswa yang telah mempelajari materi tentang perubahan iklim. Setelah uji coba, dilakukan analisis instrumen yang bertujuan untuk mengetahui kelayakan instrumen penelitian. Analisis yang digunakan adalah uji validitas dan uji reliabilitas.