This study aims to develop and test the feasibility of augmented reality-based card media on grade 6 IPAS material. This study uses the research and development method with the ADDIE model. The research was conducted on grade 6 students of MI Mathalibul Huda Mlonggo Jepara. The results showed that the development of augmented reality-based educational card media was carried out using the ADDIE method. The analyze stage is carried out by analyzing the need for the use of innovative and interactive media in IPAS learning. The design stage is carried out by planning the application that will be utilized in making augmented reality media and prototype design. The development stage is carried out by making applications using assembler studio software and conducting validation tests. The implementation stage is carried out by testing the 6th grade students of MI Mathalibul Huda. The evaluation stage produces findings that do not need revision. The results of the development of augmented reality-based educational card media can be said to be very feasible and there is no need for revision based on a score of 94% from material expert validation, 93% from media expert validation and 90% from end user trials (students). Thus the development of augmented reality-based card media is declared very feasible and does not need revision.