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Peningkatan Kemampuan Bahasa Dalam Pembelajaran Iqro Melalui Permainan Kartu Hijaiyah Pada Anak 4-5 Tahun Di Ra Darul Hikmah Gunung Gerbang Bantur Arika, Arika; Yula, Nikmahtul Khoir Tri
IJIGAEd: Indonesian Journal of Islamic Golden Age Education Vol. 3 No. 2 (2023): IJIGAEd: Indonesian Journal of Islamic Golden Age Education
Publisher : Institut Agama Islam Negeri Metro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32332/ijigaed.v3i2.6541

Abstract

Getting to know the Qur'an from an early age can be started by learning to recognize hijaiyah letters as a basis for learning the Qur'an. Based on observations, most children still have difficulty reading hijaiyah letters. Thus, researchers created game techniques that support children's language skills through the media of letter cards. The aim of the study was to describe the language learning process (iqro') and the results of improving reading skills in iqro' learning through letter card games for children aged 4-5 years at RA Darul Hikmah Gunung Gebang Kec. Bantur Regency Poor. The study of research methods used classroom action research (Action Research). The stages of each cycle go through planning, action, observation, and reflection processes. The data findings that will be improved include the first cycle of recognizing and memorizing hijaiyah letters, and the second cycle mentioning hijaiyah letters randomly and examining and sorting different forms of hijaiyah letters as an evaluation process. The final results of the research in the first cycle reached 60%, then in the second cycle it reached 87%, meaning that the hijaiyah letter card game technique proved effective in improving children's hijaiyah reading ability. It can be concluded that hijaiyah letter media with game techniques can significantly improve reading ability results. So, the suggested implementation is expected to be a benchmark for researchers to develop creative and innovative letter card media to improve children's language skills.
Fuzzy time series dalam meramalkan jumlah produksi karet di Sumatra Utara Arika, Arika; Daratullaila, Daratullaila; Sirait, Khairunnas Fadjriah; Sari, Riezky Purnama
Majalah Ilmiah Matematika dan Statistika Vol. 24 No. 1 (2024): Majalah Ilmiah Matematika dan Statistika
Publisher : Jurusan Matematika FMIPA Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/mims.v24i1.35257

Abstract

Rubber (Hevea brasiliensis) belongs to the genus Heveadari familia Euphorbiaceae which is a tropical woody tree native to the amazon jungle. Rubber is one of the plantation crops that is very important for the economy in Indonesia. Rubber production in North Sumatra has increased every year. To find out whether the amount of rubber production in North Sumatra increases or decreases next year by forecasting the amount of rubber production and getting better forecasting results in the future. This estimate can use the fuzzy time series forecasting method. The fuzzy time series uses the fuzzy set theory as the basis for calculations and a concept used to forecast actual data formed with linguistic variables. The method used in predicting the amount of rubber production in North Sumatra is the fuzzy time series method with data from 1997 to 2021. And the result of forecasting rubber production in 2022 is 261997 with MAPE of 0.54%. Keywords: Forecasting, rubber production, fuzzy time seriesMSC2020: 62M10, 62M20, 62M86, 03E72
Edukasi Kesehatan Berbasis Simulasi P3K pada Remaja di SMA Negeri 9 Pekanbaru Soraya, Soraya; Muhammad, Nanda Noor; Widiyanto, Agung Panji; Prajogi, Peregrinus Adhitira; Fayyas, Dost; Arika, Arika; Sianturi, Marni Sianturi
Jurnal Pengabdian UntukMu NegeRI Vol. 10 No. 1 (2026): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/jpumri.v10i1.11079

Abstract

Accidents in school environments can occur unexpectedly and require quick and appropriate first aid response. This study aimed to evaluate the effectiveness of simulation-based health education in improving knowledge and first aid skills among adolescents in secondary school. Methods:A quasi-experimental study was conducted with 33 students from class XII SMA Negeri 9 Pekanbaru. Intervention consisted of interactive lectures, demonstrations, and practical simulations on various types of accidents (bleeding wounds, burns, nosebleeds, fainting, and choking). Knowledge was assessed using pretest and posttest, while skills were evaluated through observation during practical sessions. Results: Significant increase in knowledge scores from pretest to posttest. Observationally, students demonstrated improved confidence and competence in recognizing accidents, applying safety principles, and delivering appropriate first aid techniques.Simulation-based health education is effective in improving knowledge and skills related to first aid among secondary school students. Should be implemented as a routine component of school health programs and can serve as a model for replication in other schools.