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The Role of Socio-Cultural on Online Learning Performance: The Role of Students’ Experience Sari, Harmita; Ming-Chou Liu; Anshari, Anshari; Chen Ching Yang; Altri Wahida; A. Nurhayati
Jurnal Onoma: Pendidikan, Bahasa, dan Sastra Vol. 10 No. 2 (2024)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/onoma.v10i2.3532

Abstract

This research investigates how socio-cultural learning process influences students’ experience during and after the COVID-19 pandemic which subsequently influencing their E-Learning performance. 320 valid respondents were recruited for an online survey study. Structural Equation Modeling (SEM) was used to test the research hypotheses. This study found that socio-cultural learning has a crucial role in students’ experience. However, social-cultural Learning has a greater effect on students’ experience. Furthermore, mediator variables, students’ experience, partially mediate therelationship between socio-cultural learning and E-Learning performance. The result of the current study contributes to extend literature education field toward socio-cultural and E-Learning simultaneously. It also develops a new view into the determinants factor to influence students’ experience.
PERAN ORANG TUA DALAM MEMINIMALISIR PENGGUNAAN GADGET PADA ANAK USIA 3-6 TAHUN Adlia, Nurul Aenun; A. Nurhayati; Zainuri, Muhammad Irham
FOKUS : Kajian Bimbingan dan Konseling dalam Pendidikan Vol. 9 No. 1 (2026): Vol 9, No 1 Januari 2026
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/fokus.v9i1.29091

Abstract

This study discusses the role of parents in reducing gadget use among children aged 3–6 years in Kombong Village, Bua District. The phenomenon of increasing gadget use among young children raises concerns about negative impacts on physical, social, emotional, and cognitive development. This study uses a qualitative method with a phenomenological approach to explore the experiences and views of parents. The research subjects were seven parents selected through purposive sampling, with the criterion of having children aged 3–6 years who use gadgets. Data were collected through observation, interviews, and documentation, then analyzed using data reduction, data presentation, and conclusion drawing. The results of the study indicate that parents play a role through direct supervision, regulating usage duration, and monitoring the content accessed by children. The strategies employed include encouraging children to play with peers, providing educational games, gardening, reading books, drawing, and engaging in outdoor activities. This approach effectively diverts children's attention from gadgets, enhances social skills, and reduces the risk of addiction. These findings underscore the importance of active parental involvement in maintaining a balance between technology use and children's development.